Player Matchup

Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JairGonzalaz
The Morrigan
Level 153
God Stats
3W - 6L
1,234 SR
Queue Stats
285W - 305L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Prowla99
Guan Yu
Level 159
God Stats
3W - 1L
1,422 SR
Queue Stats
100W - 102L
1,488 Elo+
Solo
Surtr
Surtr
SupineBuffalo90
Surtr
Level 154
God Stats
2W - 5L
1,206 SR
Queue Stats
425W - 427L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
rafa1433
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,493 Elo+
Solo
Team Averages
Level 135
1,372 SR
1,499 Elo+

VS

Team Averages
Level 158
1,566 SR
1,539 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EddSh
Heimdallr
Level 184
God Stats
4W - 2L
1,707 SR
Queue Stats
264W - 167L
1,631 Elo+
Solo
Charybdis
Charybdis
KingReyes8558
Charybdis
Level 163
God Stats
9W - 9L
1,582 SR
Queue Stats
476W - 486L
1,589 Elo+
Solo
Danzaburou
Danzaburou
PrJr25
Danzaburou
Level 182
God Stats
11W - 16L
1,453 SR
Queue Stats
1,378W - 1,477L
1,523 Elo+
Solo
Chaac
Chaac
YoUnG-DAB-420
Chaac
Level 105
God Stats
1W - 1L
1,590 SR
Queue Stats
20W - 24L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 1 / 9
8,496
850
8,811
5,878
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
JairGonzalaz
The Morrigan
15
5 / 4 / 9
8,786
879
8,015
7,790
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Prowla99
Guan Yu
12
1 / 4 / 11
7,933
793
4,026
12,189
13,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 14
8,958
896
9,806
11,371
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
rafa1433
Sun Wukong
15
6 / 3 / 7
9,074
907
9,705
12,824
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 3 / 4
9,318
932
9,974
9,521
3,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
EddSh
Heimdallr
12
2 / 5 / 8
7,253
725
8,931
10,087
3,885
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
KingReyes8558
Charybdis
14
1 / 2 / 7
7,556
756
10,510
6,889
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
PrJr25
Danzaburou
12
0 / 4 / 8
7,110
711
5,850
7,363
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 7
7,019
702
4,772
8,923
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
17
Kills
12
13
Deaths
17
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
9
6.5
L
Ra
 
Ra
7
3
4
3
L
Heimdallr
EddSh
Heimdallr
2
5
8
1.2
W
The Morrigan
JairGonzalaz
The Morrigan
5
4
9
2.38
L
Charybdis
KingReyes8558
Charybdis
1
2
7
2.25
L
Danzaburou
PrJr25
Danzaburou
0
4
8
1
W
Guan Yu
Prowla99
Guan Yu
1
4
11
1.63
W
3
1
14
10
L
2
3
7
1.83
W
Sun Wukong
rafa1433
Sun Wukong
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
40,037
50,052
Taken
42,783
37,765
Mitigated
20,312
17,452
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,811
810
1,391
881
5,878
2,244
853
1,432
4,375
26,353
81
L
Ra
 
Ra
9,974
946
3,755
3,071
9,521
3,727
0
3,391
6,130
36,086
0
L
Heimdallr
EddSh
Heimdallr
8,931
3,285
549
1,381
10,087
3,885
0
3,398
6,689
0
21,754
W
The Morrigan
JairGonzalaz
The Morrigan
8,015
586
1,056
933
7,790
3,395
655
1,321
6,432
19,871
5,773
L
Charybdis
KingReyes8558
Charybdis
10,510
4,269
0
1,186
6,889
2,032
0
1,571
5,318
0
30,169
L
Danzaburou
PrJr25
Danzaburou
5,850
2,246
136
1,143
7,363
3,589
0
1,827
5,536
0
15,537
W
Guan Yu
Prowla99
Guan Yu
4,026
211
1,877
2,303
12,189
13,100
474
3,323
8,731
0
4,748
W
9,806
2,358
1,625
2,990
11,371
11,765
0
2,074
9,203
1,748
13,764
L
4,772
200
72
1,682
8,923
7,079
0
5,283
3,640
0
13,355
W
Sun Wukong
rafa1433
Sun Wukong
9,705
1,813
764
3,632
12,824
7,261
604
1,524
11,300
0
17,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
38,256
117
Minions Killed
161
0
Camps Cleared
0
1,013,104
Distance Traveled
843,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,496
850
53
5
0
186,845
0
L
Ra
9,318
932
58
6
0
199,493
0
L
Heimdallr
7,253
725
28
3
0
166,447
0
W
The Morrigan
8,786
879
31
3
0
183,395
0
L
Charybdis
7,556
756
45
5
0
167,721
0
L
Danzaburou
7,110
711
15
2
0
145,297
0
W
Guan Yu
7,933
793
1
0
0
194,732
0
W
Surtr
8,958
896
13
1
0
191,000
0
L
Chaac
7,019
702
15
2
0
164,360
0
W
Sun Wukong
9,074
907
19
2
0
257,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role