Player Matchup

Janus
Janus
DankGankandBank
Janus
Level 83
God Stats
73W - 66L
1,573 SR
Queue Stats
367W - 335L
1,557 Elo+
Solo
Chernobog
Chernobog
ReducedSmile
Chernobog
Level 128
God Stats
1W - 0L
1,471 SR
Queue Stats
12W - 8L
1,576 Elo+
Party 1
Mulan
Mulan
Skynet411
Mulan
Level 61
God Stats
13W - 3L
1,508 SR
Queue Stats
28W - 26L
1,426 Elo+
Solo
Bakasura
Bakasura
YONKO SUPACHEF6
Bakasura
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 28L
1,326 Elo+
Solo
Maui
Maui
mark mac
Maui
Level 148
God Stats
2W - 0L
1,335 SR
Queue Stats
7W - 5L
1,404 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,458 Elo+

VS

Team Averages
Level 133
1,532 SR
1,509 Elo+
Ne Zha
Ne Zha
Aquavo
Ne Zha
Level 76
God Stats
7W - 9L
1,482 SR
Queue Stats
141W - 155L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Golf-3all
Kuzenbo
Level 136
God Stats
11W - 13L
1,551 SR
Queue Stats
537W - 531L
1,497 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 117
God Stats
340W - 280L
1,601 SR
Queue Stats
498W - 469L
1,563 Elo+
Solo
Heimdallr
Heimdallr
SnakeyPrimo
Heimdallr
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 157L
1,526 Elo+
Solo
Janus
Janus
kingeoshi
Janus
Level 144
God Stats
4W - 4L
1,525 SR
Queue Stats
98W - 99L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 2
10,761
717
13,407
6,890
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ReducedSmile
Chernobog
12
1 / 2 / 5
7,229
482
4,469
11,646
3,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Skynet411
Mulan
11
0 / 0 / 5
7,078
472
6,442
12,471
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
13
1 / 3 / 3
7,140
476
1,669
8,069
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
1 / 2 / 8
8,052
537
3,075
11,398
9,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aquavo
Ne Zha
12
0 / 3 / 2
6,824
455
2,913
13,385
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Golf-3all
Kuzenbo
6
0 / 2 / 1
5,507
367
1,403
5,094
3,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 3 / 2
8,897
593
10,059
17,656
11,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SnakeyPrimo
Heimdallr
16
3 / 2 / 1
8,808
587
7,583
8,438
3,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
kingeoshi
Janus
13
1 / 5 / 3
7,256
484
5,501
6,639
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aquavo
Ne Zha
0
3
2
0.33
W
12
0
2
13
L
Kuzenbo
Golf-3all
Kuzenbo
0
2
1
0.25
L
3
3
2
1.33
W
Chernobog
ReducedSmile
Chernobog
1
2
5
1.75
W
Mulan
Skynet411
Mulan
0
0
5
2.5
L
Heimdallr
SnakeyPrimo
Heimdallr
3
2
1
1.75
W
Bakasura
1
3
3
0.83
L
Janus
kingeoshi
Janus
1
5
3
0.5
W
Maui
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
27,459
50,474
Taken
51,212
29,506
Mitigated
24,942
17,303
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aquavo
Ne Zha
2,913
248
0
3,030
13,385
5,021
0
3,316
9,879
0
56,751
W
13,407
1,306
0
838
6,890
2,729
189
1,006
5,804
94,868
0
L
Kuzenbo
Golf-3all
Kuzenbo
1,403
798
0
1,458
5,094
3,377
0
1,977
3,090
8,928
0
L
10,059
2,071
0
4,899
17,656
11,972
21
6,258
10,650
1,595
67,307
W
Chernobog
ReducedSmile
Chernobog
4,469
2,882
250
3,944
11,646
3,707
1,608
3,157
8,319
0
39,714
W
Mulan
Skynet411
Mulan
6,442
1,265
0
5,116
12,471
9,890
584
837
11,592
0
38,355
L
Heimdallr
SnakeyPrimo
Heimdallr
7,583
3,774
0
3,095
8,438
3,224
2,043
1,152
7,256
0
71,906
W
Bakasura
1,669
1,147
0
1,417
8,069
3,402
330
287
7,754
0
33,159
L
Janus
kingeoshi
Janus
5,501
124
0
350
6,639
1,348
0
3,252
3,213
42,565
0
W
Maui
3,075
928
2,859
2,879
11,398
9,778
420
1,722
9,474
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
37,292
439
Minions Killed
431
0
Camps Cleared
0
1,687,726
Distance Traveled
1,297,646
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,824
455
90
6
0
312,389
2
W
Janus
10,761
717
190
13
0
367,168
2
L
Kuzenbo
5,507
367
16
1
0
119,486
0
L
Surtr
8,897
593
122
8
0
279,065
0
W
Chernobog
7,229
482
59
4
0
341,229
0
W
Mulan
7,078
472
74
5
0
287,312
0
L
Heimdallr
8,808
587
118
8
0
288,880
0
W
Bakasura
7,140
476
72
5
0
396,213
0
L
Janus
7,256
484
85
6
0
297,826
4
W
Maui
8,052
537
44
3
0
295,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role