Player Matchup

Cernunnos
Cernunnos
KheprisHoeHoe
Cernunnos
Level 158
God Stats
27W - 27L
1,559 SR
Queue Stats
127W - 114L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
LotsofDucks
Nu Wa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,781 Elo+
Party 1
Atlas
Atlas
ObitoUchiha_Rinx
Atlas
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Thunderbird269
Nemesis
Level 199
God Stats
9W - 2L
1,841 SR
Queue Stats
212W - 177L
1,620 Elo+
Party 1
Osiris
Osiris
jcawnis19
Osiris
Level 109
God Stats
4W - 1L
1,657 SR
Queue Stats
216W - 189L
1,489 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,600 Elo+

VS

Team Averages
Level 114
1,456 SR
1,477 Elo+
Nike
Nike
 
Nike
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 169
God Stats
598W - 530L
1,545 SR
Queue Stats
888W - 910L
1,561 Elo+
Solo
Thanatos
Thanatos
Letepichia4069
Thanatos
Level 64
God Stats
12W - 16L
1,497 SR
Queue Stats
176W - 182L
1,453 Elo+
Party 2
Skadi
Skadi
Sesuy
Skadi
Level 80
God Stats
1W - 2L
1,237 SR
Queue Stats
31W - 26L
1,436 Elo+
Party 2
Geb
Geb
nebulosouchiha
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 159L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KheprisHoeHoe
Cernunnos
16
5 / 1 / 6
8,662
577
9,297
10,348
3,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 5
8,405
560
4,143
6,786
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 9
7,178
479
3,973
12,273
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 0 / 7
9,867
658
14,297
9,165
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
jcawnis19
Osiris
14
3 / 4 / 5
8,617
574
10,067
13,356
12,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 6 / 1
8,048
537
9,112
13,545
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 4 / 0
7,507
500
8,241
5,582
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
13
1 / 5 / 1
7,312
487
3,027
14,452
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Sesuy
Skadi
13
2 / 5 / 1
7,532
502
9,134
10,864
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
6,878
459
5,240
12,892
9,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
25
Kills
7
7
Deaths
25
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
6
1
0.58
L
0
4
0
0
W
Cernunnos
KheprisHoeHoe
Cernunnos
5
1
6
8
L
Thanatos
1
5
1
0.3
W
4
0
5
6.5
W
0
2
9
2.25
L
Skadi
Sesuy
Skadi
2
5
1
0.5
W
13
0
7
16.5
W
Osiris
jcawnis19
Osiris
3
4
5
1.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
34,754
51,928
Taken
57,335
29,974
Mitigated
28,867
14,528
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,112
2,050
0
1,836
13,545
10,022
0
213
13,332
0
51,544
L
8,241
2,840
0
900
5,582
846
346
1,874
3,708
56,841
0
W
Cernunnos
KheprisHoeHoe
Cernunnos
9,297
4,525
0
5,328
10,348
3,647
776
2,288
7,956
0
69,167
L
Thanatos
3,027
355
0
6,310
14,452
5,483
129
1,687
12,765
0
65,934
W
4,143
714
0
480
6,786
1,723
0
4,409
2,032
67,240
0
W
3,973
922
0
3,413
12,273
8,068
238
3,763
8,334
20,295
989
L
Skadi
Sesuy
Skadi
9,134
3,151
0
875
10,864
3,220
0
1,911
8,953
0
60,584
W
14,297
6,554
0
2,108
9,165
3,991
0
1,390
7,603
0
79,182
W
Osiris
jcawnis19
Osiris
10,067
4,616
0
3,199
13,356
12,545
307
767
11,689
0
55,826
L
5,240
494
120
2,295
12,892
9,296
0
2,419
10,473
18,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
37,277
488
Minions Killed
421
0
Camps Cleared
0
1,464,235
Distance Traveled
1,414,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,048
537
90
6
0
262,070
2
L
Nu Wa
7,507
500
107
7
0
245,718
0
W
Cernunnos
8,662
577
137
9
0
284,246
0
L
Thanatos
7,312
487
102
7
0
318,299
0
W
Nu Wa
8,405
560
129
9
0
247,241
0
W
Atlas
7,178
479
18
1
0
298,434
0
L
Skadi
7,532
502
105
7
0
276,294
0
W
Nemesis
9,867
658
117
8
0
373,610
2
W
Osiris
8,617
574
87
6
0
260,704
3
L
Geb
6,878
459
17
1
0
311,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role