Player Matchup

Hera
Hera
NikoriG
Hera
Level 108
God Stats
0W - 4L
1,552 SR
Queue Stats
134W - 162L
1,366 Elo+
Party 2
Merlin
Merlin
Syphonneur
Merlin
Level 106
God Stats
20W - 18L
1,570 SR
Queue Stats
253W - 265L
1,455 Elo+
Solo
Vulcan
Vulcan
ЗАЙЦЕВточкаНЕТ
Vulcan
Level 189
God Stats
10W - 13L
1,496 SR
Queue Stats
121W - 125L
1,471 Elo+
Party 2
Team Averages
Level 134
1,539 SR
1,431 Elo+

VS

Team Averages
Level 93
1,567 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
Level 128
God Stats
5W - 3L
1,573 SR
Queue Stats
110W - 128L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
FlameKeeper7
Kuzenbo
Level 103
God Stats
5W - 4L
1,627 SR
Queue Stats
66W - 80L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
dr4g0ns-wr4th117
Ne Zha
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 32L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
NikoriG
Hera
13
1 / 6 / 1
8,353
759
3,428
8,557
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Syphonneur
Merlin
15
1 / 3 / 2
8,553
778
7,305
7,031
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 2 / 1
8,339
758
11,070
8,395
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
16
5 / 1 / 3
10,172
925
8,054
8,439
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
FlameKeeper7
Kuzenbo
16
3 / 0 / 4
9,058
823
6,481
11,633
16,783
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 3
9,423
857
7,891
9,991
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
5
1
3
6.5
W
Kuzenbo
FlameKeeper7
Kuzenbo
3
0
4
5
L
Hera
NikoriG
Hera
1
6
1
0.25
L
Merlin
Syphonneur
Merlin
1
3
2
0.67
W
3
2
3
2.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
22,426
23,983
Taken
30,063
6,648
Mitigated
23,399
3,395
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
8,054
617
0
1,461
8,439
2,651
160
6,560
1,576
41,593
1,055
W
Kuzenbo
FlameKeeper7
Kuzenbo
6,481
2,067
0
1,158
11,633
16,783
53
7,376
3,786
18,607
2,300
L
Hera
NikoriG
Hera
3,428
774
0
0
8,557
2,319
0
3,841
4,478
26,742
0
L
Merlin
Syphonneur
Merlin
7,305
478
0
375
7,031
2,108
0
4,803
1,940
27,671
578
W
7,891
174
0
992
9,991
3,965
1,147
6,483
3,150
0
38,999
L
11,070
78
0
3,020
8,395
2,221
0
4,644
3,475
23,607
56

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
28,653
140
Minions Killed
164
0
Camps Cleared
0
632,159
Distance Traveled
707,642
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,172
925
77
7
0
245,153
0
W
Kuzenbo
9,058
823
27
2
0
236,050
0
L
Hera
8,353
759
42
4
0
189,265
0
L
Merlin
8,553
778
61
6
0
200,564
4
W
Ne Zha
9,423
857
60
5
0
226,439
0
L
Vulcan
8,339
758
37
3
0
242,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role