Player Matchup

Atlas
Atlas
Bboy_Quest_9
Atlas
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
Buzztek
Jing Wei
Level 178
God Stats
0W - 2L
1,270 SR
Queue Stats
58W - 45L
1,569 Elo+
Solo
Neith
Neith
Razturaztamide
Neith
Level 176
God Stats
16W - 13L
1,563 SR
Queue Stats
575W - 557L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Risen22
Kukulkan
Level 153
God Stats
0W - 2L
1,628 SR
Queue Stats
15W - 32L
1,344 Elo+
Party 1
Chaac
Chaac
Srkuaker
Chaac
Level 128
God Stats
6W - 6L
1,629 SR
Queue Stats
142W - 129L
1,540 Elo+
Solo
Team Averages
Level 161
1,518 SR
1,479 Elo+

VS

Team Averages
Level 145
1,429 SR
1,510 Elo+
Charon
Charon
 
Charon
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MasterFoxFire333
Neith
Level 141
God Stats
1W - 1L
1,244 SR
Queue Stats
102W - 114L
1,465 Elo+
Solo
Nut
Nut
blindgoblin
Nut
Level 143
God Stats
1W - 0L
1,354 SR
Queue Stats
148W - 139L
1,511 Elo+
Solo
Sobek
Sobek
luis terkillo
Sobek
Level 152
God Stats
4W - 7L
1,402 SR
Queue Stats
321W - 337L
1,601 Elo+
Solo
Nike
Nike
rufflan
Nike
Level 158
God Stats
9W - 5L
1,644 SR
Queue Stats
752W - 791L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,211
690
2,817
5,969
4,621
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
Buzztek
Jing Wei
11
2 / 7 / 1
6,805
756
6,820
9,663
3,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 3
7,367
819
8,964
6,120
2,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Risen22
Kukulkan
15
1 / 1 / 3
7,767
863
7,608
5,120
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Srkuaker
Chaac
11
0 / 4 / 3
6,433
715
7,438
11,931
6,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
5 / 1 / 8
9,001
1,000
9,630
10,948
10,144
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 8
7,433
826
5,333
6,536
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 0 / 8
7,792
866
5,294
5,261
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
4 / 2 / 6
8,965
996
6,450
12,788
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
rufflan
Nike
14
5 / 1 / 8
8,659
962
10,334
11,347
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
16
16
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
1
8
9
L
0
2
2
0.5
L
Jing Wei
Buzztek
Jing Wei
2
7
1
0.36
W
1
3
8
1.67
L
4
2
3
2.75
L
Kukulkan
Risen22
Kukulkan
1
1
3
2.5
L
Chaac
Srkuaker
Chaac
0
4
3
0.38
W
1
0
8
5
W
4
2
6
3.5
W
Nike
rufflan
Nike
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
37,041
38,803
Taken
46,880
18,286
Mitigated
38,112
10,851
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,630
736
601
1,998
10,948
10,144
136
3,304
7,644
22,433
854
L
2,817
970
108
869
5,969
4,621
0
2,400
3,569
5,137
0
L
Jing Wei
Buzztek
Jing Wei
6,820
5,791
568
911
9,663
3,148
104
3,872
5,791
0
11,902
W
5,333
1,733
795
727
6,536
2,626
1,968
1,066
5,470
0
11,655
L
8,964
2,091
875
1,827
6,120
2,319
0
3,360
2,760
0
13,389
L
Kukulkan
Risen22
Kukulkan
7,608
682
547
1,900
5,120
2,079
0
2,958
2,162
29,467
0
L
Chaac
Srkuaker
Chaac
7,438
504
78
3,168
11,931
6,119
0
3,000
8,931
0
13,570
W
5,294
3,036
531
1,178
5,261
2,261
2,822
1,463
3,798
0
14,613
W
6,450
106
639
4,392
12,788
14,697
140
2,249
10,539
12,060
1,688
W
Nike
rufflan
Nike
10,334
0
1,375
1,888
11,347
8,384
437
2,343
9,004
0
18,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
41,850
92
Minions Killed
98
0
Camps Cleared
0
764,401
Distance Traveled
854,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,001
1,000
20
2
0
169,710
0
L
Atlas
6,211
690
3
0
0
103,520
0
L
Jing Wei
6,805
756
14
2
0
158,248
0
W
Neith
7,433
826
17
2
0
168,313
0
L
Neith
7,367
819
9
1
0
168,025
0
L
Kukulkan
7,767
863
48
5
0
156,434
1
L
Chaac
6,433
715
18
2
0
178,174
0
W
Nut
7,792
866
23
3
0
159,593
0
W
Sobek
8,965
996
16
2
0
177,386
0
W
Nike
8,659
962
22
2
0
179,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role