Player Matchup

Aphrodite
Aphrodite
ContentSeeker2
Aphrodite
Level 125
God Stats
10W - 4L
1,684 SR
Queue Stats
152W - 154L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
EnZoReach
Erlang Shen
Level 156
God Stats
1W - 4L
1,494 SR
Queue Stats
167W - 114L
1,613 Elo+
Party 1
Izanami
Izanami
OhYeahItsJosh
Izanami
Level 149
God Stats
43W - 29L
1,634 SR
Queue Stats
680W - 625L
1,454 Elo+
Solo
Cabrakan
Cabrakan
Wally A1
Cabrakan
Level 159
God Stats
1W - 2L
1,452 SR
Queue Stats
951W - 901L
1,519 Elo+
Party 1
Anubis
Anubis
drankdrink
Anubis
Level 155
God Stats
3W - 1L
1,731 SR
Queue Stats
50W - 24L
1,617 Elo+
Solo
Team Averages
Level 149
1,599 SR
1,544 Elo+

VS

Team Averages
Level 149
1,541 SR
1,542 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Casearrow12
Maui
Level 116
God Stats
4W - 3L
1,709 SR
Queue Stats
380W - 337L
1,560 Elo+
Solo
Bellona
Bellona
KnoxHotDogEater
Bellona
Level 157
God Stats
1W - 3L
1,421 SR
Queue Stats
270W - 255L
1,528 Elo+
Solo
Janus
Janus
Yellow Tree Fly
Janus
Level 127
God Stats
40W - 29L
1,547 SR
Queue Stats
389W - 371L
1,549 Elo+
Solo
Xing Tian
Xing Tian
slyviperaroma
Xing Tian
Level 190
God Stats
11W - 16L
1,530 SR
Queue Stats
368W - 355L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ContentSeeker2
Aphrodite
9
2 / 3 / 3
6,227
623
1,614
7,970
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
EnZoReach
Erlang Shen
12
7 / 1 / 4
7,585
759
9,855
10,008
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
2 / 5 / 1
6,574
657
5,288
9,145
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Wally A1
Cabrakan
11
4 / 1 / 2
6,114
611
4,544
6,902
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
drankdrink
Anubis
10
1 / 1 / 5
5,899
590
3,888
4,026
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 4 / 2
6,291
629
8,973
7,847
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 4
4,332
433
725
2,828
1,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 2
5,094
509
3,428
10,500
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,483
548
1,903
3,522
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
slyviperaroma
Xing Tian
10
3 / 4 / 2
5,570
557
5,478
10,883
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
10
11
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
2
1.5
L
0
0
4
2
W
Aphrodite
ContentSeeker2
Aphrodite
2
3
3
1.17
W
Erlang Shen
EnZoReach
Erlang Shen
7
1
4
9
L
1
6
2
0.33
W
Izanami
2
5
1
0.5
W
Cabrakan
Wally A1
Cabrakan
4
1
2
5
L
1
2
1
0.75
W
Anubis
drankdrink
Anubis
1
1
5
3.5
L
Xing Tian
slyviperaroma
Xing Tian
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
20,507
38,051
Taken
35,580
20,388
Mitigated
14,103
18,267
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,973
3,304
0
1,966
7,847
2,254
0
1,601
6,246
0
36,751
L
725
253
0
1,200
2,828
1,163
0
574
2,254
4,160
0
W
Aphrodite
ContentSeeker2
Aphrodite
1,614
526
1,941
4,381
7,970
3,948
315
1,819
6,151
12,704
1,114
W
Erlang Shen
EnZoReach
Erlang Shen
9,855
5,138
0
4,577
10,008
8,164
674
1,680
8,328
763
44,984
L
3,428
1,012
0
2,745
10,500
5,074
0
1,453
9,047
0
25,105
W
Izanami
5,288
3,544
0
2,015
9,145
2,608
342
595
8,544
0
55,781
W
Cabrakan
Wally A1
Cabrakan
4,544
866
0
3,506
6,902
4,179
0
1,943
4,712
33,676
0
L
1,903
62
0
423
3,522
857
0
1,494
2,028
34,691
445
W
Anubis
drankdrink
Anubis
3,888
236
0
1,847
4,026
1,489
0
1,514
2,434
36,582
0
L
Xing Tian
slyviperaroma
Xing Tian
5,478
573
0
1,113
10,883
4,755
0
5,061
5,822
29,019
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
26,770
317
Minions Killed
238
0
Camps Cleared
0
1,025,179
Distance Traveled
868,189
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,291
629
60
6
0
180,414
0
L
Maui
4,332
433
6
1
0
67,358
1
W
Aphrodite
6,227
623
24
2
0
186,265
0
W
Erlang Shen
7,585
759
66
7
0
225,078
1
L
Bellona
5,094
509
47
5
0
201,837
0
W
Izanami
6,574
657
102
10
0
183,221
4
W
Cabrakan
6,114
611
64
6
0
233,043
2
L
Janus
5,483
548
82
8
0
229,764
1
W
Anubis
5,899
590
61
6
0
197,572
0
L
Xing Tian
5,570
557
43
4
0
188,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role