Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
 
Xing Tian
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Completed485
Thanatos
Masters
Level 144
God Stats
4W - 5L
1,603 SR
Queue Stats
1,195W - 1,193L
1,986 MMR
Solo
The Morrigan
The Morrigan
Masters
Differens
The Morrigan
Masters
Level 209
God Stats
0W - 1L
1,550 SR
Queue Stats
220W - 181L
2,663 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Кузьмичь
Hou Yi
Diamond V
Level 112
God Stats
3W - 6L
1,481 SR
Queue Stats
259W - 257L
1,979 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,527 SR
1,926 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,503 SR
1,727 MMR
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum II
 
Ah Puch
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Kаnekі
Heimdallr
Masters
Level 66
God Stats
3W - 2L
1,514 SR
Queue Stats
99W - 43L
2,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
5,380
673
6,434
7,028
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
6
0 / 2 / 1
4,171
521
2,512
8,071
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Completed485
Thanatos
8
0 / 3 / 0
4,232
529
1,347
5,580
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Differens
The Morrigan
9
1 / 4 / 0
4,633
579
2,534
5,009
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 1
4,190
524
3,837
4,953
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AphroditeCthulhuMaman Brigitte

VS

Bans
PoseidonSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 0 / 3
5,960
745
3,156
3,637
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
10
4 / 0 / 6
5,894
737
3,529
4,951
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
 
Ah Puch
10
1 / 2 / 2
5,544
693
3,615
6,830
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ne Zha
 
Ne Zha
10
1 / 1 / 4
5,170
646
2,361
5,542
3,303
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Kаnekі
Heimdallr
11
3 / 0 / 1
5,775
722
6,263
4,341
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
Raijin
 
Raijin
3
0
3
4.5
W
Nemesis
 
Nemesis
4
0
6
7
W
Ah Puch
 
Ah Puch
1
2
2
1
W
Ne Zha
 
Ne Zha
1
1
4
3
L
Thanatos
Completed485
Thanatos
0
3
0
0
L
The Morrigan
Differens
The Morrigan
1
4
0
0.25
W
Heimdallr
Kаnekі
Heimdallr
3
0
1
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
18,924
30,641
Taken
25,301
13,519
Mitigated
8,914
9,849
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,434
1,050
0
3,066
7,028
5,137
0
3,368
3,606
0
33,549
L
Xing Tian
 
Xing Tian
2,512
278
0
2,060
8,071
3,899
0
0
8,071
11,266
0
W
Raijin
 
Raijin
3,156
559
0
1,371
3,637
959
0
1,107
2,491
43,796
1,152
W
Nemesis
 
Nemesis
3,529
1,761
0
963
4,951
1,612
0
520
4,400
0
24,076
W
Ah Puch
 
Ah Puch
3,615
128
0
3,951
6,830
1,465
0
0
6,420
28,331
2,423
W
Ne Zha
 
Ne Zha
2,361
466
0
2,928
5,542
3,303
0
1,683
3,859
0
10,831
L
Thanatos
Completed485
Thanatos
1,347
164
0
2,803
5,580
1,794
0
818
4,718
0
23,452
L
The Morrigan
Differens
The Morrigan
2,534
463
0
750
5,009
1,331
0
1,922
2,819
28,948
689
W
Heimdallr
Kаnekі
Heimdallr
6,263
4,146
0
3,248
4,341
1,575
857
1,047
3,294
0
48,017
L
3,837
1,401
0
1,170
4,953
1,358
0
0
4,953
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,606
Gold Earned
28,343
220
Minions Killed
305
0
Camps Cleared
0
882,974
Distance Traveled
920,827
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,380
673
66
8
0
184,016
1
L
Xing Tian
4,171
521
12
2
0
201,804
1
W
Raijin
5,960
745
92
12
0
185,008
0
W
Nemesis
5,894
737
50
6
0
228,574
0
W
Ah Puch
5,544
693
65
8
0
169,108
2
W
Ne Zha
5,170
646
16
2
0
183,899
3
L
Thanatos
4,232
529
49
6
0
159,823
0
L
The Morrigan
4,633
579
52
7
0
172,306
1
W
Heimdallr
5,775
722
82
10
0
154,238
0
L
Hou Yi
4,190
524
41
5
0
165,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role