Player Matchup

Eset
Eset
McPodvalnii
Eset
Level 106
God Stats
7W - 10L
1,349 SR
Queue Stats
708W - 681L
1,458 Elo+
Party 2
Bacchus
Bacchus
RickyG_Game_2Raw
Bacchus
Level 129
God Stats
1W - 1L
1,356 SR
Queue Stats
112W - 114L
1,485 Elo+
Solo
Bastet
Bastet
Wya Wit It
Bastet
Level 93
God Stats
1W - 3L
1,091 SR
Queue Stats
197W - 229L
1,505 Elo+
Solo
Anhur
Anhur
Z1CoO
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 57L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
vfhygdnhgd
Danzaburou
Level 75
God Stats
8W - 6L
1,537 SR
Queue Stats
225W - 197L
1,464 Elo+
Solo
Team Averages
Level 97
1,367 SR
1,490 Elo+

VS

Team Averages
Level 111
1,334 SR
1,524 Elo+
The Morrigan
The Morrigan
An0nym0u5p
The Morrigan
Level 175
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,434 Elo+
Party 1
Bacchus
Bacchus
DDOLYK
Bacchus
Level 148
God Stats
0W - 2L
1,237 SR
Queue Stats
71W - 66L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
FaNTA DE2 Lt
Heimdallr
Level 132
God Stats
0W - 2L
1,148 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 1
Ymir
Ymir
TheTractorMaster
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
yoselaMachuco
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 17
10,740
895
12,093
6,955
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 20
11,397
950
13,049
16,951
19,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Wya Wit It
Bastet
17
4 / 2 / 24
10,036
836
16,787
13,554
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anhur
Z1CoO
Anhur
16
5 / 3 / 15
9,891
824
16,018
11,977
4,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vfhygdnhgd
Danzaburou
17
7 / 3 / 17
10,990
916
12,603
10,618
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
An0nym0u5p
The Morrigan
14
4 / 6 / 4
8,927
744
9,094
11,681
4,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DDOLYK
Bacchus
15
2 / 4 / 8
9,072
756
8,945
22,252
26,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FaNTA DE2 Lt
Heimdallr
14
0 / 7 / 4
7,741
645
6,958
15,126
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 7
9,206
767
8,016
16,037
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
yoselaMachuco
Baron Samedi
13
2 / 6 / 4
8,211
684
9,992
13,141
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
29
Kills
10
10
Deaths
29
93
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
An0nym0u5p
The Morrigan
4
6
4
1
L
Bacchus
DDOLYK
Bacchus
2
4
8
1.5
L
Heimdallr
FaNTA DE2 Lt
Heimdallr
0
7
4
0.29
W
7
1
17
15.5
W
6
1
20
16
L
2
6
7
0.92
W
Bastet
Wya Wit It
Bastet
4
2
24
8
W
Anhur
Z1CoO
Anhur
5
3
15
4.17
W
Danzaburou
vfhygdnhgd
Danzaburou
7
3
17
5.17
L
Baron Samedi
yoselaMachuco
Baron Samedi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,550
Damage
43,005
60,055
Taken
78,237
37,852
Mitigated
51,657
25,976
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
An0nym0u5p
The Morrigan
9,094
1,097
744
2,496
11,681
4,174
58
4,268
6,805
15,612
0
L
Bacchus
DDOLYK
Bacchus
8,945
1,186
1,002
7,322
22,252
26,458
0
5,878
15,283
16,283
1,332
L
Heimdallr
FaNTA DE2 Lt
Heimdallr
6,958
2,037
129
2,111
15,126
6,000
179
4,876
9,662
0
22,487
W
12,093
747
1,681
1,280
6,955
2,790
774
4,266
2,689
26,165
0
W
13,049
175
4,321
5,270
16,951
19,371
306
8,349
8,602
24,942
1,764
L
8,016
430
236
1,061
16,037
8,714
0
5,085
10,388
12,107
0
W
Bastet
Wya Wit It
Bastet
16,787
2,632
1,575
4,411
13,554
6,696
1,980
7,563
5,991
2,025
23,592
W
Anhur
Z1CoO
Anhur
16,018
7,033
1,103
3,099
11,977
4,649
537
8,035
3,942
0
41,059
W
Danzaburou
vfhygdnhgd
Danzaburou
12,603
3,423
125
3,111
10,618
4,346
3,030
7,012
3,606
0
30,079
L
Baron Samedi
yoselaMachuco
Baron Samedi
9,992
171
2,963
4,010
13,141
6,311
44
3,195
9,596
24,799
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
43,157
151
Minions Killed
122
0
Camps Cleared
0
1,167,084
Distance Traveled
1,003,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,927
744
13
1
0
183,245
0
L
Bacchus
9,072
756
22
2
0
234,325
0
L
Heimdallr
7,741
645
44
4
0
195,098
0
W
Eset
10,740
895
40
3
0
227,548
0
W
Bacchus
11,397
950
19
2
0
292,677
0
L
Ymir
9,206
767
12
1
0
209,643
0
W
Bastet
10,036
836
20
2
0
264,041
0
W
Anhur
9,891
824
40
3
0
197,328
0
W
Danzaburou
10,990
916
32
3
0
185,490
0
L
Baron Samedi
8,211
684
31
3
0
181,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role