Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chrzesci
Hou Yi
Level 152
God Stats
4W - 3L
1,698 SR
Queue Stats
367W - 351L
1,504 Elo+
Solo
Aphrodite
Aphrodite
DoubleWhammie
Aphrodite
Level 108
God Stats
32W - 29L
1,590 SR
Queue Stats
529W - 520L
1,507 Elo+
Solo
Arachne
Arachne
Patatje491
Arachne
Level 125
God Stats
4W - 1L
1,609 SR
Queue Stats
180W - 163L
1,485 Elo+
Solo
Agni
Agni
Shisha_Freak1999
Agni
Level 135
God Stats
5W - 4L
1,511 SR
Queue Stats
68W - 76L
1,447 Elo+
Solo
Team Averages
Level 130
1,581 SR
1,489 Elo+

VS

Team Averages
Level 152
1,479 SR
1,456 Elo+
Fenrir
Fenrir
ArdjunaVoin
Fenrir
Level 105
God Stats
11W - 17L
1,390 SR
Queue Stats
113W - 120L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Cryptone
Kuzenbo
Level 146
God Stats
1W - 2L
1,552 SR
Queue Stats
52W - 122L
1,353 Elo+
Party 1
Hercules
Hercules
EckoSan
Hercules
Level 230
God Stats
17W - 32L
1,433 SR
Queue Stats
609W - 571L
1,542 Elo+
Solo
Nu Wa
Nu Wa
LucasKhage
Nu Wa
Level 154
God Stats
2W - 6L
1,450 SR
Queue Stats
101W - 167L
1,426 Elo+
Party 1
Hachiman
Hachiman
eFF3kt_01
Hachiman
Level 126
God Stats
14W - 13L
1,568 SR
Queue Stats
276W - 285L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 2 / 12
8,112
541
5,337
11,786
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
Chrzesci
Hou Yi
14
6 / 1 / 1
8,302
553
9,337
8,257
2,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DoubleWhammie
Aphrodite
15
2 / 4 / 4
8,459
564
8,988
14,064
6,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Patatje491
Arachne
15
11 / 1 / 3
8,846
590
13,499
15,042
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 1 / 4
8,303
554
7,226
5,788
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 0
6,304
420
4,477
14,345
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Cryptone
Kuzenbo
10
1 / 7 / 4
6,924
462
6,221
16,198
16,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
EckoSan
Hercules
14
3 / 3 / 1
8,628
575
9,844
15,882
14,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
1 / 2 / 2
8,013
534
7,755
7,406
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
eFF3kt_01
Hachiman
13
3 / 2 / 1
7,821
521
5,127
9,269
3,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
12
3.5
L
Fenrir
1
7
0
0.14
W
Hou Yi
Chrzesci
Hou Yi
6
1
1
6.5
L
Kuzenbo
Cryptone
Kuzenbo
1
7
4
0.43
W
Aphrodite
DoubleWhammie
Aphrodite
2
4
4
1
L
Hercules
EckoSan
Hercules
3
3
1
1.17
L
Nu Wa
1
2
2
1
W
Arachne
Patatje491
Arachne
11
1
3
12.5
W
1
1
4
3
L
Hachiman
eFF3kt_01
Hachiman
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
33,424
54,937
Taken
63,100
27,550
Mitigated
42,119
24,811
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,337
315
101
2,671
11,786
10,490
539
3,690
7,863
24,256
1,505
L
Fenrir
4,477
726
0
3,462
14,345
5,781
0
3,959
10,386
0
32,490
W
Hou Yi
Chrzesci
Hou Yi
9,337
4,420
0
3,529
8,257
2,734
342
2,200
5,985
0
62,696
L
Kuzenbo
Cryptone
Kuzenbo
6,221
2,441
0
2,927
16,198
16,147
14
5,457
10,741
22,017
0
W
Aphrodite
DoubleWhammie
Aphrodite
8,988
1,063
1,594
8,824
14,064
6,719
36
832
13,110
64,055
1,001
L
Hercules
EckoSan
Hercules
9,844
2,014
0
4,059
15,882
14,241
0
6,881
9,001
0
64,223
L
Nu Wa
7,755
1,231
0
1,211
7,406
2,713
0
4,146
3,260
64,770
582
W
Arachne
Patatje491
Arachne
13,499
9,072
0
6,158
15,042
5,971
0
4,295
10,559
0
63,214
W
7,226
344
0
1,934
5,788
1,636
0
2,056
3,466
73,796
0
L
Hachiman
eFF3kt_01
Hachiman
5,127
1,931
0
3,910
9,269
3,237
476
772
8,497
0
56,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
37,690
486
Minions Killed
447
0
Camps Cleared
0
1,472,461
Distance Traveled
1,508,271
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,112
541
27
2
0
290,605
2
L
Fenrir
6,304
420
60
4
0
314,239
0
W
Hou Yi
8,302
553
111
7
0
279,423
4
L
Kuzenbo
6,924
462
27
2
0
303,025
5
W
Aphrodite
8,459
564
117
8
0
262,074
0
L
Hercules
8,628
575
114
8
0
269,316
1
L
Nu Wa
8,013
534
151
10
0
308,503
6
W
Arachne
8,846
590
83
6
0
336,251
1
W
Agni
8,303
554
148
10
0
304,108
2
L
Hachiman
7,821
521
95
6
0
313,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role