Player Matchup

Cerberus
Cerberus
Fabi496
Cerberus
Level 157
God Stats
4W - 11L
1,399 SR
Queue Stats
309W - 300L
1,459 Elo+
Solo
Set
Set
Md_Jacobson
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,543 Elo+
Party 1
Charybdis
Charybdis
Noffahi
Charybdis
Level 89
God Stats
24W - 14L
1,620 SR
Queue Stats
36W - 28L
1,564 Elo+
Party 1
Merlin
Merlin
SharkChiIi
Merlin
Level 96
God Stats
9W - 14L
1,448 SR
Queue Stats
135W - 133L
1,493 Elo+
Solo
Jormungandr
Jormungandr
mikaz22545
Jormungandr
Level 107
God Stats
23W - 8L
1,681 SR
Queue Stats
58W - 42L
1,605 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,533 Elo+

VS

Team Averages
Level 181
1,563 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
Level 149
God Stats
14W - 6L
1,594 SR
Queue Stats
265W - 383L
1,436 Elo+
Party 2
Khepri
Khepri
IVIASK-OFF
Khepri
Level 209
God Stats
4W - 4L
1,508 SR
Queue Stats
175W - 237L
1,469 Elo+
Party 2
Izanami
Izanami
yesnoyesnoyesno
Izanami
Level 113
God Stats
6W - 1L
1,711 SR
Queue Stats
39W - 31L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fabi496
Cerberus
10
1 / 1 / 1
6,132
557
6,263
10,358
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 2
5,519
502
2,375
9,569
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
Noffahi
Charybdis
10
0 / 3 / 0
5,942
540
4,357
9,658
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
SharkChiIi
Merlin
12
2 / 0 / 1
6,937
631
4,501
3,075
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
mikaz22545
Jormungandr
13
3 / 0 / 0
7,880
716
6,943
7,446
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 3 / 2
6,241
567
3,523
6,880
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
 
Awilix
12
4 / 1 / 0
6,200
564
5,190
8,781
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
11
0 / 2 / 0
5,268
479
2,846
7,409
5,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
IVIASK-OFF
Khepri
9
0 / 0 / 3
5,626
511
3,281
7,699
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 1
7,149
650
8,557
6,896
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
2
0.33
W
Awilix
 
Awilix
4
1
0
4
W
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
0
2
0
0
L
Cerberus
Fabi496
Cerberus
1
1
1
1.5
W
Khepri
IVIASK-OFF
Khepri
0
0
3
1.5
L
0
3
2
0.33
L
Charybdis
Noffahi
Charybdis
0
3
0
0
L
Merlin
SharkChiIi
Merlin
2
0
1
2.5
L
Jormungandr
mikaz22545
Jormungandr
3
0
0
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
23,397
40,106
Taken
37,665
19,644
Mitigated
16,842
11,611
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,523
221
0
1,498
6,880
1,627
0
4,772
1,775
46,219
0
W
Awilix
 
Awilix
5,190
1,695
0
1,535
8,781
3,081
0
1,824
6,917
0
52,980
W
Cu Chulainn
ABOOD_aljuffri3
Cu Chulainn
2,846
413
0
3,249
7,409
5,894
0
4,919
2,490
900
27,901
L
Cerberus
Fabi496
Cerberus
6,263
520
0
2,962
10,358
6,360
0
2,272
8,086
19,860
1,159
W
Khepri
IVIASK-OFF
Khepri
3,281
182
0
1,622
7,699
4,328
0
3,518
4,019
10,583
0
L
2,375
1,161
0
785
9,569
3,500
22
1,492
8,077
0
31,055
L
Charybdis
Noffahi
Charybdis
4,357
2,004
0
3,112
9,658
2,700
0
475
9,183
0
45,203
L
Merlin
SharkChiIi
Merlin
4,501
122
0
551
3,075
1,066
0
2,096
979
49,713
213
L
Jormungandr
mikaz22545
Jormungandr
6,943
1,788
0
4,201
7,446
6,018
40
856
6,590
56,615
2,166
W
8,557
5,411
0
3,830
6,896
1,912
950
2,019
4,877
0
63,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
30,484
388
Minions Killed
335
0
Camps Cleared
0
1,159,862
Distance Traveled
1,225,444
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,241
567
96
9
0
221,620
1
W
Awilix
6,200
564
88
8
0
282,205
0
W
Cu Chulainn
5,268
479
35
3
0
232,044
0
L
Cerberus
6,132
557
27
2
0
256,446
4
W
Khepri
5,626
511
8
1
0
261,179
2
L
Set
5,519
502
52
5
0
238,277
0
L
Charybdis
5,942
540
90
8
0
200,915
2
L
Merlin
6,937
631
111
10
0
242,671
3
L
Jormungandr
7,880
716
108
10
0
221,553
0
W
Izanami
7,149
650
108
10
0
228,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role