Player Matchup

Hera
Hera
Grabwurm
Hera
Level 128
God Stats
19W - 20L
1,436 SR
Queue Stats
471W - 464L
1,462 Elo+
Solo
Anhur
Anhur
Millie2430
Anhur
Level 33
God Stats
5W - 5L
1,485 SR
Queue Stats
5W - 6L
1,432 Elo+
Solo
Ra
Ra
Poves
Ra
Level 137
God Stats
16W - 13L
1,582 SR
Queue Stats
100W - 103L
1,471 Elo+
Solo
Geb
Geb
Tiburoncito
Geb
Level 139
God Stats
11W - 8L
1,556 SR
Queue Stats
48W - 52L
1,442 Elo+
Party 1
Sol
Sol
barrileta
Sol
Level 31
God Stats
2W - 1L
1,728 SR
Queue Stats
61W - 73L
1,439 Elo+
Party 1
Team Averages
Level 94
1,557 SR
1,449 Elo+

VS

Team Averages
Level 92
1,508 SR
1,472 Elo+
King Arthur
King Arthur
Adil1988
King Arthur
Level 123
God Stats
2W - 5L
1,186 SR
Queue Stats
276W - 278L
1,425 Elo+
Solo
Merlin
Merlin
HairyHagrid
Merlin
Level 82
God Stats
6W - 6L
1,481 SR
Queue Stats
36W - 21L
1,569 Elo+
Solo
Xing Tian
Xing Tian
LORN01
Xing Tian
Level 87
God Stats
54W - 45L
1,559 SR
Queue Stats
186W - 178L
1,456 Elo+
Party 2
Neith
Neith
Laxafir
Neith
Level 91
God Stats
88W - 87L
1,513 SR
Queue Stats
182W - 177L
1,455 Elo+
Party 2
Arachne
Arachne
davo5124
Arachne
Level 79
God Stats
13W - 9L
1,802 SR
Queue Stats
62W - 75L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 1 / 1
9,315
548
7,522
5,458
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
14
0 / 3 / 0
8,026
472
1,430
8,209
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
16
1 / 0 / 2
9,854
580
3,865
5,698
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 3
8,854
521
6,042
12,193
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 1
9,095
535
11,016
11,711
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adil1988
King Arthur
13
0 / 0 / 1
7,138
420
1,316
8,953
7,351
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
19
4 / 1 / 0
10,343
608
7,835
10,539
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
LORN01
Xing Tian
12
1 / 2 / 2
7,514
442
5,347
16,257
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
Laxafir
Neith
13
0 / 3 / 0
7,178
422
6,454
9,760
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
davo5124
Arachne
7
0 / 0 / 1
6,011
354
718
3,461
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adil1988
King Arthur
0
0
1
0.5
W
Hera
0
1
1
0.5
L
Merlin
4
1
0
4
L
Xing Tian
LORN01
Xing Tian
1
2
2
1
L
Neith
Laxafir
Neith
0
3
0
0
W
Anhur
0
3
0
0
W
Ra
1
0
2
2
W
2
0
3
3.5
W
3
1
1
3.5
L
Arachne
davo5124
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
21,670
43,269
Taken
48,970
22,591
Mitigated
27,063
17,896
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adil1988
King Arthur
1,316
88
0
0
8,953
7,351
0
2,910
6,043
0
42,131
W
Hera
7,522
1,114
0
750
5,458
3,161
950
1,669
3,789
77,924
2,566
L
Merlin
7,835
393
0
2,283
10,539
3,845
62
5,162
5,377
102,587
1,576
L
Xing Tian
LORN01
Xing Tian
5,347
237
0
3,310
16,257
11,663
0
11,838
4,419
20,930
763
L
Neith
Laxafir
Neith
6,454
2,547
0
2,103
9,760
3,087
781
7,865
1,895
0
55,568
W
Anhur
1,430
484
21
2,257
8,209
2,816
385
3,980
4,229
0
50,176
W
Ra
3,865
253
2,135
3,606
5,698
2,541
926
2,035
3,663
91,721
0
W
6,042
408
0
3,003
12,193
10,424
485
2,163
10,030
26,850
1,417
W
11,016
4,490
0
6,124
11,711
3,649
1,933
3,612
8,099
77,896
0
L
Arachne
davo5124
Arachne
718
631
0
641
3,461
1,117
0
537
2,924
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
38,184
537
Minions Killed
446
0
Camps Cleared
0
1,641,824
Distance Traveled
1,420,985
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,138
420
65
4
0
333,058
7
W
Hera
9,315
548
146
9
0
320,720
6
L
Merlin
10,343
608
204
12
0
310,409
0
L
Xing Tian
7,514
442
35
2
0
359,795
0
L
Neith
7,178
422
104
6
0
282,158
0
W
Anhur
8,026
472
91
5
0
301,479
0
W
Ra
9,854
580
159
9
0
381,788
6
W
Geb
8,854
521
28
2
0
344,096
6
W
Sol
9,095
535
113
7
0
293,741
0
L
Arachne
6,011
354
38
2
0
135,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role