Player Matchup

Atlas
Atlas
Grandmaster
 
Atlas
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
Ukurac
Thoth
Diamond I
Level 209
God Stats
7W - 1L
2,059 SR
Queue Stats
153W - 11L
2,160 MMR
Party 1
Anhur
Anhur
Grandmaster
mi74chael
Anhur
Grandmaster
Level 191
God Stats
87W - 4L
2,255 SR
Queue Stats
945W - 126L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 186
1,938 SR
2,387 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,576 SR
2,143 MMR
Agni
Agni
Diamond IV
AwesomeAgrafos
Agni
Diamond IV
Level 68
God Stats
1W - 5L
1,336 SR
Queue Stats
156W - 143L
2,171 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
DieHаrdLife
Heimdallr
Diamond II
Level 146
God Stats
7W - 5L
1,644 SR
Queue Stats
280W - 260L
2,294 MMR
Solo
Geb
Geb
Platinum I
Zakuryy
Geb
Platinum I
Level 126
God Stats
7W - 4L
1,748 SR
Queue Stats
237W - 230L
1,964 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 1 / 12
8,067
1,152
5,896
9,765
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Ukurac
Thoth
13
6 / 2 / 10
8,059
1,151
10,065
5,048
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
mi74chael
Anhur
14
7 / 1 / 6
8,217
1,174
7,530
5,949
2,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KumbhakarnaKuzenboAphroditeCerberus

VS

Bans
FafnirCthulhuCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,441
920
3,579
8,441
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DieHаrdLife
Heimdallr
11
2 / 4 / 1
6,743
963
4,403
7,531
1,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
10
1 / 7 / 1
6,178
883
4,064
10,203
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
12
10
L
1
6
2
0.33
L
Heimdallr
DieHаrdLife
Heimdallr
2
4
1
0.63
W
Thoth
Ukurac
Thoth
6
2
10
5.5
L
Geb
1
7
1
0.21
W
Anhur
mi74chael
Anhur
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
12,046
20,762
Taken
26,175
12,198
Mitigated
7,972
6,886
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,896
1,642
0
3,163
9,765
8,242
214
2,282
7,195
10,609
805
L
3,579
363
0
1,295
8,441
1,492
0
5,210
2,917
17,882
0
L
Heimdallr
DieHаrdLife
Heimdallr
4,403
2,456
0
500
7,531
1,497
690
4,861
2,505
0
22,830
W
Thoth
Ukurac
Thoth
10,065
208
0
1,119
5,048
1,821
620
2,862
2,059
23,367
0
L
Geb
4,064
268
0
412
10,203
4,983
0
4,732
5,125
7,241
598
W
Anhur
mi74chael
Anhur
7,530
5,834
0
2,604
5,949
2,135
2,685
1,735
4,106
0
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
19,362
88
Minions Killed
76
0
Camps Cleared
0
527,984
Distance Traveled
376,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,067
1,152
9
1
0
234,736
0
L
Agni
6,441
920
30
4
0
128,114
2
L
Heimdallr
6,743
963
33
5
0
121,495
0
W
Thoth
8,059
1,151
21
3
0
153,784
0
L
Geb
6,178
883
13
2
0
127,311
0
W
Anhur
8,217
1,174
58
8
0
139,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role