Player Matchup

Ares
Ares
bigk1029
Ares
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
15W - 16L
1,389 Elo+
Party 2
Izanami
Izanami
thegamingbever1
Izanami
Level 18
God Stats
11W - 9L
1,441 SR
Queue Stats
14W - 20L
1,327 Elo+
Party 2
Terra
Terra
xSLIMExVON
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,356 Elo+
Party 2
Team Averages
Level 53
1,573 SR
1,357 Elo+

VS

Team Averages
Level 118
1,458 SR
1,349 Elo+
Chang'e
Chang'e
Brvini
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,257 Elo+
Party 1
Xbalanque
Xbalanque
Jessevonrandow
Xbalanque
Level 86
God Stats
152W - 221L
1,374 SR
Queue Stats
159W - 226L
1,371 Elo+
Party 1
Set
Set
PandaGamerFtp
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 4 / 3
10,857
724
9,328
15,540
18,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
1 / 2 / 5
12,403
827
6,911
12,659
5,283
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
19
5 / 2 / 2
12,734
849
15,711
12,309
9,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brvini
Chang'e
19
4 / 2 / 3
11,977
798
9,069
15,753
5,448
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
Jessevonrandow
Xbalanque
17
1 / 2 / 6
11,294
753
14,665
12,176
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 3 / 3
11,385
759
8,309
13,838
9,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
8
8
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Brvini
Chang'e
4
2
3
2.75
L
Xbalanque
Jessevonrandow
Xbalanque
1
2
6
2
L
3
3
3
1.5
W
Ares
1
4
3
0.63
W
1
2
5
1.75
W
Terra
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
32,043
40,508
Taken
41,767
33,499
Mitigated
19,353
4,350
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Brvini
Chang'e
9,069
1,286
4,116
7,986
15,753
5,448
180
9,217
6,536
37,512
389
L
Xbalanque
Jessevonrandow
Xbalanque
14,665
4,415
0
3,732
12,176
4,541
1,054
8,363
3,813
0
64,134
L
8,309
3,349
0
1,305
13,838
9,364
0
7,567
6,271
0
42,282
W
Ares
9,328
1,424
0
241
15,540
18,281
1,218
3,137
12,277
22,049
1,362
W
6,911
4,435
0
1,978
12,659
5,283
2,243
3,532
9,029
0
45,296
W
Terra
15,711
2,244
347
1,784
12,309
9,935
0
2,223
9,285
46,228
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
34,656
151
Minions Killed
196
0
Camps Cleared
0
837,474
Distance Traveled
836,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,977
798
55
4
0
274,822
0
L
Xbalanque
11,294
753
92
6
0
275,095
0
L
Set
11,385
759
49
3
0
286,218
0
W
Ares
10,857
724
29
2
0
270,538
0
W
Izanami
12,403
827
72
5
0
274,420
0
W
Terra
12,734
849
50
3
0
292,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role