Player Matchup

Martichoras
Martichoras
Silver III
Justantonio1446
Martichoras
Silver III
Level 62
God Stats
5W - 14L
1,440 SR
Queue Stats
20W - 36L
965 MMR
Solo
Ymir
Ymir
Silver II
Op x JonygouD
Ymir
Silver II
Level 155
God Stats
112W - 118L
1,519 SR
Queue Stats
875W - 922L
1,057 MMR
Solo
Poseidon
Poseidon
Silver IV
RONTHEROHIT007
Poseidon
Silver IV
Level 159
God Stats
8W - 6L
1,659 SR
Queue Stats
116W - 152L
760 MMR
Solo
King Arthur
King Arthur
Silver III
leonelalex10
King Arthur
Silver III
Level 120
God Stats
3W - 4L
1,490 SR
Queue Stats
7W - 12L
1,402 MMR
Solo
Loki
Loki
Bronze III
sting8740
Loki
Bronze III
Level 84
God Stats
2W - 6L
1,482 SR
Queue Stats
26W - 61L
660 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,518 SR
969 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,498 SR
1,190 MMR
Lancelot
Lancelot
Bronze I
 
Lancelot
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
AlwaysBursty
Xing Tian
Silver II
Level 86
God Stats
3W - 2L
1,562 SR
Queue Stats
107W - 122L
1,077 MMR
Solo
Scylla
Scylla
Silver II
C0dEbReAkEr88
Scylla
Silver II
Level 126
God Stats
1W - 1L
1,596 SR
Queue Stats
53W - 72L
1,175 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Jowrsh
Cu Chulainn
Silver II
Level 139
God Stats
28W - 31L
1,497 SR
Queue Stats
609W - 657L
924 MMR
Solo
Hachiman
Hachiman
Silver I
WatDatMoutDo
Hachiman
Silver I
Level 62
God Stats
1W - 1L
1,334 SR
Queue Stats
47W - 51L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Justantonio1446
Martichoras
12
1 / 5 / 1
7,201
450
6,768
13,214
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
7,025
439
2,873
9,994
7,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
14
1 / 2 / 0
8,067
504
5,628
7,468
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
leonelalex10
King Arthur
14
2 / 1 / 0
7,965
498
8,627
13,861
10,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
0 / 2 / 2
6,951
434
3,557
9,222
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
JanusArachneMulanCthulhu

VS

Bans
DanzaburouBacchusThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 0 / 1
7,569
473
2,720
10,054
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
AlwaysBursty
Xing Tian
13
1 / 1 / 6
8,369
523
7,457
12,183
12,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 1
8,495
531
10,109
6,539
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Jowrsh
Cu Chulainn
15
2 / 1 / 2
9,110
569
10,164
12,082
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
WatDatMoutDo
Hachiman
16
4 / 1 / 2
9,387
587
10,220
8,819
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
1
0.5
W
Xing Tian
AlwaysBursty
Xing Tian
1
1
6
4
W
4
1
1
4.5
W
Cu Chulainn
Jowrsh
Cu Chulainn
2
1
2
3
L
Martichoras
Justantonio1446
Martichoras
1
5
1
0.3
L
0
1
2
1
L
Poseidon
1
2
0
0.5
W
Hachiman
WatDatMoutDo
Hachiman
4
1
2
5
L
King Arthur
leonelalex10
King Arthur
2
1
0
2
L
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
40,670
53,759
Taken
49,677
27,559
Mitigated
31,814
10,936
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,720
154
0
6,176
10,054
3,971
0
2,473
7,581
0
57,801
W
Xing Tian
AlwaysBursty
Xing Tian
7,457
503
0
1,692
12,183
12,103
194
3,159
9,024
29,341
2,417
W
10,109
426
0
2,373
6,539
2,280
0
704
5,835
57,658
2,960
W
Cu Chulainn
Jowrsh
Cu Chulainn
10,164
1,275
0
1,424
12,082
10,163
181
741
11,341
613
66,345
L
Martichoras
Justantonio1446
Martichoras
6,768
2,406
0
1,170
13,214
4,318
0
4,589
8,541
0
37,936
L
2,873
208
0
2,021
9,994
7,617
0
4,835
4,791
19,457
700
L
Poseidon
5,628
216
0
500
7,468
2,066
0
2,804
4,278
71,240
0
W
Hachiman
WatDatMoutDo
Hachiman
10,220
5,944
0
4,490
8,819
3,297
1,515
1,424
7,395
0
75,084
L
King Arthur
leonelalex10
King Arthur
8,627
1,114
0
3,724
13,861
10,798
0
2,392
11,393
0
51,555
L
Loki
3,557
1,274
0
3,521
9,222
2,760
0
1,902
7,312
0
42,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
42,930
426
Minions Killed
482
0
Camps Cleared
0
1,591,849
Distance Traveled
1,499,363
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,569
473
105
7
0
334,338
6
W
Xing Tian
8,369
523
41
3
0
302,520
2
W
Scylla
8,495
531
108
7
0
286,575
4
W
Cu Chulainn
9,110
569
101
6
0
285,673
0
L
Martichoras
7,201
450
76
5
0
283,285
1
L
Ymir
7,025
439
31
2
0
309,405
6
L
Poseidon
8,067
504
145
9
0
334,644
4
W
Hachiman
9,387
587
127
8
0
290,257
0
L
King Arthur
7,965
498
88
6
0
331,729
4
L
Loki
6,951
434
86
5
0
332,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role