Player Matchup

He Bo
He Bo
Diamond IV
CommanderKODO
He Bo
Diamond IV
Level 154
God Stats
1W - 5L
1,518 SR
Queue Stats
245W - 227L
2,218 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,518 SR
2,218 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,597 SR
2,153 MMR
Nu Wa
Nu Wa
Diamond IV
Fracryzio
Nu Wa
Diamond IV
Level 159
God Stats
17W - 19L
1,597 SR
Queue Stats
276W - 274L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 0
13,961
873
6,733
19,978
10,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BakasuraBastetSurtrUllrAnhur

VS

Bans
AnubisKaliHadesSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fracryzio
Nu Wa
20
3 / 2 / 0
16,202
1,013
13,726
9,953
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Nu Wa
Fracryzio
Nu Wa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,733
Damage
13,726
19,978
Taken
9,953
10,569
Mitigated
7,544
4,786
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,733
53
0
4,786
19,978
10,569
0
13,503
6,475
98,696
0
W
Nu Wa
Fracryzio
Nu Wa
13,726
4,775
0
2,926
9,953
7,544
2,774
7,005
2,948
105,437
4,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,961
Gold Earned
16,202
161
Minions Killed
190
5
Camps Cleared
8
307,357
Distance Traveled
275,797
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,961
873
161
10
5
307,357
3
W
Nu Wa
16,202
1,013
190
12
8
275,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role