Player Matchup

Atlas
Atlas
Archhon2
Atlas
Level 126
God Stats
3W - 0L
1,733 SR
Queue Stats
8W - 3L
1,805 Elo+
Party 1
Khepri
Khepri
Artmanees
Khepri
Level 135
God Stats
192W - 164L
1,605 SR
Queue Stats
236W - 220L
1,561 Elo+
Solo
Cthulhu
Cthulhu
AwwTIZZEM
Cthulhu
Level 223
God Stats
9W - 5L
1,653 SR
Queue Stats
635W - 684L
1,505 Elo+
Solo
Artio
Artio
HoorayForAlec
Artio
Level 119
God Stats
2W - 0L
1,860 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 1
Bacchus
Bacchus
HotDOGSarecool
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,622 Elo+
Party 1
Team Averages
Level 141
1,670 SR
1,615 Elo+

VS

Team Averages
Level 127
1,521 SR
1,496 Elo+
Gilgamesh
Gilgamesh
AutonomousBRANDO
Gilgamesh
Level 185
God Stats
9W - 7L
1,656 SR
Queue Stats
343W - 316L
1,517 Elo+
Solo
Thor
Thor
Bob-Samyyy
Thor
Level 26
God Stats
5W - 8L
1,409 SR
Queue Stats
34W - 39L
1,501 Elo+
Solo
Rama
Rama
KDANT
Rama
Level 147
God Stats
8W - 13L
1,484 SR
Queue Stats
126W - 147L
1,449 Elo+
Solo
Kukulkan
Kukulkan
UrticantDisc29
Kukulkan
Level 132
God Stats
0W - 2L
1,505 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Janus
Janus
themanbearjewsss
Janus
Level 143
God Stats
2W - 12L
1,550 SR
Queue Stats
113W - 109L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Archhon2
Atlas
10
1 / 0 / 0
5,288
1,058
2,354
1,649
903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Artmanees
Khepri
10
0 / 0 / 2
5,084
1,017
973
2,499
1,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
AwwTIZZEM
Cthulhu
9
0 / 0 / 1
4,815
963
1,949
2,405
1,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 1 / 1
4,952
990
1,157
4,527
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 1
4,786
957
1,717
2,318
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
0 / 0 / 0
2,745
549
0
0
0
10
0 / 1 / 0
4,949
990
1,654
4,221
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
KDANT
Rama
10
0 / 0 / 0
4,901
980
219
803
235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
1 / 1 / 0
5,205
1,041
3,134
2,216
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
4,765
953
3,139
2,237
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
2
Kills
1
1
Deaths
2
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Archhon2
Atlas
1
0
0
1
W
Khepri
Artmanees
Khepri
0
0
2
1
L
Gilgamesh
0
0
0
0
W
Cthulhu
AwwTIZZEM
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
1
1
1
1.5
W
0
0
1
0.5
L
Rama
KDANT
Rama
0
0
0
0
L
Kukulkan
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,150
Damage
8,146
13,398
Taken
9,477
7,685
Mitigated
2,819
3,884
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Archhon2
Atlas
2,354
1,175
0
383
1,649
903
0
456
1,193
13,998
0
W
Khepri
Artmanees
Khepri
973
0
635
605
2,499
1,310
0
1,680
739
8,846
591
L
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
AwwTIZZEM
Cthulhu
1,949
39
58
409
2,405
1,319
0
821
1,494
8,077
0
L
1,654
282
0
246
4,221
1,249
0
3,471
330
0
14,486
W
1,157
0
120
1,428
4,527
2,874
0
1,753
2,606
8,772
0
W
1,717
96
0
246
2,318
1,279
0
1,039
1,205
9,547
0
L
Rama
KDANT
Rama
219
199
0
0
803
235
0
216
587
0
7,325
L
Kukulkan
3,134
38
0
524
2,216
685
87
1,838
208
15,751
306
L
3,139
256
0
677
2,237
650
0
1,812
224
10,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
22,565
117
Minions Killed
120
0
Camps Cleared
0
525,221
Distance Traveled
375,902
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,288
1,058
20
4
0
104,438
0
W
Khepri
5,084
1,017
29
6
0
106,195
1
L
Gilgamesh
2,745
549
0
0
0
0
0
W
Cthulhu
4,815
963
22
4
0
106,672
0
L
Thor
4,949
990
28
6
0
103,703
0
W
Artio
4,952
990
20
4
0
104,808
0
W
Bacchus
4,786
957
26
5
0
103,108
0
L
Rama
4,901
980
33
7
0
68,814
0
L
Kukulkan
5,205
1,041
38
8
0
95,102
0
L
Janus
4,765
953
21
4
0
108,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role