Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BitSubset645771
Nu Wa
Level 79
God Stats
41W - 44L
1,532 SR
Queue Stats
735W - 826L
1,445 Elo+
Solo
Anubis
Anubis
Megopaie
Anubis
Level 47
God Stats
42W - 61L
1,422 SR
Queue Stats
97W - 137L
1,429 Elo+
Solo
Skadi
Skadi
hypnotic-pod0
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 353L
1,439 Elo+
Solo
Cthulhu
Cthulhu
kermitk08
Cthulhu
Level 109
God Stats
9W - 18L
1,418 SR
Queue Stats
395W - 430L
1,437 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,450 Elo+

VS

Team Averages
Level 88
1,465 SR
1,426 Elo+
Nemesis
Nemesis
Angry-1inch
Nemesis
Level 59
God Stats
18W - 13L
1,489 SR
Queue Stats
72W - 68L
1,423 Elo+
Solo
Sol
Sol
Rinas644
Sol
Level 120
God Stats
4W - 1L
1,378 SR
Queue Stats
80W - 100L
1,440 Elo+
Party 1
Yemoja
Yemoja
Simpl3FoXX
Yemoja
Level 43
God Stats
8W - 8L
1,449 SR
Queue Stats
96W - 134L
1,418 Elo+
Solo
Discordia
Discordia
SkullsKraken644
Discordia
Level 122
God Stats
28W - 24L
1,522 SR
Queue Stats
268W - 266L
1,436 Elo+
Party 1
Martichoras
Martichoras
deadonesx
Martichoras
Level 96
God Stats
19W - 19L
1,487 SR
Queue Stats
804W - 863L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 2 / 2
8,765
974
6,650
11,516
4,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 1 / 0
7,861
873
1,660
2,330
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
Megopaie
Anubis
14
0 / 3 / 3
8,872
986
12,129
12,028
5,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 4 / 1
9,208
1,023
8,319
11,881
4,319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
kermitk08
Cthulhu
14
1 / 1 / 2
9,038
1,004
10,014
14,168
15,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

247

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angry-1inch
Nemesis
14
2 / 1 / 4
8,811
979
11,708
13,264
5,643
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 4
10,264
1,140
8,279
7,498
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Simpl3FoXX
Yemoja
15
1 / 0 / 7
10,031
1,115
3,680
8,751
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SkullsKraken644
Discordia
15
1 / 2 / 8
9,246
1,027
12,295
8,465
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
deadonesx
Martichoras
15
2 / 0 / 5
9,337
1,037
13,721
3,906
1,660
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
11
11
Deaths
3
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
2
0.5
W
Nemesis
Angry-1inch
Nemesis
2
1
4
4
L
0
1
0
0
L
Anubis
Megopaie
Anubis
0
3
3
0.5
W
5
0
4
7
W
Yemoja
Simpl3FoXX
Yemoja
1
0
7
4.5
W
Discordia
SkullsKraken644
Discordia
1
2
8
2.5
W
Martichoras
deadonesx
Martichoras
2
0
5
4.5
L
2
4
1
0.63
L
Cthulhu
kermitk08
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
49,683
51,923
Taken
41,884
30,429
Mitigated
18,925
5,009
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,650
4,056
0
1,607
11,516
4,332
0
4,553
6,963
0
22,066
W
Nemesis
Angry-1inch
Nemesis
11,708
4,592
0
2,769
13,264
5,643
0
7,045
6,013
0
14,564
L
1,660
267
0
102
2,330
702
0
520
1,764
4,335
651
L
Anubis
Megopaie
Anubis
12,129
247
14
2,521
12,028
5,535
0
5,859
6,169
28,305
0
W
8,279
2,112
84
1,186
7,498
2,700
0
3,705
3,716
27,665
1,786
W
Yemoja
Simpl3FoXX
Yemoja
3,680
602
8,885
2,293
8,751
5,971
0
4,713
3,705
10,528
662
W
Discordia
SkullsKraken644
Discordia
12,295
947
351
207
8,465
2,951
0
4,312
4,028
31,414
0
W
Martichoras
deadonesx
Martichoras
13,721
1,585
0
195
3,906
1,660
0
1,755
2,115
0
31,734
L
8,319
4,012
0
17
11,881
4,319
0
5,979
5,902
0
21,427
L
Cthulhu
kermitk08
Cthulhu
10,014
322
0
748
14,168
15,541
0
6,900
7,268
23,884
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
47,689
174
Minions Killed
171
6
Camps Cleared
4
705,637
Distance Traveled
838,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,765
974
46
5
3
161,395
0
W
Nemesis
8,811
979
4
0
1
190,431
0
L
Nu Wa
7,861
873
11
1
0
46,176
0
L
Anubis
8,872
986
34
4
2
160,774
0
W
Sol
10,264
1,140
57
6
2
159,097
0
W
Yemoja
10,031
1,115
24
3
0
144,016
0
W
Discordia
9,246
1,027
41
5
0
159,042
0
W
Martichoras
9,337
1,037
45
5
1
185,738
0
L
Skadi
9,208
1,023
38
4
0
151,256
0
L
Cthulhu
9,038
1,004
45
5
1
186,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role