Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KingxJojo6331
Ra
Level 121
God Stats
2W - 2L
1,311 SR
Queue Stats
40W - 47L
1,452 Elo+
Solo
King Arthur
King Arthur
NocturneLion
King Arthur
Level 159
God Stats
9W - 13L
1,399 SR
Queue Stats
861W - 951L
1,441 Elo+
Solo
Chaac
Chaac
cordero5
Chaac
Level 110
God Stats
1W - 1L
1,649 SR
Queue Stats
29W - 42L
1,428 Elo+
Solo
Zeus
Zeus
o SchruteFarm x
Zeus
Level 140
God Stats
1W - 2L
1,203 SR
Queue Stats
186W - 173L
1,476 Elo+
Solo
Team Averages
Level 135
1,412 SR
1,459 Elo+

VS

Team Averages
Level 94
1,519 SR
1,501 Elo+
Martichoras
Martichoras
 
Martichoras
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TheChipu
Ix Chel
Level 29
God Stats
1W - 3L
1,344 SR
Queue Stats
138W - 153L
1,505 Elo+
Solo
Skadi
Skadi
chris_toe_four
Skadi
Level 86
God Stats
9W - 4L
1,751 SR
Queue Stats
444W - 463L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 9
8,186
819
7,756
10,486
5,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 5
8,839
884
5,059
6,628
2,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NocturneLion
King Arthur
14
3 / 1 / 7
8,502
850
4,409
13,779
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
cordero5
Chaac
13
2 / 1 / 12
7,896
790
7,437
8,798
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 4
8,694
869
10,437
6,868
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 1 / 1
7,832
783
8,914
5,932
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
 
Yu Huang
10
1 / 6 / 1
6,624
662
8,859
7,075
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rama
 
Rama
12
0 / 4 / 4
6,594
659
5,606
7,490
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
TheChipu
Ix Chel
14
3 / 4 / 0
7,881
788
8,726
8,166
3,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
6,618
662
5,871
8,624
3,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
19
Kills
6
7
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
9
3.25
L
Martichoras
 
Martichoras
2
1
1
2.5
L
Yu Huang
 
Yu Huang
1
6
1
0.25
L
Rama
 
Rama
0
4
4
0.5
W
7
2
5
4.75
W
King Arthur
NocturneLion
King Arthur
3
1
7
6.5
L
Ix Chel
TheChipu
Ix Chel
3
4
0
0.75
L
0
4
1
0.13
W
Chaac
cordero5
Chaac
2
1
12
8
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,098
Damage
37,976
46,559
Taken
37,287
24,088
Mitigated
14,561
22,848
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,756
4,381
1,293
3,468
10,486
5,158
0
5,112
5,374
0
14,892
L
Martichoras
 
Martichoras
8,914
1,343
539
1,936
5,932
2,465
0
3,056
2,794
0
24,957
L
Yu Huang
 
Yu Huang
8,859
45
0
196
7,075
2,491
0
4,025
3,050
12,338
420
L
Rama
 
Rama
5,606
4,454
409
1,118
7,490
2,965
0
2,165
5,325
0
10,193
W
5,059
603
5,463
3,101
6,628
2,920
612
2,113
4,515
19,415
17
W
King Arthur
NocturneLion
King Arthur
4,409
138
952
4,444
13,779
7,084
140
3,417
10,362
0
16,680
L
Ix Chel
TheChipu
Ix Chel
8,726
253
1,431
1,572
8,166
3,417
0
2,796
5,370
15,777
0
L
5,871
1,810
302
1,853
8,624
3,223
0
3,339
5,285
0
15,875
W
Chaac
cordero5
Chaac
7,437
379
622
1,451
8,798
6,398
344
3,750
5,048
0
8,044
W
10,437
121
382
1,672
6,868
2,528
339
2,936
3,932
26,650
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
35,549
122
Minions Killed
84
0
Camps Cleared
0
908,585
Distance Traveled
838,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,186
819
23
2
0
198,057
0
L
Martichoras
7,832
783
23
2
0
187,691
0
L
Yu Huang
6,624
662
12
1
0
156,432
0
L
Rama
6,594
659
14
1
0
148,815
0
W
Ra
8,839
884
27
3
0
191,998
0
W
King Arthur
8,502
850
32
3
0
170,129
0
L
Ix Chel
7,881
788
15
2
0
174,351
0
L
Skadi
6,618
662
20
2
0
170,859
0
W
Chaac
7,896
790
1
0
0
184,186
0
W
Zeus
8,694
869
39
4
0
164,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role