Player Matchup

Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Entropyyyy
Cliodhna
Platinum V
Level 106
God Stats
20W - 18L
1,634 SR
Queue Stats
129W - 128L
1,645 MMR
Solo
Osiris
Osiris
Diamond I
zyluux
Osiris
Diamond I
Level 89
God Stats
10W - 5L
1,925 SR
Queue Stats
240W - 189L
2,481 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,612 SR
1,725 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,534 SR
1,920 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Grandmaster
BossyYou
Tyr
Grandmaster
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
3,061 MMR
Solo
Neith
Neith
Gold II
KanekkiKun
Neith
Gold II
Level 128
God Stats
45W - 59L
1,493 SR
Queue Stats
299W - 305L
1,535 MMR
Solo
Janus
Janus
Diamond V
Melxuop
Janus
Diamond V
Level 252
God Stats
14W - 15L
1,520 SR
Queue Stats
363W - 334L
1,982 MMR
Solo
Jormungandr
Jormungandr
Gold II
ShomA1985
Jormungandr
Gold II
Level 186
God Stats
167W - 109L
1,657 SR
Queue Stats
928W - 925L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 1 / 1
4,333
619
2,339
2,875
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cupid
 
Cupid
7
0 / 1 / 0
3,517
502
725
4,943
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nox
 
Nox
5
0 / 1 / 0
3,328
475
1,991
2,426
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Entropyyyy
Cliodhna
8
0 / 2 / 0
4,357
622
1,688
6,210
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
zyluux
Osiris
10
4 / 2 / 0
4,856
694
5,067
6,279
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SobekMedusaAthena

VS

Bans
Maman BrigitteSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 2 / 1
4,268
610
2,046
7,064
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 0
5,751
822
4,365
4,690
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
8
0 / 0 / 0
4,416
631
2,643
3,735
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Melxuop
Janus
9
1 / 1 / 1
4,735
676
2,146
3,224
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ShomA1985
Jormungandr
8
2 / 1 / 1
4,741
677
3,395
5,361
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
7
7
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Cupid
 
Cupid
0
1
0
0
L
Nox
 
Nox
0
1
0
0
W
Bastet
 
Bastet
1
2
1
0.75
W
3
0
0
3
L
Cliodhna
Entropyyyy
Cliodhna
0
2
0
0
W
Neith
0
0
0
0
W
Janus
Melxuop
Janus
1
1
1
1.5
W
Jormungandr
ShomA1985
Jormungandr
2
1
1
2.5
L
Osiris
zyluux
Osiris
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
14,595
22,733
Taken
24,074
7,444
Mitigated
7,383
8,855
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,339
126
0
1,396
2,875
1,118
0
1,433
1,404
22,304
1,112
L
Cupid
 
Cupid
725
299
87
2,392
4,943
1,182
0
1,238
3,705
0
18,675
L
Nox
 
Nox
1,991
923
0
533
2,426
667
0
1,463
923
13,284
0
W
Bastet
 
Bastet
2,046
443
0
3,636
7,064
1,743
0
999
5,863
0
21,785
W
4,365
1,236
0
2,544
4,690
1,812
0
0
4,690
0
36,399
L
Cliodhna
Entropyyyy
Cliodhna
1,688
70
0
1,312
6,210
1,725
0
0
6,210
0
24,486
W
Neith
2,643
496
0
1,255
3,735
1,078
572
421
3,314
0
32,488
W
Janus
Melxuop
Janus
2,146
232
0
750
3,224
827
0
606
2,474
25,165
0
W
Jormungandr
ShomA1985
Jormungandr
3,395
789
0
2,045
5,361
1,923
286
1,822
3,410
21,088
406
L
Osiris
zyluux
Osiris
5,067
2,143
0
3,135
6,279
2,752
0
1,189
4,956
0
32,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,391
Gold Earned
23,911
215
Minions Killed
279
0
Camps Cleared
0
689,918
Distance Traveled
786,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,333
619
63
9
0
144,368
0
L
Cupid
3,517
502
24
3
0
126,643
2
L
Nox
3,328
475
20
3
0
92,502
0
W
Bastet
4,268
610
42
6
0
177,090
2
W
Tyr
5,751
822
71
10
0
167,033
0
L
Cliodhna
4,357
622
53
8
0
151,638
0
W
Neith
4,416
631
65
9
0
130,567
0
W
Janus
4,735
676
62
9
0
158,595
1
W
Jormungandr
4,741
677
39
6
0
153,235
0
L
Osiris
4,856
694
55
8
0
174,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role