Player Matchup

Jormungandr
Jormungandr
CyaKash
Jormungandr
Level 114
God Stats
2W - 1L
1,486 SR
Queue Stats
10W - 14L
1,363 Elo+
Party 1
Pele
Pele
PrOyEcToX_LuOeZ
Pele
Level 150
God Stats
1W - 2L
1,303 SR
Queue Stats
122W - 120L
1,475 Elo+
Solo
Hachiman
Hachiman
Zethaes
Hachiman
Level 106
God Stats
1W - 0L
1,354 SR
Queue Stats
54W - 48L
1,494 Elo+
Party 1
Hercules
Hercules
globalpapi6
Hercules
Level 138
God Stats
19W - 17L
1,556 SR
Queue Stats
412W - 378L
1,512 Elo+
Solo
Chronos
Chronos
iitsTooExplicit
Chronos
Level 192
God Stats
70W - 71L
1,580 SR
Queue Stats
270W - 367L
1,433 Elo+
Party 1
Team Averages
Level 140
1,456 SR
1,456 Elo+

VS

Team Averages
Level 126
1,431 SR
1,474 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Blakesbuttcakes
Surtr
Level 122
God Stats
0W - 3L
1,151 SR
Queue Stats
47W - 55L
1,489 Elo+
Solo
Mercury
Mercury
lukasmoral12
Mercury
Level 40
God Stats
3W - 3L
1,497 SR
Queue Stats
16W - 24L
1,442 Elo+
Solo
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 159
God Stats
110W - 101L
1,507 SR
Queue Stats
426W - 427L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyaKash
Jormungandr
7
0 / 2 / 0
4,033
504
1,998
5,938
3,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 0 / 1
5,313
664
2,883
5,992
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Zethaes
Hachiman
8
0 / 1 / 0
4,036
505
4,463
5,149
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
globalpapi6
Hercules
10
3 / 1 / 0
5,423
678
4,293
8,790
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 3
5,271
659
3,644
2,130
486
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 0 / 2
4,859
607
4,442
5,835
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
8
0 / 2 / 0
4,248
531
1,298
4,878
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 4 / 0
5,201
650
6,307
7,683
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
lukasmoral12
Mercury
5
0 / 3 / 0
3,555
444
1,183
3,944
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ztar_kill3r
Cthulhu
8
1 / 0 / 1
4,944
618
3,370
6,267
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
4
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
0
2
3
L
Anubis
 
Anubis
0
2
0
0
L
1
4
0
0.25
W
Jormungandr
CyaKash
Jormungandr
0
2
0
0
W
5
0
1
5.5
W
Hachiman
Zethaes
Hachiman
0
1
0
0
W
Hercules
globalpapi6
Hercules
3
1
0
3
W
1
0
3
2.5
L
Mercury
lukasmoral12
Mercury
0
3
0
0
L
Cthulhu
ztar_kill3r
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
16,600
27,999
Taken
28,607
13,097
Mitigated
9,690
6,798
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,442
2,691
0
2,216
5,835
1,498
0
1,218
4,617
0
26,319
L
Anubis
 
Anubis
1,298
45
0
1,532
4,878
1,559
0
2,990
1,888
22,966
727
L
6,307
3,286
0
1,993
7,683
3,166
0
754
6,929
765
34,530
W
Jormungandr
CyaKash
Jormungandr
1,998
568
0
685
5,938
3,560
0
1,230
4,708
17,263
0
W
2,883
446
0
1,049
5,992
2,003
0
497
5,495
0
38,053
W
Hachiman
Zethaes
Hachiman
4,463
2,769
0
1,059
5,149
1,273
0
2,046
3,103
0
22,469
W
Hercules
globalpapi6
Hercules
4,293
1,669
0
3,643
8,790
5,775
0
159
8,631
7,233
27,068
W
3,644
842
0
362
2,130
486
214
710
1,420
30,096
948
L
Mercury
lukasmoral12
Mercury
1,183
701
0
80
3,944
1,064
0
834
3,110
0
11,858
L
Cthulhu
ztar_kill3r
Cthulhu
3,370
0
834
1,934
6,267
2,403
0
780
5,487
23,949
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
22,807
249
Minions Killed
217
0
Camps Cleared
0
822,151
Distance Traveled
744,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,859
607
44
6
0
158,307
0
L
Anubis
4,248
531
35
4
0
139,382
1
L
Surtr
5,201
650
69
9
0
143,600
3
W
Jormungandr
4,033
504
29
4
0
153,187
0
W
Pele
5,313
664
60
8
0
192,823
0
W
Hachiman
4,036
505
33
4
0
152,838
0
W
Hercules
5,423
678
72
9
0
158,046
0
W
Chronos
5,271
659
55
7
0
165,257
0
L
Mercury
3,555
444
24
3
0
131,084
0
L
Cthulhu
4,944
618
45
6
0
171,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role