Player Matchup

Loki
Loki
ARES117115
Loki
Level 96
God Stats
6W - 10L
1,463 SR
Queue Stats
168W - 279L
1,407 Elo+
Solo
Odin
Odin
Bruhm8
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 69L
1,573 Elo+
Solo
Cupid
Cupid
ImFihn
Cupid
Level 69
God Stats
1W - 1L
1,595 SR
Queue Stats
161W - 183L
1,472 Elo+
Party 1
Ymir
Ymir
tazorface
Ymir
Level 143
God Stats
14W - 13L
1,593 SR
Queue Stats
52W - 61L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
xMrJohnson
Zhong Kui
Level 128
God Stats
4W - 5L
1,423 SR
Queue Stats
225W - 243L
1,452 Elo+
Party 1
Team Averages
Level 114
1,515 SR
1,474 Elo+

VS

Team Averages
Level 135
1,535 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gawadrolt
Merlin
Level 158
God Stats
22W - 20L
1,536 SR
Queue Stats
912W - 858L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 105
God Stats
106W - 105L
1,510 SR
Queue Stats
295W - 275L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrTheYangster
Kumbhakarna
Level 127
God Stats
22W - 13L
1,673 SR
Queue Stats
95W - 88L
1,472 Elo+
Party 2
Osiris
Osiris
PleasureH0le
Osiris
Level 157
God Stats
2W - 1L
1,454 SR
Queue Stats
275W - 256L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
5,636
332
334
2,961
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Bruhm8
Odin
16
1 / 2 / 0
8,542
502
11,512
16,136
11,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
ImFihn
Cupid
14
2 / 5 / 3
8,205
483
6,752
11,786
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 3 / 5
8,770
516
7,991
14,329
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xMrJohnson
Zhong Kui
16
3 / 3 / 3
8,330
490
9,059
15,395
10,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 2 / 1
10,607
624
10,075
11,443
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Gawadrolt
Merlin
17
3 / 1 / 2
9,827
578
8,400
7,261
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Mlmikyu
The Morrigan
16
4 / 4 / 3
9,485
558
7,301
9,781
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
MrTheYangster
Kumbhakarna
14
0 / 1 / 9
9,208
542
4,874
14,939
15,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
17
1 / 0 / 1
10,646
626
11,191
15,244
20,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
13
13
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
1
2.75
L
0
0
1
0.5
L
Odin
Bruhm8
Odin
1
2
0
0.5
W
Merlin
Gawadrolt
Merlin
3
1
2
4
L
Cupid
ImFihn
Cupid
2
5
3
0.7
W
The Morrigan
Mlmikyu
The Morrigan
4
4
3
1.38
W
Kumbhakarna
MrTheYangster
Kumbhakarna
0
1
9
4.5
W
Osiris
1
0
1
1.5
L
Ymir
2
3
5
1.5
L
Zhong Kui
xMrJohnson
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
41,841
60,607
Taken
58,668
42,708
Mitigated
47,693
18,534
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,075
5,098
0
5,108
11,443
5,105
3,097
3,811
7,632
0
79,185
L
334
145
0
1,412
2,961
786
0
199
2,762
0
16,843
L
Odin
Bruhm8
Odin
11,512
2,086
0
4,332
16,136
11,786
0
2,094
14,042
0
68,063
W
Merlin
Gawadrolt
Merlin
8,400
851
0
578
7,261
3,213
0
3,220
4,041
86,259
0
L
Cupid
ImFihn
Cupid
6,752
3,544
435
3,407
11,786
4,129
0
3,193
8,593
0
55,266
W
The Morrigan
Mlmikyu
The Morrigan
7,301
2,065
208
3,356
9,781
4,037
518
4,028
5,753
57,756
3,512
W
Kumbhakarna
MrTheYangster
Kumbhakarna
4,874
1,184
0
2,052
14,939
15,257
0
6,955
7,984
24,003
0
W
Osiris
11,191
3,307
0
6,723
15,244
20,081
0
328
14,916
524
78,712
L
Ymir
7,991
1,406
0
1,585
14,329
15,814
0
7,794
6,535
36,329
0
L
Zhong Kui
xMrJohnson
Zhong Kui
9,059
714
0
7,363
15,395
10,193
0
6,911
8,484
73,079
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
49,773
399
Minions Killed
526
0
Camps Cleared
0
1,334,469
Distance Traveled
1,575,353
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,607
624
128
8
0
313,953
2
L
Loki
5,636
332
34
2
0
101,415
0
L
Odin
8,542
502
115
7
0
334,481
0
W
Merlin
9,827
578
134
8
0
322,068
5
L
Cupid
8,205
483
97
6
0
280,003
2
W
The Morrigan
9,485
558
106
6
0
322,715
4
W
Kumbhakarna
9,208
542
26
2
0
318,872
4
W
Osiris
10,646
626
132
8
0
297,745
0
L
Ymir
8,770
516
50
3
0
294,887
0
L
Zhong Kui
8,330
490
103
6
0
323,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role