Player Matchup

Mulan
Mulan
COSSIOLOGY
Mulan
Level 129
God Stats
38W - 34L
1,609 SR
Queue Stats
229W - 230L
1,550 Elo+
Solo
Fafnir
Fafnir
DreadChief591
Fafnir
Level 108
God Stats
18W - 17L
1,635 SR
Queue Stats
287W - 302L
1,467 Elo+
Party 1
Hel
Hel
JACKBOT889
Hel
Level 84
God Stats
6W - 8L
1,477 SR
Queue Stats
220W - 223L
1,515 Elo+
Party 1
Team Averages
Level 107
1,574 SR
1,511 Elo+

VS

Team Averages
Level 83
1,649 SR
1,616 Elo+
Sun Wukong
Sun Wukong
Flynndian
Sun Wukong
Level 118
God Stats
3W - 5L
1,474 SR
Queue Stats
90W - 67L
1,569 Elo+
Party 2
Ra
Ra
OdinsRings
Ra
Level 66
God Stats
3W - 0L
2,016 SR
Queue Stats
30W - 13L
1,679 Elo+
Solo
Achilles
Achilles
Swansburg
Achilles
Level 65
God Stats
4W - 6L
1,456 SR
Queue Stats
46W - 35L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 4 / 0
7,244
659
10,471
12,884
15,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 4 / 0
7,824
711
6,717
16,378
19,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 1
7,359
669
7,348
8,981
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flynndian
Sun Wukong
15
3 / 0 / 8
9,153
832
6,310
15,513
16,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 0 / 3
10,869
988
15,106
11,622
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Swansburg
Achilles
14
0 / 1 / 10
8,504
773
10,034
14,939
13,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
0
0
L
1
4
0
0.25
W
Sun Wukong
Flynndian
Sun Wukong
3
0
8
7
L
0
3
1
0.17
W
8
0
3
9.5
W
Achilles
Swansburg
Achilles
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
31,450
38,243
Taken
42,074
38,161
Mitigated
36,163
13,125
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
10,471
432
0
2,017
12,884
15,223
0
4,305
8,335
0
25,815
L
6,717
1,878
0
2,865
16,378
19,602
0
6,073
9,929
20,436
0
W
Sun Wukong
Flynndian
Sun Wukong
6,310
1,292
0
1,404
15,513
16,835
1,012
4,056
10,351
0
20,938
L
7,348
703
4,813
3,430
8,981
3,336
0
4,080
4,766
24,522
0
W
15,106
1,266
6,529
8,430
11,622
5,830
1,599
2,713
8,214
63,447
0
W
Achilles
Swansburg
Achilles
10,034
442
0
3,993
14,939
13,498
78
5,376
8,484
0
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
28,526
107
Minions Killed
173
0
Camps Cleared
0
527,015
Distance Traveled
650,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,244
659
34
3
0
175,942
0
L
Fafnir
7,824
711
25
2
0
173,174
0
W
Sun Wukong
9,153
832
30
3
0
223,257
0
L
Hel
7,359
669
48
4
0
177,899
0
W
Ra
10,869
988
108
10
0
206,533
0
W
Achilles
8,504
773
35
3
0
220,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role