Player Matchup

Xing Tian
Xing Tian
Elizzardd
Xing Tian
Level 140
God Stats
36W - 22L
1,608 SR
Queue Stats
117W - 107L
1,501 Elo+
Solo
Bacchus
Bacchus
JEFREYXDA
Bacchus
Level 154
God Stats
4W - 2L
1,613 SR
Queue Stats
187W - 182L
1,449 Elo+
Solo
Poseidon
Poseidon
Mittinsijn
Poseidon
Level 142
God Stats
2W - 1L
1,478 SR
Queue Stats
57W - 65L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Oni General
Danzaburou
Level 123
God Stats
15W - 19L
1,490 SR
Queue Stats
68W - 78L
1,479 Elo+
Solo
Thor
Thor
Zortza926
Thor
Level 104
God Stats
41W - 47L
1,498 SR
Queue Stats
299W - 309L
1,393 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,445 Elo+

VS

Team Averages
Level 119
1,564 SR
1,459 Elo+
Yemoja
Yemoja
Articuno70
Yemoja
Level 126
God Stats
4W - 3L
1,729 SR
Queue Stats
91W - 90L
1,458 Elo+
Solo
Ishtar
Ishtar
XxJakDemonxX
Ishtar
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 482L
1,416 Elo+
Solo
Aphrodite
Aphrodite
alvaroprieto025
Aphrodite
Level 127
God Stats
63W - 42L
1,648 SR
Queue Stats
315W - 297L
1,498 Elo+
Solo
Arachne
Arachne
marconeggro1980
Arachne
Level 97
God Stats
0W - 2L
1,170 SR
Queue Stats
286W - 279L
1,431 Elo+
Solo
Bakasura
Bakasura
smallgirl4ever
Bakasura
Level 148
God Stats
4W - 1L
1,772 SR
Queue Stats
53W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elizzardd
Xing Tian
14
7 / 2 / 5
9,038
603
13,859
11,645
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
JEFREYXDA
Bacchus
14
4 / 2 / 5
8,127
542
12,138
11,481
5,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mittinsijn
Poseidon
15
1 / 2 / 1
8,392
559
6,706
8,468
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Oni General
Danzaburou
13
2 / 2 / 7
8,448
563
8,614
5,553
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
13
6 / 1 / 2
7,849
523
3,874
8,441
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Articuno70
Yemoja
12
1 / 1 / 4
7,287
486
3,717
10,779
5,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
12
0 / 5 / 1
6,204
414
2,093
9,510
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
alvaroprieto025
Aphrodite
14
3 / 2 / 3
8,297
553
7,174
8,383
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 8 / 2
8,137
542
5,279
17,343
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
4 / 4 / 2
7,959
531
7,570
16,389
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
9
9
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Articuno70
Yemoja
1
1
4
3
W
Xing Tian
Elizzardd
Xing Tian
7
2
5
4.75
W
Bacchus
JEFREYXDA
Bacchus
4
2
5
3.25
W
Poseidon
Mittinsijn
Poseidon
1
2
1
0.75
W
Danzaburou
Oni General
Danzaburou
2
2
7
2.75
L
Ishtar
0
5
1
0.1
W
Thor
6
1
2
7
L
Aphrodite
alvaroprieto025
Aphrodite
3
2
3
2.25
L
1
8
2
0.25
L
Bakasura
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,191
Damage
25,833
45,588
Taken
62,404
20,713
Mitigated
24,551
11,208
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Articuno70
Yemoja
3,717
944
3,187
2,891
10,779
5,941
0
4,433
6,310
26,643
0
W
Xing Tian
Elizzardd
Xing Tian
13,859
585
0
1,565
11,645
7,129
135
1,136
9,799
50,951
1,999
W
Bacchus
JEFREYXDA
Bacchus
12,138
780
0
2,120
11,481
5,992
0
3,462
7,550
49,959
3,825
W
Poseidon
Mittinsijn
Poseidon
6,706
679
0
1,705
8,468
2,802
627
2,950
5,247
77,598
1,788
W
Danzaburou
Oni General
Danzaburou
8,614
2,801
0
2,160
5,553
1,851
1,219
2,099
3,454
0
60,499
L
Ishtar
2,093
1,327
0
695
9,510
2,980
0
3,714
5,778
0
30,829
W
Thor
3,874
179
77
3,581
8,441
2,939
352
1,021
7,365
0
38,376
L
Aphrodite
alvaroprieto025
Aphrodite
7,174
208
1,382
4,399
8,383
3,222
0
6,138
2,144
51,839
1,427
L
5,279
3,691
0
5,721
17,343
5,479
0
9,671
6,836
0
45,460
L
Bakasura
7,570
4,550
0
4,537
16,389
6,929
0
6,890
9,285
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
37,884
495
Minions Killed
382
0
Camps Cleared
0
1,505,809
Distance Traveled
1,419,305
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,287
486
29
2
0
256,378
4
W
Xing Tian
9,038
603
103
7
0
286,270
6
W
Bacchus
8,127
542
67
4
0
323,333
0
W
Poseidon
8,392
559
147
10
0
280,108
0
W
Danzaburou
8,448
563
104
7
0
299,239
1
L
Ishtar
6,204
414
55
4
0
262,478
2
W
Thor
7,849
523
74
5
0
316,859
0
L
Aphrodite
8,297
553
108
7
0
293,084
2
L
Arachne
8,137
542
91
6
0
282,439
0
L
Bakasura
7,959
531
99
7
0
324,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role