Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Runenash1
Fafnir
Level 158
God Stats
2W - 1L
1,528 SR
Queue Stats
48W - 37L
1,586 Elo+
Party 1
Mulan
Mulan
THEPIRATEBAY83
Mulan
Level 159
God Stats
2W - 1L
1,527 SR
Queue Stats
69W - 48L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vanaheimrer
Morgan Le Fay
Level 144
God Stats
13W - 12L
1,547 SR
Queue Stats
245W - 234L
1,483 Elo+
Solo
Medusa
Medusa
sluwevoss
Medusa
Level 97
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 1
Team Averages
Level 147
1,474 SR
1,549 Elo+

VS

Team Averages
Level 140
1,507 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hydrow7
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,379 Elo+
Solo
Ares
Ares
MarcioMonteiro20
Ares
Level 146
God Stats
1W - 3L
1,467 SR
Queue Stats
342W - 315L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Texi
Danzaburou
Level 143
God Stats
2W - 4L
1,464 SR
Queue Stats
173W - 149L
1,578 Elo+
Solo
Sol
Sol
poepkip-_-
Sol
Level 173
God Stats
4W - 3L
1,603 SR
Queue Stats
362W - 359L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 1 / 2
6,749
675
6,219
4,601
1,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Runenash1
Fafnir
10
0 / 0 / 3
5,692
569
2,607
7,507
5,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
5 / 0 / 2
6,302
630
4,194
7,569
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Vanaheimrer
Morgan Le Fay
11
4 / 0 / 1
6,706
671
6,946
6,261
1,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
sluwevoss
Medusa
10
1 / 2 / 1
5,006
501
3,079
6,148
1,810
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 5 / 0
5,471
547
1,783
5,799
1,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
Hydrow7
Bakasura
10
0 / 3 / 1
5,199
520
5,020
8,535
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 0 / 1
5,547
555
3,300
6,717
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Texi
Danzaburou
8
0 / 5 / 0
5,115
512
2,000
7,695
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,188
519
5,001
5,032
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
3
3
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
2
7
L
Anubis
 
Anubis
1
5
0
0.2
L
Bakasura
Hydrow7
Bakasura
0
3
1
0.17
L
1
0
1
1.5
W
Fafnir
Runenash1
Fafnir
0
0
3
1.5
W
5
0
2
6
L
Danzaburou
Texi
Danzaburou
0
5
0
0
W
Morgan Le Fay
Vanaheimrer
Morgan Le Fay
4
0
1
4.5
L
1
3
1
0.5
W
Medusa
sluwevoss
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
17,104
32,086
Taken
33,778
13,195
Mitigated
13,289
14,175
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,219
2,460
0
1,239
4,601
1,113
250
1,580
2,741
0
43,322
L
Anubis
 
Anubis
1,783
116
0
582
5,799
1,926
0
238
5,561
26,850
0
L
Bakasura
Hydrow7
Bakasura
5,020
3,769
0
2,024
8,535
3,352
0
790
7,745
0
31,263
L
3,300
252
0
1,634
6,717
4,487
0
1,254
5,463
13,535
3,574
W
Fafnir
Runenash1
Fafnir
2,607
924
0
2,619
7,507
5,506
0
4,019
3,488
12,857
718
W
4,194
746
0
4,694
7,569
2,794
0
774
6,745
0
52,419
L
Danzaburou
Texi
Danzaburou
2,000
517
0
1,611
7,695
2,322
0
5,884
1,811
0
26,598
W
Morgan Le Fay
Vanaheimrer
Morgan Le Fay
6,946
389
0
4,054
6,261
1,972
0
0
5,986
42,546
1,219
L
5,001
2,724
0
1,656
5,032
1,202
0
1,030
4,002
37,385
0
W
Medusa
sluwevoss
Medusa
3,079
1,904
0
1,569
6,148
1,810
0
3,541
2,607
0
32,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
26,520
321
Minions Killed
269
0
Camps Cleared
0
1,056,803
Distance Traveled
913,306
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,749
675
84
8
0
203,271
2
L
Anubis
5,471
547
58
6
0
184,593
2
L
Bakasura
5,199
520
72
7
0
224,264
0
L
Ares
5,547
555
29
3
0
188,868
5
W
Fafnir
5,692
569
15
2
0
206,410
4
W
Mulan
6,302
630
86
9
0
233,759
0
L
Danzaburou
5,115
512
46
5
0
172,098
2
W
Morgan Le Fay
6,706
671
82
8
0
201,155
0
L
Sol
5,188
519
64
6
0
143,483
0
W
Medusa
5,006
501
54
5
0
212,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role