Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ArNakekette
Loki
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo
Ix Chel
Ix Chel
BATJAMA
Ix Chel
Level 121
God Stats
3W - 1L
1,472 SR
Queue Stats
38W - 49L
1,417 Elo+
Party 1
Neith
Neith
HorraceTheCat
Neith
Level 87
God Stats
79W - 87L
1,444 SR
Queue Stats
404W - 420L
1,453 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,473 Elo+

VS

Team Averages
Level 97
1,480 SR
1,449 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DanyTaktikoSG10
Kukulkan
Level 66
God Stats
0W - 3L
1,165 SR
Queue Stats
56W - 67L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
ESPABILA
Nu Wa
Level 112
God Stats
1W - 2L
1,496 SR
Queue Stats
27W - 31L
1,468 Elo+
Solo
Thanatos
Thanatos
masproaso
Thanatos
Level 127
God Stats
2W - 3L
1,526 SR
Queue Stats
18W - 24L
1,406 Elo+
Party 2
Ganesha
Ganesha
poyetealpha8
Ganesha
Level 67
God Stats
5W - 3L
1,715 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 0
7,798
650
4,159
8,585
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
11
1 / 1 / 3
6,403
534
4,088
8,477
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 0 / 1
6,604
550
2,376
5,689
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
BATJAMA
Ix Chel
10
1 / 2 / 2
5,403
450
3,677
5,244
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,305
525
1,802
3,974
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 0
7,017
585
864
4,218
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 3 / 0
5,939
495
1,997
4,814
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
ESPABILA
Nu Wa
11
2 / 2 / 0
6,127
511
7,601
5,301
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
masproaso
Thanatos
10
0 / 4 / 1
5,601
467
2,866
9,104
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
poyetealpha8
Ganesha
11
1 / 1 / 2
6,521
543
2,965
7,271
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
W
Zhong Kui
 
Zhong Kui
1
1
3
2.5
L
Danzaburou
 
Danzaburou
1
0
0
1
W
4
0
1
4.5
W
Ix Chel
BATJAMA
Ix Chel
1
2
2
1
L
Kukulkan
0
3
0
0
L
Nu Wa
ESPABILA
Nu Wa
2
2
0
1
W
1
1
1
1.5
L
Thanatos
masproaso
Thanatos
0
4
1
0.13
L
Ganesha
poyetealpha8
Ganesha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
16,293
31,969
Taken
30,708
11,318
Mitigated
11,907
15,105
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,159
1,800
0
4,296
8,585
2,695
106
2,338
6,151
0
58,146
W
Zhong Kui
 
Zhong Kui
4,088
799
0
3,646
8,477
4,662
365
5,141
2,871
40,413
994
L
Danzaburou
 
Danzaburou
864
369
0
1,874
4,218
1,385
682
228
3,990
0
51,378
W
2,376
733
0
3,594
5,689
1,587
0
1,311
4,253
0
42,268
W
Ix Chel
BATJAMA
Ix Chel
3,677
201
268
1,845
5,244
1,261
0
1,947
3,188
26,798
0
L
Kukulkan
1,997
92
0
480
4,814
929
0
0
4,814
36,135
0
L
Nu Wa
ESPABILA
Nu Wa
7,601
1,941
0
500
5,301
1,753
20
3,354
1,947
34,822
0
W
1,802
208
0
1,456
3,974
1,113
0
851
3,027
0
43,998
L
Thanatos
masproaso
Thanatos
2,866
744
0
3,840
9,104
3,248
0
2,048
7,056
0
37,107
L
Ganesha
poyetealpha8
Ganesha
2,965
90
188
2,381
7,271
4,592
232
2,094
5,177
29,421
1,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
31,205
414
Minions Killed
348
0
Camps Cleared
0
1,143,805
Distance Traveled
1,148,951
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,798
650
111
9
0
221,764
4
W
Zhong Kui
6,403
534
99
8
0
220,123
2
L
Danzaburou
7,017
585
113
9
0
197,109
8
W
Loki
6,604
550
76
6
0
309,796
5
W
Ix Chel
5,403
450
43
4
0
223,918
1
L
Kukulkan
5,939
495
84
7
0
227,136
2
L
Nu Wa
6,127
511
80
7
0
222,729
2
W
Neith
6,305
525
85
7
0
168,204
0
L
Thanatos
5,601
467
68
6
0
273,629
0
L
Ganesha
6,521
543
3
0
0
228,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role