Player Matchup

Yemoja
Yemoja
Masters
Hυffy
Yemoja
Masters
Level 187
God Stats
44W - 8L
1,903 SR
Queue Stats
321W - 85L
3,109 MMR
Party 1
Hun Batz
Hun Batz
Masters
NoрeDiggaTTV
Hun Batz
Masters
Level 114
God Stats
29W - 9L
1,817 SR
Queue Stats
218W - 40L
3,166 MMR
Party 1
Tiamat
Tiamat
Diamond I
Ukurac
Tiamat
Diamond I
Level 209
God Stats
85W - 10L
2,159 SR
Queue Stats
169W - 14L
2,130 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 170
1,960 SR
2,802 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,451 SR
1,679 MMR
Charon
Charon
Platinum V
 
Charon
Platinum V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum II
Bladirexo
Serqet
Platinum II
Level 80
God Stats
14W - 30L
1,352 SR
Queue Stats
196W - 284L
1,765 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
polla_voladora_
Ah Puch
Platinum III
Level 156
God Stats
3W - 3L
1,501 SR
Queue Stats
1,341W - 1,556L
1,770 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hυffy
Yemoja
17
5 / 0 / 12
10,706
892
7,775
10,466
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
NoрeDiggaTTV
Hun Batz
17
6 / 1 / 10
10,678
890
13,563
11,395
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Ukurac
Tiamat
18
6 / 0 / 10
11,005
917
14,091
10,601
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bans
KumbhakarnaCerberusAphroditeBaron SamediFafnir

VS

Bans
KuzenboCabrakanHou YiSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 6 / 0
7,948
662
4,132
12,717
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Bladirexo
Serqet
13
1 / 6 / 0
8,593
716
3,322
12,022
5,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 0
9,057
755
12,124
14,746
4,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
1
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
6
0
0
L
Serqet
Bladirexo
Serqet
1
6
0
0.17
W
Yemoja
Hυffy
Yemoja
5
0
12
11
W
Hun Batz
NoрeDiggaTTV
Hun Batz
6
1
10
11
W
Tiamat
Ukurac
Tiamat
6
0
10
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
19,578
32,462
Taken
39,485
21,509
Mitigated
16,966
16,645
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,132
454
0
1,566
12,717
6,780
0
6,172
5,440
19,710
0
L
Serqet
Bladirexo
Serqet
3,322
453
0
1,240
12,022
5,212
0
4,367
6,925
0
10,072
W
Yemoja
Hυffy
Yemoja
7,775
1,676
10,011
2,604
10,466
8,436
711
4,471
5,642
19,621
632
W
Hun Batz
NoрeDiggaTTV
Hun Batz
13,563
3,479
0
2,635
11,395
6,192
1,537
4,220
6,571
0
51,474
W
Tiamat
Ukurac
Tiamat
14,091
1,358
0
1,395
10,601
6,881
689
6,621
3,683
49,367
0
L
12,124
0
165
4,001
14,746
4,974
0
8,981
4,477
46,244
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
25,598
192
Minions Killed
129
0
Camps Cleared
0
731,154
Distance Traveled
571,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,948
662
25
2
0
181,549
0
L
Serqet
8,593
716
16
1
0
216,618
0
W
Yemoja
10,706
892
30
3
0
224,026
0
W
Hun Batz
10,678
890
67
6
0
252,242
0
W
Tiamat
11,005
917
95
8
0
254,886
0
L
Ah Puch
9,057
755
88
7
0
173,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role