Player Matchup

Maui
Maui
Lil-Clown_88
Maui
Level 145
God Stats
3W - 3L
1,388 SR
Queue Stats
637W - 700L
1,481 Elo+
Solo
Izanami
Izanami
MrHorrible702
Izanami
Level 157
God Stats
2W - 5L
1,232 SR
Queue Stats
383W - 410L
1,535 Elo+
Solo
Hera
Hera
Schulz24
Hera
Level 97
God Stats
9W - 6L
1,576 SR
Queue Stats
598W - 592L
1,461 Elo+
Solo
Charybdis
Charybdis
TheeTigerWoods
Charybdis
Level 125
God Stats
3W - 3L
1,395 SR
Queue Stats
281W - 269L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
kuranda22
Kuzenbo
Level 137
God Stats
1W - 1L
1,261 SR
Queue Stats
28W - 47L
1,421 Elo+
Party 1
Team Averages
Level 132
1,370 SR
1,472 Elo+

VS

Team Averages
Level 157
1,492 SR
1,472 Elo+
Nike
Nike
 
Nike
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FutileParrotUWU
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 245L
1,428 Elo+
Solo
Fenrir
Fenrir
MONEYMIKESLIFE
Fenrir
Level 154
God Stats
1W - 4L
1,317 SR
Queue Stats
240W - 271L
1,482 Elo+
Solo
Vulcan
Vulcan
iTsDarkPixie
Vulcan
Level 160
God Stats
6W - 3L
1,643 SR
Queue Stats
217W - 224L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
9,639
876
6,953
12,744
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
16
4 / 1 / 12
9,226
839
12,472
5,309
2,361
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
16
6 / 1 / 14
9,540
867
14,333
9,870
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TheeTigerWoods
Charybdis
15
4 / 2 / 9
8,618
783
8,309
5,779
2,354
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
kuranda22
Kuzenbo
13
2 / 2 / 13
9,003
818
6,871
13,421
18,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 5 / 4
7,895
718
8,610
12,534
9,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
13
0 / 6 / 3
7,109
646
4,873
12,899
14,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 4
7,455
678
5,418
13,006
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 2
7,722
702
5,955
9,198
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
16
2 / 2 / 2
8,589
781
16,536
6,634
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
20
Kills
7
7
Deaths
20
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
4
0.6
L
Geb
 
Geb
0
6
3
0.25
L
2
2
4
2
W
4
1
15
11.5
L
2
5
2
0.6
W
Izanami
4
1
12
10
W
Hera
6
1
14
13
W
Charybdis
TheeTigerWoods
Charybdis
4
2
9
4.25
L
Vulcan
2
2
2
1.5
W
Kuzenbo
kuranda22
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,938
Damage
41,392
47,123
Taken
54,271
38,739
Mitigated
39,283
18,624
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,610
313
0
1,462
12,534
9,772
0
4,490
8,044
0
22,267
L
Geb
 
Geb
4,873
395
226
510
12,899
14,169
0
6,292
6,607
13,732
0
L
5,418
3,281
592
6,109
13,006
8,125
0
6,162
6,844
0
6,682
W
6,953
1,312
2,422
2,507
12,744
11,762
72
6,120
6,202
14,385
557
L
5,955
1,032
185
970
9,198
4,501
0
5,931
3,267
0
13,146
W
Izanami
12,472
6,801
1,125
1,709
5,309
2,361
145
1,809
3,388
0
40,964
W
Hera
14,333
2,837
1,780
4,256
9,870
4,156
571
4,251
5,305
30,215
825
W
Charybdis
TheeTigerWoods
Charybdis
8,309
4,053
452
241
5,779
2,354
676
2,952
2,631
0
21,584
L
Vulcan
16,536
263
687
1,351
6,634
2,716
0
4,128
2,506
40,454
0
W
Kuzenbo
kuranda22
Kuzenbo
6,871
2,494
1,618
2,514
13,421
18,106
60
5,581
7,318
13,754
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
38,770
195
Minions Killed
120
0
Camps Cleared
0
1,070,639
Distance Traveled
1,054,284
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,895
718
15
1
0
199,726
0
L
Geb
7,109
646
8
1
0
180,444
0
L
Arachne
7,455
678
10
1
0
232,995
0
W
Maui
9,639
876
11
1
0
233,900
0
L
Fenrir
7,722
702
25
2
0
196,895
0
W
Izanami
9,226
839
93
8
0
206,116
0
W
Hera
9,540
867
41
4
0
216,264
0
W
Charybdis
8,618
783
38
3
0
181,310
0
L
Vulcan
8,589
781
62
6
0
244,224
4
W
Kuzenbo
9,003
818
12
1
0
233,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role