Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GlacierSol
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,545 Elo+
Party 1
Nox
Nox
TheSunGoddess_
Nox
Level 81
God Stats
65W - 73L
1,431 SR
Queue Stats
455W - 465L
1,449 Elo+
Solo
Fenrir
Fenrir
Wulfven8446
Fenrir
Level 128
God Stats
1W - 0L
1,616 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,506 Elo+

VS

Team Averages
Level 128
1,550 SR
1,502 Elo+
Charybdis
Charybdis
EnfoldedByUranus
Charybdis
Level 155
God Stats
247W - 253L
1,528 SR
Queue Stats
812W - 848L
1,517 Elo+
Solo
Cabrakan
Cabrakan
G3ARl-lEAD
Cabrakan
Level 120
God Stats
17W - 24L
1,425 SR
Queue Stats
932W - 942L
1,504 Elo+
Solo
Charon
Charon
SiebenQualle040
Charon
Level 104
God Stats
28W - 12L
1,791 SR
Queue Stats
801W - 822L
1,511 Elo+
Solo
Nu Wa
Nu Wa
emelywithane156
Nu Wa
Level 122
God Stats
483W - 499L
1,476 SR
Queue Stats
506W - 522L
1,472 Elo+
Solo
Eset
Eset
xLeylaLa
Eset
Level 137
God Stats
269W - 270L
1,530 SR
Queue Stats
504W - 527L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 3
8,325
1,388
4,546
2,997
1,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
 
Ix Chel
12
3 / 0 / 7
7,425
1,238
5,653
3,223
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 0 / 10
8,137
1,356
5,059
6,084
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 1 / 8
7,438
1,240
2,308
4,653
2,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
13
3 / 1 / 9
7,765
1,294
8,243
5,013
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

359

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
1 / 0 / 1
7,190
1,198
6,138
5,134
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
G3ARl-lEAD
Cabrakan
11
0 / 1 / 0
5,999
1,000
0
908
533
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
7,617
1,270
5,030
7,941
6,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 2
6,948
1,158
3,872
5,883
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
12
1 / 6 / 1
6,966
1,161
4,475
7,922
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
15
Kills
3
3
Deaths
15
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
3
7.5
W
Ix Chel
 
Ix Chel
3
0
7
6.5
L
Charybdis
1
0
1
1.5
L
Cabrakan
G3ARl-lEAD
Cabrakan
0
1
0
0
W
2
0
10
7
L
0
3
2
0.33
W
1
1
8
5
W
Fenrir
3
1
9
7.5
L
1
5
2
0.4
L
Eset
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
19,515
21,970
Taken
27,788
12,964
Mitigated
13,316
3,869
Healing
968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,546
2,192
0
876
2,997
1,245
0
2,356
641
0
19,474
W
Ix Chel
 
Ix Chel
5,653
281
1,048
467
3,223
1,194
0
2,431
792
15,457
0
L
Charybdis
6,138
3,617
0
399
5,134
1,826
0
3,452
1,682
0
20,154
L
Cabrakan
G3ARl-lEAD
Cabrakan
0
0
0
0
908
533
0
92
816
999
0
W
5,059
593
0
755
6,084
6,183
0
3,504
2,580
9,669
324
L
5,030
606
0
329
7,941
6,613
0
4,050
3,891
13,631
0
W
2,308
382
0
0
4,653
2,018
0
2,435
2,218
13,430
384
W
Fenrir
8,243
2,753
0
723
5,013
2,324
0
2,639
2,374
0
14,438
L
3,872
1,268
0
30
5,883
1,866
0
2,481
3,402
15,358
388
L
Eset
4,475
148
105
105
7,922
2,478
0
2,645
5,277
14,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
34,720
107
Minions Killed
99
4
Camps Cleared
3
634,860
Distance Traveled
423,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,325
1,388
33
6
0
118,404
0
W
Ix Chel
7,425
1,238
19
3
3
126,411
0
L
Charybdis
7,190
1,198
32
5
1
112,613
0
L
Cabrakan
5,999
1,000
0
0
0
14,853
0
W
Ares
8,137
1,356
8
1
1
135,879
0
L
Charon
7,617
1,270
11
2
0
125,147
0
W
Nox
7,438
1,240
26
4
0
129,180
0
W
Fenrir
7,765
1,294
21
4
0
124,986
0
L
Nu Wa
6,948
1,158
28
5
0
54,290
0
L
Eset
6,966
1,161
28
5
2
116,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role