Player Matchup

Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
BabyZes
Raijin
Gold I
Level 154
God Stats
1W - 2L
1,276 SR
Queue Stats
147W - 147L
1,721 MMR
Party 2
Pele
Pele
Gold II
Nenasy
Pele
Gold II
Level 199
God Stats
4W - 9L
1,413 SR
Queue Stats
214W - 217L
1,639 MMR
Party 2
Shiva
Shiva
Gold III
TankyJung
Shiva
Gold III
Level 44
God Stats
2W - 3L
1,459 SR
Queue Stats
31W - 25L
1,655 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Timboo Jimboo
Danzaburou
Platinum V
Level 153
God Stats
33W - 44L
1,494 SR
Queue Stats
401W - 409L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,428 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,530 SR
1,663 MMR
Agni
Agni
Platinum IV
ByL2008
Agni
Platinum IV
Level 231
God Stats
22W - 16L
1,621 SR
Queue Stats
570W - 578L
1,732 MMR
Solo
Neith
Neith
Gold III
God_Of_Feeding
Neith
Gold III
Level 106
God Stats
5W - 3L
1,687 SR
Queue Stats
61W - 62L
1,668 MMR
Party 1
Bellona
Bellona
Gold V
Topkoality
Bellona
Gold V
Level 79
God Stats
2W - 3L
1,341 SR
Queue Stats
13W - 11L
1,722 MMR
Solo
Ne Zha
Ne Zha
Silver I
bruno20025880
Ne Zha
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,586 MMR
Party 1
Sobek
Sobek
Gold IV
zombiebunny22
Sobek
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 1 / 1
8,656
721
9,303
9,207
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
BabyZes
Raijin
15
7 / 1 / 3
8,853
738
6,489
6,117
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
Nenasy
Pele
14
3 / 1 / 11
7,674
640
5,355
8,949
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
TankyJung
Shiva
13
6 / 3 / 6
7,836
653
7,141
13,419
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Timboo Jimboo
Danzaburou
13
5 / 2 / 8
8,765
730
7,545
9,648
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Zhong KuiAresCliodhnaSurtrAo Kuang

VS

Bans
LancelotRavanaThanatosArtioCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ByL2008
Agni
5
0 / 1 / 0
4,745
395
1,442
1,756
357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 6 / 3
7,212
601
6,629
9,631
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Topkoality
Bellona
13
2 / 6 / 0
6,961
580
8,469
15,735
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 3
6,763
564
2,366
8,589
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 8 / 4
6,003
500
2,355
11,892
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
26
Kills
7
8
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
1
5.5
W
Raijin
BabyZes
Raijin
7
1
3
8.5
L
Agni
ByL2008
Agni
0
1
0
0
L
3
6
3
0.75
W
Pele
Nenasy
Pele
3
1
11
8.5
W
Shiva
TankyJung
Shiva
6
3
6
3
W
Danzaburou
Timboo Jimboo
Danzaburou
5
2
8
4.5
L
Bellona
Topkoality
Bellona
2
6
0
0.33
L
2
5
3
0.7
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
21,261
47,340
Taken
47,603
24,674
Mitigated
24,605
13,176
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,303
2,415
0
2,280
9,207
6,398
64
311
8,896
52,286
3,333
W
Raijin
BabyZes
Raijin
6,489
328
0
1,747
6,117
2,009
868
970
5,147
57,885
379
L
Agni
ByL2008
Agni
1,442
88
0
778
1,756
357
0
733
891
10,765
608
L
6,629
1,497
0
1,787
9,631
2,693
0
388
9,207
0
44,715
W
Pele
Nenasy
Pele
5,355
1,486
0
2,935
8,949
3,118
430
1,309
7,640
0
52,502
W
Shiva
TankyJung
Shiva
7,141
1,104
688
2,132
13,419
9,348
0
1,572
11,847
0
42,642
W
Danzaburou
Timboo Jimboo
Danzaburou
7,545
3,474
0
3,394
9,648
3,801
638
960
8,688
0
53,581
L
Bellona
Topkoality
Bellona
8,469
4,240
0
6,493
15,735
10,100
0
8,823
6,824
1,071
48,038
L
2,366
771
0
1,117
8,589
2,974
0
3,306
5,077
0
26,328
L
2,355
127
0
2,541
11,892
8,481
0
1,335
10,461
16,246
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
31,684
442
Minions Killed
255
0
Camps Cleared
0
1,231,223
Distance Traveled
1,137,647
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,656
721
94
8
0
236,268
0
W
Raijin
8,853
738
125
10
0
235,108
0
L
Agni
4,745
395
19
2
0
240,051
0
L
Neith
7,212
601
85
7
0
212,002
0
W
Pele
7,674
640
80
7
0
278,916
0
W
Shiva
7,836
653
51
4
0
251,071
2
W
Danzaburou
8,765
730
92
8
0
229,860
6
L
Bellona
6,961
580
76
6
0
240,308
1
L
Ne Zha
6,763
564
46
4
0
212,066
0
L
Sobek
6,003
500
29
2
0
233,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role