Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Denaro29
Neith
Level 126
God Stats
23W - 13L
1,602 SR
Queue Stats
103W - 105L
1,468 Elo+
Party 3
Bake Kujira
Bake Kujira
MenoSubZer0
Bake Kujira
Level 147
God Stats
10W - 4L
1,737 SR
Queue Stats
268W - 219L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
Nicolasmv7
Erlang Shen
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 198L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pizell-1
Kumbhakarna
Level 157
God Stats
2W - 2L
1,686 SR
Queue Stats
154W - 167L
1,432 Elo+
Party 3
Team Averages
Level 160
1,605 SR
1,490 Elo+

VS

Team Averages
Level 112
1,579 SR
1,514 Elo+
Chronos
Chronos
DoubleWhammie
Chronos
Level 108
God Stats
4W - 4L
1,587 SR
Queue Stats
529W - 520L
1,520 Elo+
Solo
Mulan
Mulan
NetherBehtie
Mulan
Level 149
God Stats
1W - 3L
1,411 SR
Queue Stats
122W - 107L
1,550 Elo+
Party 1
Fenrir
Fenrir
Yangbingbing
Fenrir
Level 120
God Stats
5W - 5L
1,573 SR
Queue Stats
79W - 80L
1,520 Elo+
Solo
Skadi
Skadi
kalros9900
Skadi
Level 26
God Stats
12W - 14L
1,511 SR
Queue Stats
40W - 40L
1,497 Elo+
Party 1
Achilles
Achilles
kradant96
Achilles
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
129W - 129L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 0 / 6
8,871
682
11,762
3,728
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Denaro29
Neith
14
2 / 3 / 4
8,075
621
5,288
8,324
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
MenoSubZer0
Bake Kujira
14
1 / 3 / 3
8,270
636
13,099
14,257
16,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Nicolasmv7
Erlang Shen
16
8 / 3 / 2
8,657
666
6,545
12,399
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Pizell-1
Kumbhakarna
11
3 / 2 / 5
7,506
577
4,596
11,109
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
4 / 6 / 0
6,710
516
4,328
8,181
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
7,745
596
10,250
17,542
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
11
2 / 4 / 4
6,891
530
6,110
13,868
6,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
11
1 / 6 / 2
6,521
502
5,846
10,675
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
kradant96
Achilles
10
2 / 3 / 1
6,177
475
3,169
8,401
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
11
11
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
6
10
W
Neith
Denaro29
Neith
2
3
4
1.33
L
Chronos
4
6
0
0.67
W
Bake Kujira
MenoSubZer0
Bake Kujira
1
3
3
0.83
L
2
2
1
1.25
W
Erlang Shen
Nicolasmv7
Erlang Shen
8
3
2
3
W
Kumbhakarna
Pizell-1
Kumbhakarna
3
2
5
2.75
L
Fenrir
2
4
4
1
L
Skadi
1
6
2
0.33
L
Achilles
kradant96
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
29,703
49,817
Taken
58,667
33,447
Mitigated
23,569
18,634
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,762
2,761
0
575
3,728
1,133
502
457
3,235
48,533
739
W
Neith
Denaro29
Neith
5,288
1,522
0
1,858
8,324
3,003
126
0
8,324
0
55,957
L
Chronos
4,328
1,240
0
477
8,181
1,934
0
5,151
2,683
32,569
772
W
Bake Kujira
MenoSubZer0
Bake Kujira
13,099
5,170
0
4,659
14,257
16,179
0
799
13,411
59,722
2,865
L
10,250
1,383
0
7,461
17,542
8,824
252
11,145
5,523
533
60,728
W
Erlang Shen
Nicolasmv7
Erlang Shen
6,545
3,583
0
7,236
12,399
5,708
0
2,401
9,854
0
70,905
W
Kumbhakarna
Pizell-1
Kumbhakarna
4,596
380
1,568
2,738
11,109
7,424
0
1,508
9,555
28,747
0
L
Fenrir
6,110
1,757
0
3,495
13,868
6,521
0
5,760
7,906
0
38,903
L
Skadi
5,846
1,610
0
350
10,675
3,505
0
2,829
7,742
0
47,144
L
Achilles
kradant96
Achilles
3,169
738
0
680
8,401
2,785
0
2,623
5,641
0
37,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
34,044
438
Minions Killed
382
0
Camps Cleared
0
1,393,357
Distance Traveled
1,174,423
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,871
682
91
7
0
286,381
4
W
Neith
8,075
621
114
9
0
244,170
2
L
Chronos
6,710
516
65
5
0
186,835
0
W
Bake Kujira
8,270
636
99
8
0
281,434
1
L
Mulan
7,745
596
121
9
0
255,263
2
W
Erlang Shen
8,657
666
100
8
0
325,823
2
W
Kumbhakarna
7,506
577
34
3
0
255,549
2
L
Fenrir
6,891
530
54
4
0
252,154
5
L
Skadi
6,521
502
76
6
0
236,690
0
L
Achilles
6,177
475
66
5
0
243,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role