Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImBitties
Medusa
Level 156
God Stats
13W - 8L
1,645 SR
Queue Stats
583W - 546L
1,486 Elo+
Solo
Set
Set
RowdyProstate
Set
Level 48
God Stats
12W - 11L
1,399 SR
Queue Stats
54W - 62L
1,449 Elo+
Solo
Fafnir
Fafnir
light2145455
Fafnir
Level 106
God Stats
7W - 11L
1,487 SR
Queue Stats
56W - 50L
1,470 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,481 Elo+

VS

Team Averages
Level 107
1,566 SR
1,499 Elo+
Bacchus
Bacchus
Biells007
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Improbable97
Cthulhu
Level 150
God Stats
20W - 10L
1,655 SR
Queue Stats
530W - 508L
1,550 Elo+
Solo
Fenrir
Fenrir
distnededsnake3
Fenrir
Level 100
God Stats
97W - 82L
1,524 SR
Queue Stats
206W - 210L
1,443 Elo+
Solo
Ishtar
Ishtar
queenxdimplesx
Ishtar
Level 121
God Stats
5W - 5L
1,539 SR
Queue Stats
255W - 238L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samwise9400
Morgan Le Fay
Level 129
God Stats
34W - 28L
1,613 SR
Queue Stats
209W - 200L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 0 / 0
4,148
830
950
1,809
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
 
Vamana
6
0 / 0 / 0
3,599
720
1,351
4,133
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
ImBitties
Medusa
7
4 / 0 / 2
4,478
896
4,108
2,769
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 2 / 1
3,970
794
843
5,752
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
6
1 / 0 / 4
3,909
782
957
2,329
1,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Biells007
Bacchus
5
0 / 3 / 0
3,195
639
1,695
4,856
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Improbable97
Cthulhu
7
1 / 1 / 0
3,791
758
2,109
3,286
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
1 / 2 / 0
2,922
584
657
2,223
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,172
634
1,687
2,844
743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
samwise9400
Morgan Le Fay
8
0 / 0 / 0
3,919
784
1,256
2,153
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
0
1
W
Vamana
 
Vamana
0
0
0
0
L
Bacchus
Biells007
Bacchus
0
3
0
0
W
Medusa
ImBitties
Medusa
4
0
2
5
L
Cthulhu
Improbable97
Cthulhu
1
1
0
1
W
2
2
1
1.25
L
1
2
0
0.5
W
Fafnir
1
0
4
3
L
0
2
0
0
L
Morgan Le Fay
samwise9400
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,209
Damage
7,404
16,792
Taken
15,362
7,034
Mitigated
7,241
7,910
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
950
42
0
689
1,809
506
0
854
955
20,108
0
W
Vamana
 
Vamana
1,351
234
0
1,955
4,133
1,889
0
1,855
2,278
0
17,660
L
Bacchus
Biells007
Bacchus
1,695
473
0
824
4,856
3,510
0
560
4,296
7,934
0
W
Medusa
ImBitties
Medusa
4,108
1,765
0
927
2,769
801
0
1,149
1,620
0
23,892
L
Cthulhu
Improbable97
Cthulhu
2,109
390
0
920
3,286
1,794
0
0
3,093
16,608
0
W
843
331
0
3,249
5,752
2,028
0
656
5,096
0
18,677
L
657
97
0
292
2,223
666
0
334
1,849
0
5,965
W
Fafnir
957
341
53
1,037
2,329
1,810
0
546
1,783
8,539
1,296
L
1,687
663
0
930
2,844
743
0
209
2,635
0
15,440
L
Morgan Le Fay
samwise9400
Morgan Le Fay
1,256
193
0
965
2,153
528
0
622
1,389
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,104
Gold Earned
16,999
173
Minions Killed
134
0
Camps Cleared
0
537,372
Distance Traveled
473,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,148
830
47
9
0
115,286
1
W
Vamana
3,599
720
28
6
0
103,016
2
L
Bacchus
3,195
639
14
3
0
112,059
0
W
Medusa
4,478
896
42
8
0
103,097
0
L
Cthulhu
3,791
758
29
6
0
104,541
0
W
Set
3,970
794
42
8
0
106,322
0
L
Fenrir
2,922
584
12
2
0
58,050
0
W
Fafnir
3,909
782
14
3
0
109,651
0
L
Ishtar
3,172
634
26
5
0
102,606
2
L
Morgan Le Fay
3,919
784
53
11
0
96,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role