Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Crazfoxl
Bacchus
Level 96
God Stats
1W - 2L
1,748 SR
Queue Stats
19W - 35L
1,272 Elo+
Solo
Bellona
Bellona
Kenia-73
Bellona
Level 39
God Stats
3W - 11L
1,262 SR
Queue Stats
69W - 86L
1,396 Elo+
Solo
Janus
Janus
Neycoo0MG
Janus
Level 125
God Stats
20W - 29L
1,456 SR
Queue Stats
320W - 334L
1,521 Elo+
Solo
Cupid
Cupid
sluwevoss
Cupid
Level 97
God Stats
6W - 4L
1,577 SR
Queue Stats
16W - 11L
1,587 Elo+
Solo
Team Averages
Level 81
1,509 SR
1,455 Elo+

VS

Team Averages
Level 97
1,470 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Lord7Logiebear
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 1
King Arthur
King Arthur
RarePep
King Arthur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,531 Elo+
Party 1
Bakasura
Bakasura
jamesred100
Bakasura
Level 85
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 6L
1,449 Elo+
Party 1
Poseidon
Poseidon
sephidante69
Poseidon
Level 65
God Stats
2W - 6L
1,140 SR
Queue Stats
132W - 159L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 3
5,937
457
4,965
11,818
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Crazfoxl
Bacchus
1
0 / 0 / 0
4,044
311
0
0
0
Bellona
Kenia-73
Bellona
12
1 / 2 / 2
6,745
519
5,836
12,793
12,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Neycoo0MG
Janus
14
6 / 0 / 1
8,218
632
9,393
5,192
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
sluwevoss
Cupid
11
1 / 3 / 0
6,607
508
3,293
6,625
1,518
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 3
6,966
536
5,205
5,260
1,912
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 0 / 3
7,342
565
3,161
8,565
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RarePep
King Arthur
13
1 / 2 / 1
8,202
631
7,595
11,107
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
jamesred100
Bakasura
11
0 / 4 / 5
6,392
492
2,665
12,720
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
sephidante69
Poseidon
13
2 / 3 / 1
7,650
588
5,165
5,108
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
7
7
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
3
0.75
W
Sol
 
Sol
1
0
3
2.5
L
Bacchus
Crazfoxl
Bacchus
0
0
0
0
L
Bellona
Kenia-73
Bellona
1
2
2
1
W
3
0
3
4.5
L
Janus
Neycoo0MG
Janus
6
0
1
6.5
W
King Arthur
RarePep
King Arthur
1
2
1
0.75
W
Bakasura
jamesred100
Bakasura
0
4
5
0.63
W
Poseidon
sephidante69
Poseidon
2
3
1
0.83
L
Cupid
sluwevoss
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
23,791
36,428
Taken
42,760
18,652
Mitigated
25,081
10,862
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,965
3,332
0
4,541
11,818
3,772
0
4,604
6,792
0
38,700
W
Sol
 
Sol
5,205
1,218
0
1,732
5,260
1,912
292
776
4,410
40,440
6,842
L
Bacchus
Crazfoxl
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Kenia-73
Bellona
5,836
2,900
0
4,207
12,793
12,163
0
212
12,301
0
40,649
W
3,161
597
2,134
3,110
8,565
6,182
105
2,738
5,578
21,468
2,506
L
Janus
Neycoo0MG
Janus
9,393
401
0
450
5,192
1,199
0
3,285
1,537
62,162
1,862
W
King Arthur
RarePep
King Arthur
7,595
1,163
0
2,912
11,107
9,309
0
376
10,701
0
62,755
W
Bakasura
jamesred100
Bakasura
2,665
1,705
0
2,821
12,720
6,125
0
2,485
10,063
0
39,355
W
Poseidon
sephidante69
Poseidon
5,165
458
0
0
5,108
1,553
420
1,924
2,954
51,689
1,789
L
Cupid
sluwevoss
Cupid
3,293
1,755
102
1,562
6,625
1,518
605
4,430
2,113
0
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
36,552
337
Minions Killed
414
0
Camps Cleared
0
1,031,917
Distance Traveled
1,369,691
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,937
457
61
5
0
283,004
2
W
Sol
6,966
536
82
6
0
265,572
0
L
Bacchus
4,044
311
0
0
0
0
0
L
Bellona
6,745
519
78
6
0
258,212
0
W
Maui
7,342
565
38
3
0
276,658
8
L
Janus
8,218
632
125
10
0
279,839
2
W
King Arthur
8,202
631
105
8
0
251,995
3
W
Bakasura
6,392
492
81
6
0
313,985
4
W
Poseidon
7,650
588
108
8
0
261,481
0
L
Cupid
6,607
508
73
6
0
210,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role