Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IrritatedBeef29
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirGranDma
Ah Muzen Cab
Level 40
God Stats
2W - 2L
1,198 SR
Queue Stats
10W - 29L
1,196 Elo+
Party 2
Baron Samedi
Baron Samedi
TopHealz
Baron Samedi
Level 156
God Stats
53W - 44L
1,525 SR
Queue Stats
405W - 383L
1,470 Elo+
Party 1
Ganesha
Ganesha
neurodread
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,041 Elo+
Party 2
Team Averages
Level 84
1,445 SR
1,319 Elo+

VS

Team Averages
Level 68
1,531 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Jameson62
Tyr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,293 Elo+
Party 3
Chang'e
Chang'e
Twenty1pilots
Chang'e
Level 144
God Stats
1W - 5L
1,414 SR
Queue Stats
147W - 155L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Xx_SnipeZ201
Sun Wukong
Level 35
God Stats
0W - 2L
1,702 SR
Queue Stats
15W - 26L
1,414 Elo+
Solo
Lancelot
Lancelot
mickeyvue
Lancelot
Level 107
God Stats
56W - 53L
1,541 SR
Queue Stats
489W - 445L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 1
6,634
553
6,868
8,991
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
IrritatedBeef29
Amaterasu
13
5 / 1 / 1
6,811
568
6,931
10,135
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SirGranDma
Ah Muzen Cab
12
4 / 0 / 2
6,384
532
6,143
6,177
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
TopHealz
Baron Samedi
12
0 / 2 / 2
6,409
534
4,298
6,365
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
neurodread
Ganesha
11
0 / 0 / 7
6,433
536
3,465
9,234
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
5,421
452
6,762
7,020
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 0
5,860
488
1,659
9,438
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
12
1 / 2 / 1
6,492
541
4,846
7,811
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Xx_SnipeZ201
Sun Wukong
12
3 / 0 / 0
7,025
585
5,061
8,440
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
mickeyvue
Lancelot
10
1 / 3 / 3
5,747
479
6,419
9,962
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
1
0.75
L
Sol
 
Sol
0
2
0
0
W
Amaterasu
IrritatedBeef29
Amaterasu
5
1
1
5.5
L
0
3
0
0
W
Ah Muzen Cab
SirGranDma
Ah Muzen Cab
4
0
2
5
W
Baron Samedi
TopHealz
Baron Samedi
0
2
2
0.5
L
Chang'e
1
2
1
0.75
L
Sun Wukong
Xx_SnipeZ201
Sun Wukong
3
0
0
3
L
Lancelot
mickeyvue
Lancelot
1
3
3
0.83
W
Ganesha
neurodread
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
24,747
40,902
Taken
42,671
20,666
Mitigated
16,988
15,867
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,868
613
240
5,614
8,991
5,805
0
0
8,417
40,128
1,203
L
Sol
 
Sol
6,762
2,015
0
2,658
7,020
1,690
0
1,885
5,095
40,837
2,669
W
Amaterasu
IrritatedBeef29
Amaterasu
6,931
3,245
0
2,485
10,135
4,864
0
2,079
8,056
0
54,429
L
1,659
286
0
3,330
9,438
4,681
0
1,267
8,171
0
22,358
W
Ah Muzen Cab
SirGranDma
Ah Muzen Cab
6,143
2,205
0
2,174
6,177
2,108
0
2,515
3,662
0
44,611
W
Baron Samedi
TopHealz
Baron Samedi
4,298
0
0
1,496
6,365
2,600
0
2,853
3,512
38,949
2,173
L
Chang'e
4,846
343
240
3,640
7,811
2,141
0
3,090
4,362
42,963
889
L
Sun Wukong
Xx_SnipeZ201
Sun Wukong
5,061
1,086
0
3,771
8,440
4,684
0
4,325
3,441
0
42,779
L
Lancelot
mickeyvue
Lancelot
6,419
1,142
0
1,144
9,962
3,792
0
2,540
7,100
0
42,906
W
Ganesha
neurodread
Ganesha
3,465
99
0
3,858
9,234
5,289
0
3,875
5,359
19,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
30,545
333
Minions Killed
346
0
Camps Cleared
0
1,232,005
Distance Traveled
1,228,640
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,634
553
77
6
0
228,799
0
L
Sol
5,421
452
80
7
0
232,982
1
W
Amaterasu
6,811
568
70
6
0
303,218
0
L
Tyr
5,860
488
38
3
0
222,986
0
W
Ah Muzen Cab
6,384
532
95
8
0
230,443
0
W
Baron Samedi
6,409
534
91
8
0
211,207
5
L
Chang'e
6,492
541
78
7
0
231,579
0
L
Sun Wukong
7,025
585
82
7
0
256,435
1
L
Lancelot
5,747
479
68
6
0
284,658
5
W
Ganesha
6,433
536
0
0
0
258,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role