Player Matchup

Lancelot
Lancelot
Adil1988
Lancelot
Level 123
God Stats
101W - 101L
1,493 SR
Queue Stats
275W - 277L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Fabled__Creed
Ix Chel
Level 66
God Stats
0W - 3L
1,237 SR
Queue Stats
119W - 109L
1,470 Elo+
Party 1
Shiva
Shiva
fabled_prime
Shiva
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
161W - 167L
1,456 Elo+
Party 1
Ullr
Ullr
one_i564
Ullr
Level 87
God Stats
3W - 1L
1,728 SR
Queue Stats
92W - 69L
1,457 Elo+
Solo
Terra
Terra
xx_viper_isback
Terra
Level 156
God Stats
10W - 5L
1,580 SR
Queue Stats
370W - 414L
1,438 Elo+
Solo
Team Averages
Level 100
1,476 SR
1,451 Elo+

VS

Team Averages
Level 118
1,512 SR
1,486 Elo+
Charon
Charon
 
Charon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HairyHagrid
Merlin
Level 82
God Stats
6W - 6L
1,426 SR
Queue Stats
36W - 21L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
bobshobs
Zhong Kui
Level 148
God Stats
37W - 39L
1,468 SR
Queue Stats
452W - 442L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
notoriousparsa1
Sun Wukong
Level 137
God Stats
9W - 6L
1,447 SR
Queue Stats
334W - 336L
1,503 Elo+
Solo
Xbalanque
Xbalanque
xX_TRucuL3nT_xX
Xbalanque
Level 110
God Stats
1W - 0L
1,717 SR
Queue Stats
97W - 98L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adil1988
Lancelot
10
2 / 0 / 0
5,544
426
2,429
5,653
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ix Chel
11
0 / 4 / 0
6,215
478
3,715
6,967
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 4 / 0
5,886
453
3,846
10,621
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
9
0 / 4 / 1
5,408
416
3,845
8,245
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
6,239
480
3,885
9,478
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 3
6,622
509
5,677
10,933
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
14
2 / 0 / 2
8,156
627
4,559
6,174
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
bobshobs
Zhong Kui
12
5 / 0 / 0
7,356
566
6,819
5,948
3,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
notoriousparsa1
Sun Wukong
14
3 / 0 / 2
7,761
597
3,967
7,551
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
xX_TRucuL3nT_xX
Xbalanque
10
1 / 2 / 2
5,902
454
3,869
4,978
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
3
2.5
L
Lancelot
Adil1988
Lancelot
2
0
0
2
L
Ix Chel
0
4
0
0
W
Merlin
2
0
2
3
W
Zhong Kui
bobshobs
Zhong Kui
5
0
0
5
L
0
4
0
0
W
Sun Wukong
notoriousparsa1
Sun Wukong
3
0
2
4
L
Ullr
0
4
1
0.13
W
Xbalanque
xX_TRucuL3nT_xX
Xbalanque
1
2
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
24,891
40,964
Taken
35,584
20,926
Mitigated
15,078
7,682
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,677
1,152
1,883
3,246
10,933
4,663
19
1,963
8,970
26,744
1,836
L
Lancelot
Adil1988
Lancelot
2,429
877
0
895
5,653
2,076
0
1,008
4,645
0
26,568
L
Ix Chel
3,715
376
540
1,645
6,967
2,042
0
3,734
3,233
39,780
0
W
Merlin
4,559
274
0
1,368
6,174
1,651
269
2,644
3,128
60,316
1,487
W
Zhong Kui
bobshobs
Zhong Kui
6,819
1,533
0
3,385
5,948
3,993
751
90
5,858
37,392
2,107
L
3,846
364
0
802
10,621
6,450
0
4,826
5,795
0
37,044
W
Sun Wukong
notoriousparsa1
Sun Wukong
3,967
744
0
4,330
7,551
3,076
0
1,100
6,409
0
57,868
L
Ullr
3,845
2,203
0
1,116
8,245
2,715
0
4,096
4,149
0
33,943
W
Xbalanque
xX_TRucuL3nT_xX
Xbalanque
3,869
1,728
0
178
4,978
1,695
0
1,359
3,619
0
25,123
L
3,885
393
356
2,328
9,478
7,643
0
2,744
6,734
21,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
35,797
271
Minions Killed
367
0
Camps Cleared
0
1,320,850
Distance Traveled
1,234,166
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,622
509
30
2
0
224,651
2
L
Lancelot
5,544
426
42
3
0
343,529
5
L
Ix Chel
6,215
478
89
7
0
237,083
0
W
Merlin
8,156
627
134
10
0
241,901
0
W
Zhong Kui
7,356
566
66
5
0
241,585
0
L
Shiva
5,886
453
60
5
0
264,068
0
W
Sun Wukong
7,761
597
97
7
0
290,441
0
L
Ullr
5,408
416
55
4
0
194,762
0
W
Xbalanque
5,902
454
40
3
0
235,588
0
L
Terra
6,239
480
25
2
0
281,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role