Player Matchup

Freya
Freya
Gold V
 
Freya
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
DieM_30
Neith
Silver I
Level 100
God Stats
13W - 9L
1,483 SR
Queue Stats
135W - 160L
1,177 MMR
Solo
Apollo
Apollo
Gold V
Haymaker9310
Apollo
Gold V
Level 128
God Stats
3W - 4L
1,744 SR
Queue Stats
136W - 128L
1,341 MMR
Solo
Bacchus
Bacchus
Silver I
vIDagobert
Bacchus
Silver I
Level 154
God Stats
5W - 0L
1,847 SR
Queue Stats
133W - 141L
1,179 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,615 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,462 SR
1,315 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
EternallyNasty
Janus
Gold V
Level 189
God Stats
13W - 11L
1,557 SR
Queue Stats
563W - 595L
1,318 MMR
Solo
Ymir
Ymir
Silver I
KingMePerfection
Ymir
Silver I
Level 127
God Stats
1W - 4L
1,178 SR
Queue Stats
358W - 391L
1,170 MMR
Solo
Izanami
Izanami
Gold V
Raven_Feels
Izanami
Gold V
Level 154
God Stats
12W - 9L
1,656 SR
Queue Stats
296W - 314L
1,312 MMR
Solo
Serqet
Serqet
Gold V
sleepy-Danijel
Serqet
Gold V
Level 142
God Stats
1W - 4L
1,418 SR
Queue Stats
164W - 183L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 2 / 1
7,916
609
7,007
9,539
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
13
1 / 1 / 2
7,539
580
6,635
4,641
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
DieM_30
Neith
14
1 / 1 / 2
7,614
586
4,935
7,489
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
3 / 1 / 3
8,213
632
8,659
7,809
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
vIDagobert
Bacchus
11
3 / 0 / 4
6,902
531
4,501
7,618
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangHeraKumbhakarnaCthulhu

VS

Bans
AthenaSkadiBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 5 / 0
7,182
552
5,582
12,922
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 1
7,573
583
3,233
4,227
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 1
5,218
401
3,220
9,614
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Raven_Feels
Izanami
12
1 / 3 / 1
7,115
547
5,680
8,456
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 1
7,025
540
5,186
8,345
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
1
3.25
W
Agni
 
Agni
1
1
2
2
L
Chronos
 
Chronos
1
5
0
0.2
W
Neith
DieM_30
Neith
1
1
2
2
L
0
0
1
0.5
W
Apollo
3
1
3
4.5
L
0
5
1
0.1
L
Izanami
Raven_Feels
Izanami
1
3
1
0.5
L
3
1
1
3.5
W
Bacchus
vIDagobert
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
22,901
37,096
Taken
43,564
15,352
Mitigated
15,393
14,428
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,007
2,754
0
4,520
9,539
2,989
217
524
8,677
45,168
11,719
W
Agni
 
Agni
6,635
172
0
1,171
4,641
1,311
0
1,521
2,754
57,287
542
L
Chronos
 
Chronos
5,582
1,585
0
1,659
12,922
4,252
0
2,591
10,331
44,981
580
W
Neith
DieM_30
Neith
4,935
1,558
0
2,502
7,489
2,216
0
615
6,664
0
64,483
L
3,233
103
57
1,166
4,227
1,349
0
3,412
815
62,701
0
W
Apollo
8,659
4,627
0
4,337
7,809
3,047
797
4,818
2,823
0
62,648
L
3,220
307
0
618
9,614
4,243
0
6,481
3,133
16,688
0
L
Izanami
Raven_Feels
Izanami
5,680
2,787
0
2,484
8,456
3,103
374
2,504
5,952
0
58,896
L
5,186
774
0
3,705
8,345
2,446
0
2,541
5,804
0
37,978
W
Bacchus
vIDagobert
Bacchus
4,501
542
0
1,898
7,618
5,789
0
3,226
3,833
13,697
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
34,113
439
Minions Killed
436
0
Camps Cleared
0
1,336,676
Distance Traveled
1,267,846
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,916
609
80
6
0
297,083
0
W
Agni
7,539
580
119
9
0
254,596
2
L
Chronos
7,182
552
83
6
0
226,676
1
W
Neith
7,614
586
121
9
0
246,589
0
L
Janus
7,573
583
151
12
0
272,203
7
W
Apollo
8,213
632
100
8
0
261,464
0
L
Ymir
5,218
401
21
2
0
216,409
0
L
Izanami
7,115
547
112
9
0
224,728
0
L
Serqet
7,025
540
69
5
0
327,830
0
W
Bacchus
6,902
531
19
1
0
276,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role