Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GeneralWays
Jormungandr
Level 122
God Stats
13W - 13L
1,546 SR
Queue Stats
591W - 594L
1,499 Elo+
Solo
Vulcan
Vulcan
TheWeekender759
Vulcan
Level 94
God Stats
2W - 4L
1,071 SR
Queue Stats
59W - 60L
1,419 Elo+
Solo
Tiamat
Tiamat
mwann
Tiamat
Level 127
God Stats
33W - 20L
1,619 SR
Queue Stats
42W - 27L
1,588 Elo+
Solo
Team Averages
Level 122
1,447 SR
1,501 Elo+

VS

Team Averages
Level 145
1,602 SR
1,450 Elo+
Bakasura
Bakasura
DCMERKS
Bakasura
Level 157
God Stats
5W - 6L
1,509 SR
Queue Stats
277W - 316L
1,443 Elo+
Party 1
Vulcan
Vulcan
DIRtyD_FROmdA91O
Vulcan
Level 158
God Stats
15W - 24L
1,519 SR
Queue Stats
538W - 643L
1,482 Elo+
Party 1
Rama
Rama
Evve013
Rama
Level 129
God Stats
1W - 1L
1,816 SR
Queue Stats
180W - 188L
1,416 Elo+
Solo
Sobek
Sobek
exotic_dayung_og
Sobek
Level 126
God Stats
2W - 4L
1,661 SR
Queue Stats
258W - 349L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
snyper murderer
Cernunnos
Level 157
God Stats
18W - 21L
1,503 SR
Queue Stats
809W - 815L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 0 / 1
4,031
806
1,470
1,135
276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
7
0 / 0 / 1
3,654
731
930
3,927
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
GeneralWays
Jormungandr
6
1 / 0 / 2
3,787
757
1,547
2,767
1,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,774
755
950
2,007
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiamat
mwann
Tiamat
7
0 / 1 / 0
3,899
780
1,547
2,949
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DCMERKS
Bakasura
7
1 / 2 / 0
3,479
696
1,719
4,090
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
2,568
514
0
364
60
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Evve013
Rama
4
0 / 2 / 0
2,801
560
649
2,231
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,134
627
769
3,978
2,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
snyper murderer
Cernunnos
7
1 / 0 / 0
3,685
737
1,600
2,624
917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
W
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Bakasura
DCMERKS
Bakasura
1
2
0
0.5
L
0
0
0
0
L
Rama
Evve013
Rama
0
2
0
0
W
Jormungandr
GeneralWays
Jormungandr
1
0
2
2
W
1
1
0
1
L
0
0
0
0
W
Tiamat
mwann
Tiamat
0
1
0
0
L
Cernunnos
snyper murderer
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,444
Damage
4,737
12,785
Taken
13,287
4,488
Mitigated
4,914
4,196
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,470
916
0
541
1,135
276
0
0
1,135
0
18,378
W
Hun Batz
 
Hun Batz
930
195
0
375
3,927
1,164
0
183
3,679
0
22,194
L
Bakasura
DCMERKS
Bakasura
1,719
1,098
0
1,772
4,090
1,060
0
641
3,449
0
14,514
L
0
0
0
0
364
60
0
0
364
0
0
L
Rama
Evve013
Rama
649
588
0
262
2,231
495
0
746
1,485
0
8,598
W
Jormungandr
GeneralWays
Jormungandr
1,547
572
10
1,172
2,767
1,516
0
586
2,181
12,215
2,007
W
950
190
0
355
2,007
370
422
0
1,833
15,599
725
L
769
0
225
1,903
3,978
2,382
0
1,035
2,943
7,202
0
W
Tiamat
mwann
Tiamat
1,547
243
0
1,743
2,949
1,162
0
0
2,668
17,871
362
L
Cernunnos
snyper murderer
Cernunnos
1,600
495
0
1,680
2,624
917
0
1,506
1,118
0
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,145
Gold Earned
15,667
176
Minions Killed
91
0
Camps Cleared
0
513,987
Distance Traveled
468,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,031
806
36
7
0
88,490
0
W
Hun Batz
3,654
731
44
9
0
114,937
0
L
Bakasura
3,479
696
32
6
0
131,957
0
L
Vulcan
2,568
514
0
0
0
18,304
0
L
Rama
2,801
560
15
3
0
116,441
2
W
Jormungandr
3,787
757
27
5
0
113,984
0
W
Vulcan
3,774
755
29
6
0
92,641
2
L
Sobek
3,134
627
10
2
0
114,268
2
W
Tiamat
3,899
780
40
8
0
103,935
0
L
Cernunnos
3,685
737
34
7
0
87,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role