Player Matchup

Kukulkan
Kukulkan
BMW306
Kukulkan
Level 77
God Stats
1W - 1L
1,240 SR
Queue Stats
69W - 86L
1,377 Elo+
Solo
Arachne
Arachne
Mjern
Arachne
Level 101
God Stats
8W - 1L
1,699 SR
Queue Stats
57W - 55L
1,471 Elo+
Party 2
Persephone
Persephone
PuppyBenBen
Persephone
Level 85
God Stats
137W - 135L
1,476 SR
Queue Stats
170W - 184L
1,417 Elo+
Party 2
Yu Huang
Yu Huang
achipegua
Yu Huang
Level 138
God Stats
8W - 2L
1,703 SR
Queue Stats
32W - 38L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
animality13
Sun Wukong
Level 126
God Stats
6W - 5L
1,550 SR
Queue Stats
187W - 186L
1,493 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,441 Elo+

VS

Team Averages
Level 105
1,454 SR
1,354 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Barcelona_Vic
Chronos
Level 158
God Stats
21W - 31L
1,537 SR
Queue Stats
1,924W - 2,051L
1,449 Elo+
Solo
King Arthur
King Arthur
God Tier NRG
King Arthur
Level 189
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1
Bacchus
Bacchus
MasFeeling
Bacchus
Level 65
God Stats
385W - 408L
1,562 SR
Queue Stats
388W - 409L
1,515 Elo+
Solo
Kukulkan
Kukulkan
juciyankles
Kukulkan
Level 3
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMW306
Kukulkan
19
1 / 1 / 9
12,458
958
13,516
5,761
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Mjern
Arachne
19
9 / 3 / 6
13,839
1,065
16,016
13,053
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
PuppyBenBen
Persephone
19
1 / 0 / 14
13,506
1,039
9,833
3,121
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
achipegua
Yu Huang
19
4 / 1 / 11
13,048
1,004
21,144
8,139
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
animality13
Sun Wukong
19
4 / 0 / 6
13,494
1,038
6,323
3,950
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 1 / 3
11,562
889
5,031
10,971
3,497
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
16
0 / 1 / 2
11,634
895
3,370
11,961
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
God Tier NRG
King Arthur
17
3 / 3 / 0
12,642
972
6,275
15,417
15,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
MasFeeling
Bacchus
17
1 / 7 / 2
11,615
893
7,593
18,221
23,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
juciyankles
Kukulkan
16
0 / 7 / 2
11,554
889
3,940
14,061
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
19
Kills
5
5
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Kukulkan
BMW306
Kukulkan
1
1
9
5.5
L
Chronos
0
1
2
1
L
King Arthur
God Tier NRG
King Arthur
3
3
0
1
L
Bacchus
MasFeeling
Bacchus
1
7
2
0.29
W
Arachne
Mjern
Arachne
9
3
6
4
W
Persephone
PuppyBenBen
Persephone
1
0
14
8
W
Yu Huang
achipegua
Yu Huang
4
1
11
9.5
W
Sun Wukong
animality13
Sun Wukong
4
0
6
7
L
Kukulkan
juciyankles
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,832
Damage
26,209
34,024
Taken
70,631
15,527
Mitigated
56,290
8,489
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,031
320
515
882
10,971
3,497
0
10,044
927
9,939
0
W
Kukulkan
BMW306
Kukulkan
13,516
1,169
0
0
5,761
2,289
0
4,101
1,660
31,833
0
L
Chronos
3,370
484
0
205
11,961
8,384
0
7,828
4,133
22,438
0
L
King Arthur
God Tier NRG
King Arthur
6,275
470
0
1,353
15,417
15,943
0
9,319
6,098
0
25,125
L
Bacchus
MasFeeling
Bacchus
7,593
0
0
627
18,221
23,457
0
7,829
10,392
11,674
0
W
Arachne
Mjern
Arachne
16,016
12,586
0
4,080
13,053
7,091
0
6,043
7,010
0
31,300
W
Persephone
PuppyBenBen
Persephone
9,833
1,275
0
2,147
3,121
1,068
0
1,644
1,477
52,761
254
W
Yu Huang
achipegua
Yu Huang
21,144
393
220
1,293
8,139
3,347
0
6,073
2,066
33,991
354
W
Sun Wukong
animality13
Sun Wukong
6,323
762
0
749
3,950
1,732
0
2,073
1,877
0
30,865
L
Kukulkan
juciyankles
Kukulkan
3,940
94
0
0
14,061
5,009
0
9,259
4,802
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
59,007
280
Minions Killed
158
13
Camps Cleared
4
1,334,643
Distance Traveled
854,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,562
889
11
1
0
232,620
0
W
Kukulkan
12,458
958
48
4
0
264,281
0
L
Chronos
11,634
895
57
4
0
155,662
0
L
King Arthur
12,642
972
39
3
3
148,345
0
L
Bacchus
11,615
893
5
0
1
141,465
0
W
Arachne
13,839
1,065
36
3
6
276,116
0
W
Persephone
13,506
1,039
112
9
1
237,737
0
W
Yu Huang
13,048
1,004
32
2
0
263,866
0
W
Sun Wukong
13,494
1,038
52
4
6
292,643
0
L
Kukulkan
11,554
889
46
4
0
176,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role