Player Matchup

Olorun
Olorun
Gold IV
Arepíta
Olorun
Gold IV
Level 158
God Stats
10W - 4L
1,577 SR
Queue Stats
239W - 279L
1,371 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Beiberhole69160
Cthulhu
Platinum IV
Level 159
God Stats
3W - 2L
1,544 SR
Queue Stats
67W - 62L
1,575 MMR
Solo
Lancelot
Lancelot
Bronze II
OkayTitan932002
Lancelot
Bronze II
Level 156
God Stats
553W - 613L
1,477 SR
Queue Stats
889W - 1,105L
584 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,533 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,554 SR
1,188 MMR
Achilles
Achilles
Bronze II
MajorBKPOPPA1
Achilles
Bronze II
Level 127
God Stats
11W - 22L
1,338 SR
Queue Stats
197W - 336L
461 MMR
Solo
Ne Zha
Ne Zha
Gold II
Unnerfablenerf
Ne Zha
Gold II
Level 51
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 56L
1,464 MMR
Solo
Anubis
Anubis
Gold III
pocket_mek_
Anubis
Gold III
Level 156
God Stats
3W - 4L
1,625 SR
Queue Stats
85W - 108L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arepíta
Olorun
16
2 / 2 / 4
9,818
818
9,371
11,822
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 3
9,885
824
14,568
11,081
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
14
3 / 4 / 3
9,407
784
8,875
13,641
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AgniBacchusHeraArtemisMulan

VS

Bans
Xing TianGebGilgameshBake KujiraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MajorBKPOPPA1
Achilles
14
1 / 1 / 4
8,302
692
6,572
13,036
12,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 3
8,807
734
9,976
13,099
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
3 / 5 / 3
8,995
750
9,421
11,770
4,977
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
6
6
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arepíta
Olorun
2
2
4
2
W
3
0
3
4.5
L
Achilles
MajorBKPOPPA1
Achilles
1
1
4
3
W
Lancelot
3
4
3
1.13
L
2
2
3
1.75
L
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
25,969
36,544
Taken
37,905
22,995
Mitigated
22,607
12,193
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arepíta
Olorun
9,371
3,815
1,010
5,090
11,822
3,889
3,545
2,842
8,966
44,683
0
W
14,568
367
562
3,343
11,081
10,020
210
2,495
8,565
38,783
1,088
L
Achilles
MajorBKPOPPA1
Achilles
6,572
2,108
0
1,663
13,036
12,863
63
6,837
5,645
0
17,509
W
Lancelot
8,875
1,404
0
2,188
13,641
9,086
506
3,988
9,625
0
22,199
L
9,976
2,094
0
3,858
13,099
4,767
161
8,042
4,618
0
28,963
L
Anubis
9,421
399
0
4,220
11,770
4,977
408
6,688
4,668
32,904
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
26,104
138
Minions Killed
114
0
Camps Cleared
0
701,273
Distance Traveled
652,983
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,818
818
62
5
0
205,541
3
W
Cthulhu
9,885
824
56
5
0
255,324
4
L
Achilles
8,302
692
27
2
0
233,992
0
W
Lancelot
9,407
784
20
2
0
240,408
2
L
Ne Zha
8,807
734
31
3
0
245,794
0
L
Anubis
8,995
750
56
5
0
173,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role