Player Matchup

Neith
Neith
 
Neith
Level 0
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BewitchingPixie
Discordia
Level 125
God Stats
7W - 11L
1,357 SR
Queue Stats
71W - 84L
1,460 Elo+
Party 1
Yemoja
Yemoja
GlitchKatt
Yemoja
Level 28
God Stats
7W - 11L
1,493 SR
Queue Stats
22W - 43L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverSorcerer
Sun Wukong
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 47L
1,417 Elo+
Party 1
Chronos
Chronos
TEDDYDAKILLA518
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,517 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,461 Elo+

VS

Team Averages
Level 117
1,475 SR
1,593 Elo+
Nu Wa
Nu Wa
Burnt Torillass
Nu Wa
Level 150
God Stats
3W - 1L
1,359 SR
Queue Stats
527W - 510L
1,585 Elo+
Party 2
Merlin
Merlin
Tαnk
Merlin
Level 159
God Stats
121W - 123L
1,563 SR
Queue Stats
451W - 452L
1,588 Elo+
Party 2
Mulan
Mulan
iamsayruh
Mulan
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 27L
1,642 Elo+
Party 2
Ymir
Ymir
ksaid001
Ymir
Level 159
God Stats
13W - 22L
1,453 SR
Queue Stats
870W - 861L
1,571 Elo+
Party 2
Neith
Neith
tayroo2
Neith
Level 103
God Stats
33W - 40L
1,501 SR
Queue Stats
190W - 184L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
2,718
544
0
104
22
Discordia
BewitchingPixie
Discordia
9
0 / 4 / 1
4,568
914
2,526
4,409
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GlitchKatt
Yemoja
9
0 / 2 / 0
4,695
939
1,698
6,590
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SilverSorcerer
Sun Wukong
10
1 / 1 / 0
4,900
980
4,363
5,159
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
4,587
917
2,347
5,981
1,713
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,521
1,104
2,866
2,329
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tαnk
Merlin
11
2 / 0 / 7
5,630
1,126
6,804
3,329
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
iamsayruh
Mulan
9
4 / 1 / 2
5,496
1,099
5,279
4,929
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
1 / 0 / 5
5,195
1,039
2,530
5,427
3,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
tayroo2
Neith
10
2 / 0 / 1
5,249
1,050
1,413
1,434
515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Discordia
BewitchingPixie
Discordia
0
4
1
0.13
W
3
0
3
4.5
L
Yemoja
GlitchKatt
Yemoja
0
2
0
0
L
Sun Wukong
SilverSorcerer
Sun Wukong
1
1
0
1
L
0
5
1
0.1
W
Merlin
Tαnk
Merlin
2
0
7
5.5
W
Mulan
iamsayruh
Mulan
4
1
2
5
W
Ymir
1
0
5
3.5
W
Neith
tayroo2
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,934
Damage
18,892
22,243
Taken
17,448
8,158
Mitigated
9,231
4,307
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
104
22
0
84
0
0
0
L
Discordia
BewitchingPixie
Discordia
2,526
99
0
310
4,409
1,004
0
1,666
2,396
7,748
535
W
2,866
845
0
500
2,329
587
33
601
1,728
13,049
877
L
Yemoja
GlitchKatt
Yemoja
1,698
250
890
1,601
6,590
3,137
0
4,055
2,103
6,750
0
L
Sun Wukong
SilverSorcerer
Sun Wukong
4,363
544
0
1,393
5,159
2,282
0
2,116
2,765
0
11,645
L
2,347
772
0
113
5,981
1,713
0
3,150
2,380
6,536
0
W
Merlin
Tαnk
Merlin
6,804
838
0
389
3,329
1,079
392
2,045
1,284
16,064
0
W
Mulan
iamsayruh
Mulan
5,279
820
0
980
4,929
3,903
0
1,021
3,908
0
8,322
W
Ymir
2,530
397
0
630
5,427
3,147
0
2,054
3,373
5,223
0
W
Neith
tayroo2
Neith
1,413
274
0
343
1,434
515
0
696
738
0
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
27,091
46
Minions Killed
94
0
Camps Cleared
0
378,494
Distance Traveled
552,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,718
544
0
0
0
0
0
L
Discordia
4,568
914
12
2
0
99,490
0
W
Nu Wa
5,521
1,104
28
6
0
112,042
0
L
Yemoja
4,695
939
5
1
0
99,893
0
L
Sun Wukong
4,900
980
15
3
0
105,535
0
L
Chronos
4,587
917
14
3
0
73,576
0
W
Merlin
5,630
1,126
24
5
0
111,441
0
W
Mulan
5,496
1,099
8
2
0
117,014
0
W
Ymir
5,195
1,039
3
1
0
101,532
0
W
Neith
5,249
1,050
31
6
0
110,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role