Player Matchup

Cernunnos
Cernunnos
ItsPandiita
Cernunnos
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 128L
1,481 Elo+
Party 1
King Arthur
King Arthur
Urisur37
King Arthur
Level 111
God Stats
1W - 1L
1,421 SR
Queue Stats
104W - 108L
1,505 Elo+
Party 1
Raijin
Raijin
helaxum
Raijin
Level 105
God Stats
1W - 1L
1,309 SR
Queue Stats
96W - 112L
1,478 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,488 Elo+

VS

Team Averages
Level 85
1,493 SR
1,376 Elo+
Hou Yi
Hou Yi
NorbertBody
Hou Yi
Level 84
God Stats
5W - 5L
1,543 SR
Queue Stats
174W - 180L
1,421 Elo+
Solo
Scylla
Scylla
mangonde
Scylla
Level 41
God Stats
3W - 6L
1,371 SR
Queue Stats
34W - 56L
1,280 Elo+
Solo
Ix Chel
Ix Chel
xxxKNSxxx
Ix Chel
Level 129
God Stats
3W - 4L
1,564 SR
Queue Stats
159W - 150L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsPandiita
Cernunnos
18
7 / 4 / 8
12,184
937
13,878
13,432
5,021
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Urisur37
King Arthur
19
8 / 1 / 8
12,220
940
10,887
15,360
13,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
helaxum
Raijin
17
3 / 5 / 12
11,317
871
11,806
9,078
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 5 / 1
11,938
918
11,419
14,052
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
mangonde
Scylla
14
0 / 8 / 7
8,720
671
2,093
10,672
3,739
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
xxxKNSxxx
Ix Chel
16
1 / 5 / 9
9,770
752
10,960
15,753
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
9
10
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ItsPandiita
Cernunnos
7
4
8
2.75
L
Hou Yi
8
5
1
1.7
W
King Arthur
Urisur37
King Arthur
8
1
8
12
W
Raijin
helaxum
Raijin
3
5
12
1.8
L
Scylla
mangonde
Scylla
0
8
7
0.44
L
Ix Chel
xxxKNSxxx
Ix Chel
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
24,472
37,870
Taken
40,477
21,509
Mitigated
15,725
7,851
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ItsPandiita
Cernunnos
13,878
6,884
0
3,957
13,432
5,021
3,288
6,112
6,904
0
62,454
L
Hou Yi
11,419
4,262
0
1,428
14,052
5,140
899
4,484
9,077
0
41,676
W
King Arthur
Urisur37
King Arthur
10,887
813
0
2,194
15,360
13,216
254
3,429
11,531
0
41,487
W
Raijin
helaxum
Raijin
11,806
618
0
1,700
9,078
3,272
70
2,300
6,550
34,993
0
L
Scylla
mangonde
Scylla
2,093
397
0
305
10,672
3,739
111
2,426
7,833
6,777
0
L
Ix Chel
xxxKNSxxx
Ix Chel
10,960
1,335
2,315
5,033
15,753
6,846
80
3,512
11,701
29,381
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
30,428
190
Minions Killed
119
0
Camps Cleared
0
689,609
Distance Traveled
610,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,184
937
71
5
0
220,274
0
L
Hou Yi
11,938
918
60
5
0
205,650
0
W
King Arthur
12,220
940
57
4
0
255,380
0
W
Raijin
11,317
871
62
5
0
213,955
0
L
Scylla
8,720
671
11
1
0
186,260
0
L
Ix Chel
9,770
752
48
4
0
218,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role