Player Matchup

Neith
Neith
Grape Green
Neith
Level 152
God Stats
21W - 21L
1,439 SR
Queue Stats
983W - 983L
1,488 Elo+
Solo
Danzaburou
Danzaburou
STACHE WHACKER
Danzaburou
Level 144
God Stats
17W - 9L
1,608 SR
Queue Stats
371W - 370L
1,500 Elo+
Party 1
Terra
Terra
daddyduckler
Terra
Level 128
God Stats
7W - 4L
1,565 SR
Queue Stats
416W - 407L
1,559 Elo+
Party 1
Anubis
Anubis
distant_rapport6
Anubis
Level 102
God Stats
4W - 4L
1,373 SR
Queue Stats
357W - 461L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
the_dog_angry
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,483 Elo+

VS

Team Averages
Level 135
1,485 SR
1,430 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AmErikanda
Geb
Level 129
God Stats
9W - 11L
1,549 SR
Queue Stats
280W - 269L
1,502 Elo+
Solo
Ra
Ra
YOUCREAMISCREAM
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Hachiman
Hachiman
cyclops941
Hachiman
Level 148
God Stats
5W - 12L
1,378 SR
Queue Stats
396W - 398L
1,522 Elo+
Solo
Cliodhna
Cliodhna
xxPriestxx
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 19
10,774
898
15,392
14,121
8,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
STACHE WHACKER
Danzaburou
18
10 / 0 / 20
11,961
997
22,604
15,569
10,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 29
10,654
888
7,512
21,263
16,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 3 / 16
9,896
825
8,623
10,751
8,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
17
7 / 1 / 22
11,371
948
9,215
21,518
31,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 7 / 3
7,426
619
9,554
16,464
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 8 / 3
8,498
708
15,217
14,084
5,424
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 2
8,328
694
9,786
10,187
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
cyclops941
Hachiman
15
2 / 5 / 3
8,384
699
25,194
12,827
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
xxPriestxx
Cliodhna
14
0 / 6 / 4
7,819
652
7,803
13,514
4,845
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
20
31
Kills
5
6
Deaths
31
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
3
0.21
L
2
8
3
0.44
W
9
2
19
9.25
W
Danzaburou
STACHE WHACKER
Danzaburou
10
0
20
20
L
1
5
2
0.4
L
Hachiman
cyclops941
Hachiman
2
5
3
0.7
W
1
0
29
15.5
W
4
3
16
4
W
Kuzenbo
7
1
22
18
L
Cliodhna
xxPriestxx
Cliodhna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
67,554
83,222
Taken
67,076
75,899
Mitigated
32,113
55,584
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,554
424
486
1,800
16,464
13,421
0
5,155
11,309
2,770
13,470
L
15,217
298
663
330
14,084
5,424
0
4,631
9,453
23,504
405
W
15,392
9,760
1,655
3,288
14,121
8,079
2,666
4,965
8,754
0
31,922
W
Danzaburou
STACHE WHACKER
Danzaburou
22,604
5,912
2,593
4,319
15,569
10,263
2,636
5,182
9,694
0
50,815
L
9,786
291
4,044
2,781
10,187
3,680
0
3,270
6,917
25,953
0
L
Hachiman
cyclops941
Hachiman
25,194
8,630
0
2,483
12,827
4,743
0
5,433
7,394
0
45,481
W
7,512
824
17,825
11,019
21,263
16,948
641
4,815
15,691
8,200
1,640
W
8,623
525
414
2,141
10,751
8,780
617
2,872
7,490
28,123
144
W
Kuzenbo
9,215
2,594
6,843
5,487
21,518
31,829
260
6,709
14,331
15,335
824
L
Cliodhna
xxPriestxx
Cliodhna
7,803
270
1,006
1,684
13,514
4,845
0
5,196
8,318
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,656
Gold Earned
40,455
150
Minions Killed
148
0
Camps Cleared
0
1,161,107
Distance Traveled
999,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,426
619
15
1
0
206,959
0
L
Geb
8,498
708
24
2
0
199,891
0
W
Neith
10,774
898
42
4
0
186,538
0
W
Danzaburou
11,961
997
53
4
0
252,421
0
L
Ra
8,328
694
52
4
0
202,714
0
L
Hachiman
8,384
699
50
4
0
185,375
0
W
Terra
10,654
888
12
1
0
275,640
0
W
Anubis
9,896
825
35
3
0
190,286
0
W
Kuzenbo
11,371
948
8
1
0
256,222
0
L
Cliodhna
7,819
652
7
1
0
204,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role