Player Matchup

Surtr
Surtr
BmTxScrew
Surtr
Level 139
God Stats
4W - 4L
1,311 SR
Queue Stats
96W - 79L
1,492 Elo+
Solo
Sobek
Sobek
Grease_N_GoHome
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 299L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Krow1302
Danzaburou
Level 130
God Stats
4W - 1L
1,618 SR
Queue Stats
19W - 23L
1,460 Elo+
Party 2
Mercury
Mercury
mattbabyboy27
Mercury
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 2
Hades
Hades
ztar_kill3r
Hades
Level 159
God Stats
115W - 56L
1,658 SR
Queue Stats
439W - 438L
1,428 Elo+
Solo
Team Averages
Level 145
1,517 SR
1,491 Elo+

VS

Team Averages
Level 166
1,537 SR
1,488 Elo+
Vulcan
Vulcan
Adrianex7000
Vulcan
Level 158
God Stats
44W - 38L
1,560 SR
Queue Stats
515W - 521L
1,474 Elo+
Solo
Bastet
Bastet
CoachSkrillA
Bastet
Level 159
God Stats
2W - 1L
1,640 SR
Queue Stats
154W - 158L
1,429 Elo+
Party 1
Nut
Nut
Nbuck
Nut
Level 145
God Stats
16W - 17L
1,576 SR
Queue Stats
212W - 184L
1,544 Elo+
Solo
Ah Puch
Ah Puch
TheBoyWonder758
Ah Puch
Level 158
God Stats
75W - 63L
1,618 SR
Queue Stats
374W - 366L
1,519 Elo+
Solo
Jormungandr
Jormungandr
xSakwanMoore
Jormungandr
Level 210
God Stats
0W - 2L
1,293 SR
Queue Stats
182W - 175L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BmTxScrew
Surtr
12
1 / 3 / 0
7,687
512
8,505
12,209
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 4
6,765
451
4,126
14,530
11,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Krow1302
Danzaburou
13
5 / 2 / 1
7,919
528
9,112
11,880
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
13
2 / 1 / 1
7,156
477
4,899
10,332
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 2
8,361
557
6,222
10,144
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 3 / 1
6,749
450
6,296
5,413
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
5 / 3 / 0
7,634
509
5,323
9,004
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nut
Nbuck
Nut
13
2 / 5 / 2
7,350
490
9,585
11,373
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 0
8,048
537
7,772
11,093
9,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
xSakwanMoore
Jormungandr
11
0 / 1 / 4
6,949
463
6,843
10,929
8,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
13
Kills
11
11
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
1
0.5
W
Surtr
BmTxScrew
Surtr
1
3
0
0.33
L
Bastet
5
3
0
1.67
W
1
3
4
1
W
Danzaburou
Krow1302
Danzaburou
5
2
1
2.75
L
Nut
Nbuck
Nut
2
5
2
0.6
L
3
1
0
3
W
Mercury
2
1
1
2.5
L
Jormungandr
xSakwanMoore
Jormungandr
0
1
4
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,864
Damage
35,819
59,095
Taken
47,812
32,021
Mitigated
27,137
19,715
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,296
265
0
715
5,413
1,697
561
3,022
2,391
38,769
1,666
W
Surtr
BmTxScrew
Surtr
8,505
3,024
0
2,162
12,209
8,749
6
7,518
4,691
2,144
48,645
L
Bastet
5,323
2,258
0
1,955
9,004
3,062
0
1,767
7,237
0
47,318
W
4,126
443
0
5,644
14,530
11,159
0
3,346
11,184
14,499
1,145
W
Danzaburou
Krow1302
Danzaburou
9,112
3,356
0
5,301
11,880
4,929
576
1,409
10,471
0
57,813
L
Nut
Nbuck
Nut
9,585
6,253
0
3,182
11,373
3,862
0
1,126
10,247
0
54,855
L
7,772
484
0
4,895
11,093
9,906
0
1,040
10,053
52,522
2,054
W
Mercury
4,899
2,334
0
1,170
10,332
3,834
0
2,575
7,608
0
58,421
L
Jormungandr
xSakwanMoore
Jormungandr
6,843
2,147
0
2,347
10,929
8,610
0
3,847
7,082
25,647
0
W
6,222
217
279
5,159
10,144
3,350
210
5,264
4,592
56,406
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
36,730
405
Minions Killed
387
0
Camps Cleared
0
1,513,948
Distance Traveled
1,305,523
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,749
450
68
5
0
176,354
4
W
Surtr
7,687
512
100
7
0
285,446
2
L
Bastet
7,634
509
80
5
0
330,482
0
W
Sobek
6,765
451
17
1
0
310,372
2
W
Danzaburou
7,919
528
93
6
0
271,534
0
L
Nut
7,350
490
93
6
0
259,642
2
L
Ah Puch
8,048
537
118
8
0
244,863
0
W
Mercury
7,156
477
91
6
0
345,752
1
L
Jormungandr
6,949
463
28
2
0
294,182
0
W
Hades
8,361
557
104
7
0
300,844
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role