Player Matchup

Erlang Shen
Erlang Shen
BG2000
Erlang Shen
Level 120
God Stats
31W - 30L
1,555 SR
Queue Stats
523W - 503L
1,579 Elo+
Solo
Agni
Agni
NoSeJugarUnU
Agni
Level 118
God Stats
3W - 2L
1,577 SR
Queue Stats
151W - 146L
1,511 Elo+
Solo
Mulan
Mulan
U BoT 678
Mulan
Level 69
God Stats
43W - 29L
1,592 SR
Queue Stats
203W - 197L
1,527 Elo+
Solo
Team Averages
Level 102
1,575 SR
1,539 Elo+

VS

Team Averages
Level 88
1,447 SR
1,576 Elo+
Sun Wukong
Sun Wukong
LeapingLlamas
Sun Wukong
Level 48
God Stats
2W - 5L
1,388 SR
Queue Stats
104W - 68L
1,670 Elo+
Party 1
Chang'e
Chang'e
tu0mama0es0h
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,564 Elo+
Solo
Bastet
Bastet
xXDancingBearXx
Bastet
Level 62
God Stats
14W - 10L
1,454 SR
Queue Stats
76W - 92L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BG2000
Erlang Shen
17
10 / 1 / 0
10,082
1,008
11,934
11,611
6,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 8
8,082
808
7,958
5,697
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
U BoT 678
Mulan
14
0 / 4 / 7
8,209
821
6,642
9,553
8,768
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeapingLlamas
Sun Wukong
14
3 / 3 / 4
8,850
885
6,590
11,880
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
tu0mama0es0h
Chang'e
13
2 / 4 / 5
8,009
801
5,594
9,936
3,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 5
8,339
834
5,983
7,735
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
7
7
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BG2000
Erlang Shen
10
1
0
10
L
Sun Wukong
LeapingLlamas
Sun Wukong
3
3
4
1.67
W
0
2
8
2
W
Mulan
U BoT 678
Mulan
0
4
7
0.88
L
Chang'e
tu0mama0es0h
Chang'e
2
4
5
1.13
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
18,167
26,861
Taken
29,551
17,097
Mitigated
15,397
8,320
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BG2000
Erlang Shen
11,934
6,195
0
6,236
11,611
6,631
168
1,623
9,975
0
37,068
L
Sun Wukong
LeapingLlamas
Sun Wukong
6,590
1,538
0
3,134
11,880
9,047
0
3,404
8,472
0
25,136
W
7,958
633
0
585
5,697
1,698
0
2,186
3,511
29,315
0
W
Mulan
U BoT 678
Mulan
6,642
647
0
1,499
9,553
8,768
122
1,878
7,651
0
23,911
L
Chang'e
tu0mama0es0h
Chang'e
5,594
387
562
1,374
9,936
3,620
0
2,228
7,708
25,241
0
L
5,983
635
0
1,102
7,735
2,730
0
2,370
5,363
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
25,198
149
Minions Killed
125
0
Camps Cleared
0
591,982
Distance Traveled
587,907
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,082
1,008
48
5
0
234,241
3
L
Sun Wukong
8,850
885
44
4
0
192,159
0
W
Agni
8,082
808
63
6
0
166,879
0
W
Mulan
8,209
821
38
4
0
190,862
0
L
Chang'e
8,009
801
40
4
0
184,566
0
L
Bastet
8,339
834
41
4
0
211,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role