Player Matchup

Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
Der--Baumeister-
Ganesha
Platinum IV
Level 149
God Stats
2W - 5L
1,111 SR
Queue Stats
174W - 183L
1,719 MMR
Solo
Ra
Ra
Platinum I
GravyStain
Ra
Platinum I
Level 147
God Stats
4W - 2L
1,538 SR
Queue Stats
72W - 64L
2,035 MMR
Solo
Loki
Loki
Platinum V
Rzoz
Loki
Platinum V
Level 237
God Stats
10W - 7L
1,581 SR
Queue Stats
149W - 151L
1,695 MMR
Party 2
Hachiman
Hachiman
Platinum V
久菜合子
Hachiman
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,757 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,446 SR
1,741 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,477 SR
1,794 MMR
Agni
Agni
Gold I
Cheasyballsack
Agni
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,782 MMR
Solo
Neith
Neith
Gold I
MiTsuMoro
Neith
Gold I
Level 113
God Stats
0W - 2L
1,313 SR
Queue Stats
71W - 58L
1,768 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
new-37893819
Kumbhakarna
Gold I
Level 117
God Stats
15W - 9L
1,589 SR
Queue Stats
46W - 43L
1,707 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
olexxx
Cthulhu
Diamond IV
Level 137
God Stats
6W - 10L
1,436 SR
Queue Stats
147W - 151L
1,998 MMR
Solo
Nemesis
Nemesis
Platinum V
平头白发披银风一生都在征战中
Nemesis
Platinum V
Level 186
God Stats
9W - 11L
1,548 SR
Queue Stats
692W - 703L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 1
5,222
653
4,774
7,595
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 3
5,090
636
1,954
3,644
2,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
1 / 3 / 1
4,978
622
2,116
3,952
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Rzoz
Loki
9
1 / 4 / 0
4,986
623
1,838
6,106
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
久菜合子
Hachiman
11
0 / 0 / 1
5,525
691
2,552
1,788
434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Maman BrigitteThanatosSobekSusano

VS

Bans
Ix ChelAphroditeCharybdisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,769
596
2,132
4,231
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
MiTsuMoro
Neith
8
0 / 1 / 2
4,805
601
2,444
3,493
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
new-37893819
Kumbhakarna
5
0 / 0 / 2
3,862
483
632
4,867
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
olexxx
Cthulhu
10
4 / 1 / 2
6,246
781
5,294
5,606
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
3 / 2 / 3
4,816
602
2,276
6,127
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
8
8
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
1
3.5
L
1
1
1
1.5
W
0
0
3
1.5
W
1
3
1
0.5
L
Neith
MiTsuMoro
Neith
0
1
2
1
W
Loki
Rzoz
Loki
1
4
0
0.25
L
Kumbhakarna
new-37893819
Kumbhakarna
0
0
2
1
L
Cthulhu
olexxx
Cthulhu
4
1
2
5
W
Hachiman
久菜合子
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
12,778
23,085
Taken
24,324
7,940
Mitigated
9,178
9,775
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,774
919
201
4,803
7,595
2,590
0
1,252
6,239
35,281
0
L
2,132
455
0
1,015
4,231
1,131
0
2,258
1,798
26,105
0
W
1,954
245
0
1,648
3,644
2,131
0
856
2,730
15,752
2,405
W
2,116
41
308
951
3,952
1,169
0
1,626
2,073
31,745
0
L
Neith
MiTsuMoro
Neith
2,444
342
0
1,350
3,493
963
0
994
2,499
0
32,415
W
Loki
Rzoz
Loki
1,838
159
0
902
6,106
1,616
0
3,298
2,411
0
23,805
L
Kumbhakarna
new-37893819
Kumbhakarna
632
143
0
1,710
4,867
2,618
0
1,588
3,193
4,186
0
L
Cthulhu
olexxx
Cthulhu
5,294
218
0
1,114
5,606
2,621
0
1,462
4,094
30,617
2,688
W
Hachiman
久菜合子
Hachiman
2,552
1,519
0
962
1,788
434
0
29
1,759
0
48,796
L
2,276
221
0
946
6,127
1,845
0
1,717
4,314
0
22,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
24,498
308
Minions Killed
237
0
Camps Cleared
0
909,605
Distance Traveled
834,760
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,222
653
66
8
0
192,316
0
L
Agni
4,769
596
49
6
0
179,556
1
W
Ganesha
5,090
636
2
0
0
175,965
0
W
Ra
4,978
622
86
11
0
194,034
2
L
Neith
4,805
601
63
8
0
132,584
0
W
Loki
4,986
623
58
7
0
194,477
0
L
Kumbhakarna
3,862
483
12
2
0
153,459
2
L
Cthulhu
6,246
781
68
9
0
170,699
0
W
Hachiman
5,525
691
96
12
0
152,813
0
L
Nemesis
4,816
602
45
6
0
198,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role