Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver IV
BlameMeStayMad
Chronos
Silver IV
Level 67
God Stats
1W - 3L
1,537 SR
Queue Stats
9W - 24L
1,048 MMR
Solo
Artemis
Artemis
Silver II
Morph4ngz
Artemis
Silver II
Level 68
God Stats
23W - 18L
1,550 SR
Queue Stats
71W - 79L
1,300 MMR
Solo
Hun Batz
Hun Batz
Silver II
xHANDRAx
Hun Batz
Silver II
Level 69
God Stats
0W - 1L
1,304 SR
Queue Stats
131W - 140L
1,075 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,478 SR
1,285 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,499 SR
1,157 MMR
Cliodhna
Cliodhna
Bronze III
Ametist1045
Cliodhna
Bronze III
Level 143
God Stats
2W - 1L
1,648 SR
Queue Stats
22W - 18L
1,409 MMR
Party 2
Anhur
Anhur
Silver I
Eddård
Anhur
Silver I
Level 149
God Stats
8W - 7L
1,472 SR
Queue Stats
27W - 25L
1,356 MMR
Party 2
Ah Puch
Ah Puch
Silver II
Oidordal95
Ah Puch
Silver II
Level 156
God Stats
2W - 3L
1,267 SR
Queue Stats
59W - 71L
1,011 MMR
Solo
Odin
Odin
Silver III
S1iv3r
Odin
Silver III
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,016 MMR
Solo
Bacchus
Bacchus
Silver II
x-iiiTzZ
Bacchus
Silver II
Level 146
God Stats
7W - 4L
1,609 SR
Queue Stats
94W - 113L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 4 / 2
6,634
510
3,906
6,014
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
8
2 / 4 / 0
6,029
464
3,811
14,678
7,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,219
478
2,916
6,859
1,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Morph4ngz
Artemis
10
0 / 4 / 0
6,139
472
4,625
6,982
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
xHANDRAx
Hun Batz
9
0 / 7 / 2
5,535
426
3,745
10,900
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaMaman BrigitteHeraCharybdisKumbhakarna

VS

Bans
AwilixAh Muzen CabThanatosArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ametist1045
Cliodhna
16
11 / 0 / 5
9,336
718
11,898
12,311
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Eddård
Anhur
14
3 / 2 / 6
7,777
598
5,902
8,063
2,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Oidordal95
Ah Puch
14
4 / 0 / 5
8,480
652
7,210
6,280
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
S1iv3r
Odin
12
1 / 2 / 4
7,827
602
3,022
8,013
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
x-iiiTzZ
Bacchus
11
2 / 0 / 3
6,793
523
3,434
8,380
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
21
22
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
2
0.5
L
Kuzenbo
 
Kuzenbo
2
4
0
0.5
W
Cliodhna
Ametist1045
Cliodhna
11
0
5
13.5
L
1
3
1
0.5
W
Anhur
Eddård
Anhur
3
2
6
3
L
Artemis
Morph4ngz
Artemis
0
4
0
0
W
Ah Puch
Oidordal95
Ah Puch
4
0
5
6.5
W
Odin
S1iv3r
Odin
1
2
4
1.5
W
Bacchus
x-iiiTzZ
Bacchus
2
0
3
3.5
L
Hun Batz
xHANDRAx
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
31,466
45,433
Taken
43,047
16,896
Mitigated
21,061
8,127
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,906
379
0
838
6,014
1,753
0
2,033
3,981
47,109
902
L
Kuzenbo
 
Kuzenbo
3,811
1,266
0
2,790
14,678
7,965
0
4,516
10,162
17,025
0
W
Cliodhna
Ametist1045
Cliodhna
11,898
1,899
0
8,505
12,311
4,592
0
1,564
10,747
0
82,330
L
2,916
513
0
2,058
6,859
1,976
16
0
6,859
30,686
0
W
Anhur
Eddård
Anhur
5,902
3,603
0
3,925
8,063
2,385
1,967
1,980
6,083
0
56,751
L
Artemis
Morph4ngz
Artemis
4,625
1,866
0
1,527
6,982
1,962
0
2,323
4,659
0
40,827
W
Ah Puch
Oidordal95
Ah Puch
7,210
211
0
3,917
6,280
2,143
1,079
3,262
3,018
55,401
0
W
Odin
S1iv3r
Odin
3,022
1,254
0
1,584
8,013
5,243
0
2,748
5,265
0
39,217
W
Bacchus
x-iiiTzZ
Bacchus
3,434
377
0
2,393
8,380
6,698
0
949
7,431
17,883
0
L
Hun Batz
xHANDRAx
Hun Batz
3,745
804
0
914
10,900
3,240
0
1,772
9,128
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
40,213
323
Minions Killed
449
0
Camps Cleared
0
1,102,842
Distance Traveled
1,291,577
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,634
510
105
8
0
170,904
0
L
Kuzenbo
6,029
464
24
2
0
256,840
2
W
Cliodhna
9,336
718
127
10
0
339,852
0
L
Chronos
6,219
478
70
5
0
174,267
0
W
Anhur
7,777
598
103
8
0
249,590
1
L
Artemis
6,139
472
76
6
0
219,276
0
W
Ah Puch
8,480
652
111
9
0
259,327
0
W
Odin
7,827
602
75
6
0
176,380
2
W
Bacchus
6,793
523
33
3
0
266,428
2
L
Hun Batz
5,535
426
48
4
0
281,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role