Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mxunin
Hou Yi
Level 53
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 117
God Stats
353W - 290L
1,614 SR
Queue Stats
513W - 485L
1,578 Elo+
Solo
Thanatos
Thanatos
TickleMeePickle
Thanatos
Level 85
God Stats
0W - 2L
1,163 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Team Averages
Level 107
1,450 SR
1,514 Elo+

VS

Team Averages
Level 68
1,540 SR
1,430 Elo+
Ne Zha
Ne Zha
Azoth7766
Ne Zha
Level 124
God Stats
2W - 4L
1,465 SR
Queue Stats
107W - 90L
1,531 Elo+
Party 1
Neith
Neith
Brothaa Bear
Neith
Level 58
God Stats
2W - 0L
1,544 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 1
Fafnir
Fafnir
DeathLordUwU69
Fafnir
Level 59
God Stats
4W - 2L
1,754 SR
Queue Stats
19W - 12L
1,547 Elo+
Party 1
Merlin
Merlin
THCcorndog4
Merlin
Level 68
God Stats
1W - 1L
1,375 SR
Queue Stats
63W - 48L
1,523 Elo+
Solo
Chaac
Chaac
Øuroborøs
Chaac
Level 33
God Stats
5W - 0L
1,562 SR
Queue Stats
97W - 116L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 1
3,794
759
997
2,145
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
3
0 / 2 / 0
2,697
539
230
2,016
874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
Mxunin
Hou Yi
5
0 / 3 / 0
2,960
592
3,490
3,641
810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 3 / 0
2,933
587
2,659
5,734
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
6
0 / 2 / 0
3,197
639
303
3,918
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azoth7766
Ne Zha
8
5 / 1 / 3
4,459
892
2,892
3,467
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 5
3,790
758
3,710
2,658
567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 4
4,000
800
1,283
5,270
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
7
0 / 0 / 0
3,718
744
579
2,418
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 0 / 0
4,204
841
1,108
2,604
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
Achilles
 
Achilles
0
2
0
0
W
Ne Zha
Azoth7766
Ne Zha
5
1
3
6.5
W
2
0
5
4.5
W
2
0
4
4
L
Hou Yi
Mxunin
Hou Yi
0
3
0
0
L
0
3
0
0
W
Merlin
0
0
0
0
L
Thanatos
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
9,572
17,454
Taken
16,417
5,188
Mitigated
6,134
5,967
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
997
45
0
560
2,145
432
0
463
1,566
15,757
0
L
Achilles
 
Achilles
230
49
0
402
2,016
874
0
0
2,016
0
4,447
W
Ne Zha
Azoth7766
Ne Zha
2,892
928
0
1,764
3,467
755
0
136
3,305
0
16,291
W
3,710
1,685
0
1,926
2,658
567
0
27
2,631
0
20,350
W
1,283
506
0
2,654
5,270
3,538
0
76
5,194
4,312
0
L
Hou Yi
Mxunin
Hou Yi
3,490
2,266
0
944
3,641
810
0
438
3,203
0
11,618
L
2,659
826
0
1,994
5,734
1,857
0
749
4,985
207
13,848
W
Merlin
579
0
0
1,280
2,418
526
0
727
1,583
16,860
0
L
Thanatos
303
0
0
2,067
3,918
1,215
0
96
3,822
0
15,448
W
1,108
85
0
858
2,604
748
0
0
2,548
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,581
Gold Earned
20,171
121
Minions Killed
161
0
Camps Cleared
0
499,156
Distance Traveled
542,917
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,794
759
45
9
0
109,074
0
L
Achilles
2,697
539
9
2
0
52,005
0
W
Ne Zha
4,459
892
32
6
0
118,839
0
W
Neith
3,790
758
41
8
0
100,473
0
W
Fafnir
4,000
800
6
1
0
110,593
0
L
Hou Yi
2,960
592
17
3
0
101,296
0
L
Surtr
2,933
587
20
4
0
108,822
0
W
Merlin
3,718
744
50
10
0
107,277
0
L
Thanatos
3,197
639
30
6
0
127,959
2
W
Chaac
4,204
841
32
6
0
105,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role