Player Matchup

Discordia
Discordia
A7l2
Discordia
Level 115
God Stats
1W - 6L
1,032 SR
Queue Stats
139W - 125L
1,474 Elo+
Solo
Izanami
Izanami
Couch_Potato__01
Izanami
Level 85
God Stats
2W - 1L
1,589 SR
Queue Stats
23W - 23L
1,396 Elo+
Party 1
Hercules
Hercules
JackTech
Hercules
Level 17
God Stats
3W - 2L
1,568 SR
Queue Stats
16W - 22L
1,320 Elo+
Party 1
Geb
Geb
RockMacaroon68
Geb
Level 158
God Stats
3W - 13L
1,411 SR
Queue Stats
546W - 575L
1,509 Elo+
Solo
Mercury
Mercury
Woulf3
Mercury
Level 85
God Stats
5W - 5L
1,507 SR
Queue Stats
13W - 14L
1,428 Elo+
Solo
Team Averages
Level 92
1,421 SR
1,426 Elo+

VS

Team Averages
Level 123
1,440 SR
1,459 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Argaunite
Anubis
Level 84
God Stats
1W - 2L
1,277 SR
Queue Stats
78W - 97L
1,412 Elo+
Solo
Ullr
Ullr
BEAR5ERK
Ullr
Level 123
God Stats
33W - 24L
1,491 SR
Queue Stats
127W - 105L
1,490 Elo+
Solo
Susano
Susano
MrFreeze23
Susano
Level 124
God Stats
2W - 0L
1,412 SR
Queue Stats
8W - 5L
1,452 Elo+
Solo
Cabrakan
Cabrakan
lipricon070
Cabrakan
Level 125
God Stats
17W - 13L
1,522 SR
Queue Stats
111W - 117L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A7l2
Discordia
8
1 / 7 / 0
5,588
399
2,306
6,820
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,289
449
3,266
10,043
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
JackTech
Hercules
12
1 / 4 / 0
7,122
509
3,642
8,610
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 0
6,052
432
2,767
11,770
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Woulf3
Mercury
14
6 / 1 / 1
7,992
571
10,996
10,620
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 3 / 2
7,982
570
9,337
9,663
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Argaunite
Anubis
14
2 / 1 / 1
8,315
594
2,567
6,213
2,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
3 / 1 / 6
7,624
545
6,873
7,375
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
MrFreeze23
Susano
14
6 / 4 / 4
8,443
603
7,491
9,960
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
lipricon070
Cabrakan
11
3 / 0 / 3
7,538
538
4,443
9,291
10,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
17
17
Deaths
9
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
3
2
1.33
L
Discordia
A7l2
Discordia
1
7
0
0.14
W
Anubis
Argaunite
Anubis
2
1
1
2.5
W
Ullr
3
1
6
6
L
0
4
1
0.13
L
Hercules
JackTech
Hercules
1
4
0
0.25
W
Susano
MrFreeze23
Susano
6
4
4
2
L
0
1
0
0
L
Mercury
Woulf3
Mercury
6
1
1
6.5
W
Cabrakan
lipricon070
Cabrakan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
30,711
47,863
Taken
42,502
22,239
Mitigated
23,072
9,167
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,337
2,952
671
2,920
9,663
3,607
2,570
207
9,456
0
63,587
L
Discordia
A7l2
Discordia
2,306
206
0
774
6,820
1,508
0
303
6,517
20,953
60
W
Anubis
Argaunite
Anubis
2,567
361
0
2,581
6,213
2,513
218
0
5,992
51,077
1,170
W
Ullr
6,873
1,324
0
3,632
7,375
2,586
0
1,017
6,358
0
50,928
L
3,266
1,741
0
1,505
10,043
2,869
0
948
9,095
0
41,873
L
Hercules
JackTech
Hercules
3,642
925
0
1,874
8,610
6,570
0
1,921
6,689
0
32,235
W
Susano
MrFreeze23
Susano
7,491
849
0
1,540
9,960
3,554
0
1,801
8,159
0
57,220
L
2,767
497
0
2,966
11,770
7,040
0
2,682
9,088
27,931
0
L
Mercury
Woulf3
Mercury
10,996
3,241
0
2,048
10,620
4,252
0
1,127
9,493
0
64,233
W
Cabrakan
lipricon070
Cabrakan
4,443
716
331
1,360
9,291
10,812
148
1,988
7,262
19,513
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
39,902
330
Minions Killed
423
0
Camps Cleared
0
1,459,186
Distance Traveled
1,429,740
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,982
570
119
9
0
256,977
0
L
Discordia
5,588
399
37
3
0
213,743
0
W
Anubis
8,315
594
105
8
0
239,359
0
W
Ullr
7,624
545
78
6
0
325,109
0
L
Izanami
6,289
449
70
5
0
277,458
2
L
Hercules
7,122
509
78
6
0
285,286
1
W
Susano
8,443
603
89
6
0
312,480
0
L
Geb
6,052
432
43
3
0
304,993
0
L
Mercury
7,992
571
102
7
0
377,706
2
W
Cabrakan
7,538
538
32
2
0
295,815
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role