Player Matchup

Pele
Pele
CR4ZYG4NK
Pele
Level 147
God Stats
38W - 19L
1,696 SR
Queue Stats
235W - 175L
1,603 Elo+
Solo
Maui
Maui
LMcNative52
Maui
Level 129
God Stats
6W - 3L
1,627 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MAICONIGHT89
Cu Chulainn
Level 235
God Stats
11W - 15L
1,434 SR
Queue Stats
1,243W - 1,219L
1,498 Elo+
Solo
Osiris
Osiris
Scrimothyx
Osiris
Level 105
God Stats
1W - 0L
1,126 SR
Queue Stats
8W - 15L
1,298 Elo+
Solo
Heimdallr
Heimdallr
TheOurpleGuy
Heimdallr
Level 138
God Stats
6W - 3L
1,688 SR
Queue Stats
21W - 16L
1,572 Elo+
Party 1
Team Averages
Level 151
1,514 SR
1,480 Elo+

VS

Team Averages
Level 129
1,551 SR
1,516 Elo+
King Arthur
King Arthur
 
King Arthur
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ryloxus
Skadi
Level 89
God Stats
9W - 6L
1,736 SR
Queue Stats
55W - 48L
1,562 Elo+
Solo
Yu Huang
Yu Huang
Walmart_hisoka
Yu Huang
Level 117
God Stats
1W - 2L
1,517 SR
Queue Stats
155W - 147L
1,515 Elo+
Solo
Cthulhu
Cthulhu
doomdine
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 206L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
12 / 0 / 0
7,830
783
9,758
6,493
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 8
6,003
600
3,079
6,752
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
MAICONIGHT89
Cu Chulainn
11
0 / 1 / 10
5,796
580
3,790
7,098
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Scrimothyx
Osiris
10
1 / 0 / 0
5,656
566
3,835
9,522
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
TheOurpleGuy
Heimdallr
11
2 / 1 / 1
5,991
599
5,533
7,805
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,256
626
5,695
8,245
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
 
Fenrir
9
2 / 6 / 0
5,177
518
3,154
10,983
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
Ryloxus
Skadi
11
0 / 3 / 2
6,190
619
5,037
5,679
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
9
0 / 5 / 1
5,227
523
3,638
5,899
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
doomdine
Cthulhu
9
2 / 2 / 1
5,779
578
2,565
8,556
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Fenrir
 
Fenrir
2
6
0
0.33
W
Pele
12
0
0
12
W
2
2
8
3
W
Cu Chulainn
MAICONIGHT89
Cu Chulainn
0
1
10
5
L
Skadi
Ryloxus
Skadi
0
3
2
0.33
W
Osiris
Scrimothyx
Osiris
1
0
0
1
W
Heimdallr
TheOurpleGuy
Heimdallr
2
1
1
2.5
L
Yu Huang
0
5
1
0.1
L
Cthulhu
doomdine
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
20,089
37,670
Taken
39,362
19,400
Mitigated
17,349
13,902
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,695
422
0
2,616
8,245
5,605
0
0
8,245
5,813
38,830
L
Fenrir
 
Fenrir
3,154
568
0
3,038
10,983
3,621
0
768
10,215
0
25,387
W
Pele
9,758
3,109
0
4,002
6,493
1,857
732
2,508
3,985
0
60,624
W
3,079
873
0
1,949
6,752
4,206
0
2,528
4,224
11,926
350
W
Cu Chulainn
MAICONIGHT89
Cu Chulainn
3,790
558
0
1,817
7,098
2,975
0
750
6,348
0
40,496
L
Skadi
Ryloxus
Skadi
5,037
3,028
0
1,609
5,679
1,686
433
439
5,240
0
44,857
W
Osiris
Scrimothyx
Osiris
3,835
1,100
0
3,109
9,522
7,684
0
844
8,678
0
37,238
W
Heimdallr
TheOurpleGuy
Heimdallr
5,533
3,830
0
3,025
7,805
2,678
0
562
7,243
0
44,297
L
Yu Huang
3,638
479
0
382
5,899
1,647
0
281
5,618
28,727
0
L
Cthulhu
doomdine
Cthulhu
2,565
446
1,075
1,856
8,556
4,790
0
1,402
7,154
25,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
28,629
336
Minions Killed
315
0
Camps Cleared
0
1,066,350
Distance Traveled
1,039,099
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,256
626
82
8
0
213,834
0
L
Fenrir
5,177
518
43
4
0
222,958
0
W
Pele
7,830
783
101
10
0
238,048
4
W
Maui
6,003
600
23
2
0
208,786
2
W
Cu Chulainn
5,796
580
66
7
0
229,806
1
L
Skadi
6,190
619
73
7
0
207,259
0
W
Osiris
5,656
566
64
6
0
203,068
1
W
Heimdallr
5,991
599
82
8
0
186,642
4
L
Yu Huang
5,227
523
69
7
0
187,761
0
L
Cthulhu
5,779
578
48
5
0
207,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role