Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DavidYonoseque
Bacchus
Level 157
God Stats
28W - 20L
1,635 SR
Queue Stats
159W - 124L
1,580 Elo+
Party 2
Arachne
Arachne
DulKhatos
Arachne
Level 140
God Stats
19W - 9L
1,723 SR
Queue Stats
128W - 113L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Misanjo
Baron Samedi
Level 248
God Stats
6W - 2L
1,856 SR
Queue Stats
458W - 435L
1,600 Elo+
Party 2
Neith
Neith
waterbender21
Neith
Level 50
God Stats
26W - 50L
1,400 SR
Queue Stats
159W - 186L
1,497 Elo+
Party 1
Team Averages
Level 168
1,623 SR
1,536 Elo+

VS

Team Averages
Level 160
1,662 SR
1,535 Elo+
Scylla
Scylla
Gam4r-Wayne
Scylla
Level 244
God Stats
5W - 3L
1,799 SR
Queue Stats
84W - 64L
1,536 Elo+
Solo
Vulcan
Vulcan
Iviii01
Vulcan
Level 166
God Stats
2W - 1L
1,554 SR
Queue Stats
294W - 288L
1,585 Elo+
Solo
Odin
Odin
Kidgey
Odin
Level 68
God Stats
1W - 4L
1,589 SR
Queue Stats
15W - 18L
1,497 Elo+
Solo
Rama
Rama
SkeletonDwarf
Rama
Level 158
God Stats
13W - 5L
1,776 SR
Queue Stats
81W - 58L
1,591 Elo+
Solo
Ganesha
Ganesha
nutter308
Ganesha
Level 162
God Stats
12W - 14L
1,593 SR
Queue Stats
58W - 84L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
2,907
581
0
0
0
10
2 / 1 / 2
5,499
1,100
1,781
5,133
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DulKhatos
Arachne
10
0 / 2 / 2
4,880
976
2,219
6,502
2,501
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Misanjo
Baron Samedi
10
1 / 0 / 3
5,158
1,032
5,882
3,477
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 2
5,150
1,030
4,044
4,456
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 4
5,371
1,074
4,644
3,128
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Iviii01
Vulcan
10
1 / 0 / 2
5,319
1,064
4,872
1,736
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Kidgey
Odin
8
0 / 1 / 3
4,692
938
1,859
3,217
2,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 2
5,692
1,138
3,818
4,420
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
nutter308
Ganesha
10
0 / 1 / 4
4,989
998
1,829
5,921
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
4
Kills
5
5
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
2
1
2
3
L
Arachne
DulKhatos
Arachne
0
2
2
0.5
W
Scylla
1
1
4
3
W
Vulcan
Iviii01
Vulcan
1
0
2
2
W
Odin
Kidgey
Odin
0
1
3
1.5
L
Baron Samedi
Misanjo
Baron Samedi
1
0
3
2.5
W
3
1
2
4
W
Ganesha
nutter308
Ganesha
0
1
4
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
17,022
19,568
Taken
18,422
10,034
Mitigated
7,108
4,840
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,781
209
0
769
5,133
4,794
0
2,655
2,360
4,799
0
L
Arachne
DulKhatos
Arachne
2,219
1,518
0
1,122
6,502
2,501
0
2,785
3,455
0
6,295
W
Scylla
4,644
843
0
250
3,128
817
129
406
2,682
13,371
770
W
Vulcan
Iviii01
Vulcan
4,872
151
0
436
1,736
541
0
940
796
15,840
0
W
Odin
Kidgey
Odin
1,859
70
0
900
3,217
2,033
0
1,455
1,657
403
2,787
L
Baron Samedi
Misanjo
Baron Samedi
5,882
488
610
1,405
3,477
1,360
0
2,337
1,042
18,767
0
W
3,818
3,171
0
1,496
4,420
1,419
561
1,679
2,666
0
15,642
W
Ganesha
nutter308
Ganesha
1,829
48
0
726
5,921
2,298
0
2,934
2,958
8,286
476
L
4,044
940
0
934
4,456
1,379
0
2,739
1,397
0
15,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
26,063
84
Minions Killed
135
0
Camps Cleared
0
461,581
Distance Traveled
589,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,907
581
0
0
0
0
0
L
Bacchus
5,499
1,100
14
3
0
111,935
0
L
Arachne
4,880
976
15
3
0
126,032
0
W
Scylla
5,371
1,074
44
9
0
110,087
0
W
Vulcan
5,319
1,064
37
7
0
131,276
0
W
Odin
4,692
938
10
2
0
119,363
0
L
Baron Samedi
5,158
1,032
28
6
0
114,166
0
W
Rama
5,692
1,138
40
8
0
100,534
0
W
Ganesha
4,989
998
4
1
0
128,218
3
L
Neith
5,150
1,030
27
5
0
109,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role