Player Matchup

Kali
Kali
Legendary Gary1
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 202L
1,484 Elo+
Solo
Vulcan
Vulcan
ReaperOfSpades7
Vulcan
Level 139
God Stats
14W - 9L
1,696 SR
Queue Stats
597W - 666L
1,405 Elo+
Solo
Heimdallr
Heimdallr
SansPepper
Heimdallr
Level 61
God Stats
2W - 1L
1,528 SR
Queue Stats
194W - 179L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Shmoneymiles
Nu Wa
Level 98
God Stats
2W - 1L
1,476 SR
Queue Stats
211W - 215L
1,454 Elo+
Solo
Horus
Horus
lMacster
Horus
Level 44
God Stats
5W - 1L
1,691 SR
Queue Stats
206W - 202L
1,447 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,443 Elo+

VS

Team Averages
Level 100
1,542 SR
1,457 Elo+
Merlin
Merlin
Junkenta
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,416 Elo+
Party 2
Terra
Terra
Quimblites
Terra
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 71L
1,456 Elo+
Party 1
Rama
Rama
Rubbles5877
Rama
Level 88
God Stats
0W - 2L
1,257 SR
Queue Stats
226W - 226L
1,462 Elo+
Party 2
Thoth
Thoth
csi413
Thoth
Level 64
God Stats
7W - 7L
1,594 SR
Queue Stats
542W - 549L
1,464 Elo+
Solo
Izanami
Izanami
threefirstnamez
Izanami
Level 123
God Stats
7W - 2L
1,858 SR
Queue Stats
64W - 54L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,793
816
7,768
13,294
5,306
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
7 / 2 / 8
11,463
955
25,932
11,352
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SansPepper
Heimdallr
18
5 / 5 / 13
10,951
913
12,053
13,676
6,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

19
8 / 2 / 14
12,072
1,006
19,766
7,397
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Horus
lMacster
Horus
16
2 / 4 / 14
9,480
790
6,415
21,041
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Junkenta
Merlin
15
3 / 5 / 10
9,167
764
10,328
11,448
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
1 / 6 / 12
9,351
779
5,873
27,192
24,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 8
9,545
795
5,469
10,872
3,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
csi413
Thoth
14
1 / 5 / 11
8,437
703
13,120
10,223
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 7
10,876
906
16,520
17,195
6,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
25
Kills
18
19
Deaths
25
57
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
Junkenta
Merlin
3
5
10
1.6
W
3
6
8
1.17
L
Terra
1
6
12
1.17
W
7
2
8
5.5
L
4
4
8
2
W
Heimdallr
SansPepper
Heimdallr
5
5
13
2.3
W
8
2
14
7.5
L
Thoth
csi413
Thoth
1
5
11
1.3
W
Horus
lMacster
Horus
2
4
14
2.25
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,934
Damage
51,310
66,760
Taken
76,930
37,044
Mitigated
40,819
29,402
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Junkenta
Merlin
10,328
241
2,097
1,134
11,448
3,315
0
7,963
3,349
31,036
0
W
7,768
3,347
1,072
4,041
13,294
5,306
972
3,333
9,703
0
18,246
L
Terra
5,873
478
9,387
8,446
27,192
24,835
87
15,948
11,039
16,267
2,391
W
25,932
313
567
976
11,352
5,391
1,872
5,858
5,152
51,655
0
L
5,469
3,029
844
1,969
10,872
3,268
521
5,433
5,190
0
15,346
W
Heimdallr
SansPepper
Heimdallr
12,053
4,876
463
2,136
13,676
6,119
1,095
6,048
7,257
0
25,926
W
19,766
5,134
1,109
2,237
7,397
2,619
2,514
3,463
3,753
34,172
571
L
Thoth
csi413
Thoth
13,120
443
1,282
487
10,223
3,043
687
6,633
3,493
32,218
0
W
Horus
lMacster
Horus
6,415
3,071
4,727
12,074
21,041
17,609
360
8,262
12,069
0
8,203
L
16,520
9,677
1,207
2,820
17,195
6,358
391
9,685
7,313
0
53,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
47,376
154
Minions Killed
199
0
Camps Cleared
0
1,163,790
Distance Traveled
1,081,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,167
764
40
3
0
221,219
0
W
Kali
9,793
816
21
2
0
238,612
0
L
Terra
9,351
779
11
1
0
270,590
0
W
Vulcan
11,463
955
63
5
0
259,102
0
L
Rama
9,545
795
21
2
0
204,817
0
W
Heimdallr
10,951
913
33
3
0
223,118
0
W
Nu Wa
12,072
1,006
33
3
0
213,594
0
L
Thoth
8,437
703
38
3
0
194,617
0
W
Horus
9,480
790
4
0
0
229,364
0
L
Izanami
10,876
906
89
7
0
190,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role